wxWidgets/include/wx/mgl/dcmemory.h

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/////////////////////////////////////////////////////////////////////////////
// Name: dcmemory.h
// Purpose:
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_DCMEMORY_H__
#define __WX_DCMEMORY_H__
#include "wx/defs.h"
#include "wx/dcclient.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMemoryDC : public wxDC, public wxMemoryDCBase
{
public:
wxMemoryDC() { Init(); }
wxMemoryDC(wxBitmap& bitmap) { Init(); SelectObject(bitmap); }
wxMemoryDC(wxDC *dc); // Create compatible DC
virtual ~wxMemoryDC();
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
// and everything else as drawing 1.
virtual void SetPen(const wxPen &pen);
virtual void SetBrush(const wxBrush &brush);
virtual void SetTextForeground(const wxColour &col);
virtual void SetTextBackground(const wxColour &col);
// implementation
wxBitmap m_selected;
wxBitmap GetSelectedObject() const { return m_selected; }
protected:
virtual void DoSelect(const wxBitmap& bitmap);
private:
void Init();
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
#endif
// __WX_DCMEMORY_H__