wxWidgets/wxPython/wxSWIG/SWIG/symbol.cxx

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/*******************************************************************************
* Simplified Wrapper and Interface Generator (SWIG)
*
* Author : David Beazley
*
* Department of Computer Science
* University of Chicago
* 1100 E 58th Street
* Chicago, IL 60637
* beazley@cs.uchicago.edu
*
* Please read the file LICENSE for the copyright and terms by which SWIG
* can be used and distributed.
*******************************************************************************/
#include "internal.h"
/*******************************************************************************
* $Header$
*
* File : symbol.cxx
*
* Symbol table management.
*
*******************************************************************************/
// -----------------------------------------------------------------------------
// Symbol object
// -----------------------------------------------------------------------------
struct Symbol {
~Symbol() {
if (name) delete name;
if (type) delete type;
if (value) delete value;
}
char *name;
DataType *type; // Optional datatype
char *value; // Optional value (for constant expressions)
};
static Hash SymHash; // SWIG Symbol table
// -----------------------------------------------------------------------------
// int add_symbol(char *name, DataType *type, char *value)
//
// Adds a symbol to the symbol table. Returns -1 if symbol is already in the
// table.
//
// Inputs :
// name = Symbol name
// type = Datatype (for constants). Optional.
// value = Value string. Optional.
//
// Output : 0 on success, -1 if symbol already exists.
//
// Side Effects : None
// -----------------------------------------------------------------------------
int add_symbol(char *name, DataType *type, char *value) {
Symbol *s;
int ret;
s = new Symbol;
s->name = copy_string(name);
if (type)
s->type = new DataType(type);
else s->type = (DataType *) 0;
if (value)
s->value = copy_string(value);
else s->value = (char *) 0;
// Add this to the symbol table
ret = SymHash.add(s->name, s);
if (ret == -1) {
delete s;
}
return ret;
}
// -----------------------------------------------------------------------------
// int lookup_symbol(char *name)
//
// Checks to see if a symbol is in the symbol table.
//
// Inputs : name = Symbol name
//
// Output : 0 if not found, 1 if found.
//
// Side Effects : None
// -----------------------------------------------------------------------------
int lookup_symbol(char *name) {
Symbol *s;
s = (Symbol *) SymHash.lookup(name);
if (s) return 1;
else return 0;
}
// -----------------------------------------------------------------------------
// DataType *lookup_symtype(char *name)
//
// Returns the datatype of a symbol or NULL if not found.
//
// Inputs : name = Symbol name
//
// Output : Datatype of symbol, NULL if not found.
//
// Side Effects : None
// -----------------------------------------------------------------------------
DataType *lookup_symtype(char *name) {
Symbol *s;
s = (Symbol *) SymHash.lookup(name);
if (s) return s->type;
else return (DataType *) 0;
}
// -----------------------------------------------------------------------------
// char *lookup_symvalue(char *name)
//
// Returns the value associate with a symbol.
//
// Inputs : name = Symbol name
//
// Output : Symbol value (or NULL if not present).
//
// Side Effects : None
// -----------------------------------------------------------------------------
char *lookup_symvalue(char *name) {
Symbol *s;
s = (Symbol *) SymHash.lookup(name);
if (s) return s->value;
else return (char *) 0;
}
// -----------------------------------------------------------------------------
// int update_symbol(char *name, DataType *type, char *value)
//
// Updates a symbol (or create it) in the hash table.
//
// Inputs :
// name = Name of symbol
// type = Datatype of symbol (optional)
// value = Symbol value (optional)
//
// Output : 0
//
// Side Effects : None
// -----------------------------------------------------------------------------
int update_symbol(char *name, DataType *type, char *value) {
Symbol *s;
s = (Symbol *) SymHash.lookup(name);
if (s) {
if (s->type) delete s->type;
if (s->value) delete s->value;
if (type)
s->type = new DataType(type);
else
s->type = (DataType *) 0;
if (value)
s->value = copy_string(value);
else
s->value = (char *) 0;
return 0;
} else {
return add_symbol(name, type, value);
}
}
// -----------------------------------------------------------------------------
// void remove_symbol(char *name)
//
// Removes a symbol from the symbol table.
//
// Inputs : name = Symbol name.
//
// Output : None
//
// Side Effects : None
// -----------------------------------------------------------------------------
void remove_symbol(char *name) {
SymHash.remove(name);
}