wxWidgets/utils/serialize/sergdi.cpp

203 lines
4.7 KiB
C++
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////
// Name: sergdi.cpp
// Purpose: Serialization: GDI classes
// Author: Guilhem Lavaux
// Modified by:
// Created: July 1998
// RCS-ID: $Id$
// Copyright: (c) 1998 Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "sergdi.h"
#endif
#include <wx/objstrm.h>
#include <wx/datstrm.h>
#include <wx/gdicmn.h>
#include <wx/bitmap.h>
#include <wx/font.h>
#include <wx/pen.h>
#include <wx/brush.h>
#include <wx/serbase.h>
#include "sergdi.h"
IMPLEMENT_SERIAL_CLASS(wxBitmap, wxObject)
IMPLEMENT_SERIAL_CLASS(wxGDIObject, wxObject)
IMPLEMENT_SERIAL_CLASS(wxColour, wxGDIObject)
IMPLEMENT_SERIAL_CLASS(wxFont, wxGDIObject)
IMPLEMENT_SERIAL_CLASS(wxPen, wxGDIObject)
IMPLEMENT_SERIAL_CLASS(wxBrush, wxGDIObject)
IMPLEMENT_ALIAS_SERIAL_CLASS(wxPenList, wxList)
IMPLEMENT_ALIAS_SERIAL_CLASS(wxBrushList, wxList)
IMPLEMENT_ALIAS_SERIAL_CLASS(wxFontList, wxList)
IMPLEMENT_ALIAS_SERIAL_CLASS(wxColourDatabase, wxList)
IMPLEMENT_ALIAS_SERIAL_CLASS(wxBitmapList, wxList)
void WXSERIAL(wxBitmap)::StoreObject(wxObjectOutputStream& s)
{
// TODO
}
void WXSERIAL(wxBitmap)::LoadObject(wxObjectInputStream& s)
{
// TODO
}
void WXSERIAL(wxGDIObject)::StoreObject(wxObjectOutputStream& s)
{
if (s.FirstStage())
return;
bool visible = ((wxGDIObject *)Object())->GetVisible();
wxDataOutputStream data_s(s);
data_s.Write8(visible);
}
void WXSERIAL(wxGDIObject)::LoadObject(wxObjectInputStream& s)
{
wxDataInputStream data_s(s);
((wxGDIObject *)Object())->SetVisible( data_s.Read8() );
}
void WXSERIAL(wxColour)::StoreObject(wxObjectOutputStream& s)
{
WXSERIAL(wxGDIObject)::StoreObject(s);
if (s.FirstStage())
return;
wxDataOutputStream data_s(s);
wxColour *colour = (wxColour *)Object();
data_s.Write8(colour->Red());
data_s.Write8(colour->Green());
data_s.Write8(colour->Blue());
}
void WXSERIAL(wxColour)::LoadObject(wxObjectInputStream& s)
{
WXSERIAL(wxGDIObject)::LoadObject(s);
wxDataInputStream data_s(s);
wxColour *colour = (wxColour *)Object();
int r, g, b;
r = data_s.Read8();
g = data_s.Read8();
b = data_s.Read8();
colour->Set(r, g, b);
}
void WXSERIAL(wxPen)::StoreObject(wxObjectOutputStream& s)
{
wxPen *pen = (wxPen *)Object();
WXSERIAL(wxGDIObject)::StoreObject(s);
if (s.FirstStage()) {
s.AddChild(& (pen->GetColour()) );
return;
}
wxDataOutputStream data_s(s);
data_s.Write8( pen->GetCap() );
data_s.Write8( pen->GetJoin() );
data_s.Write8( pen->GetStyle() );
data_s.Write8( pen->GetWidth() );
}
void WXSERIAL(wxPen)::LoadObject(wxObjectInputStream& s)
{
wxPen *pen = (wxPen *)Object();
wxColour *col = (wxColour *) s.GetChild(0);
s.RemoveChildren(1);
WXSERIAL(wxGDIObject)::LoadObject(s);
wxDataInputStream data_s(s);
pen->SetColour(*col);
pen->SetCap( data_s.Read8() );
pen->SetJoin( data_s.Read8() );
pen->SetStyle( data_s.Read8() );
pen->SetWidth( data_s.Read8() );
}
void WXSERIAL(wxBrush)::StoreObject(wxObjectOutputStream& s)
{
wxBrush *brush = (wxBrush *)Object();
WXSERIAL(wxGDIObject)::StoreObject(s);
if (s.FirstStage()) {
s.AddChild( &(brush->GetColour()) );
s.AddChild( brush->GetStipple() );
return;
}
wxDataOutputStream data_s(s);
data_s.Write8( brush->GetStyle() );
}
void WXSERIAL(wxBrush)::LoadObject(wxObjectInputStream& s)
{
wxBrush *brush = (wxBrush *)Object();
wxColour *col = (wxColour *)s.GetChild(0);
wxBitmap *bmap = (wxBitmap *)s.GetChild(1);
s.RemoveChildren(2);
WXSERIAL(wxGDIObject)::LoadObject(s);
wxDataInputStream data_s(s);
if (bmap)
*brush = wxBrush(*col, data_s.Read8());
else
*brush = wxBrush(bmap);
}
void WXSERIAL(wxFont)::StoreObject(wxObjectOutputStream& s)
{
wxFont *font = (wxFont *)Object();
WXSERIAL(wxGDIObject)::StoreObject(s);
if (s.FirstStage())
return;
wxDataOutputStream data_s(s);
data_s.Write8( font->GetPointSize() );
data_s.WriteString( font->GetFaceName() );
data_s.Write8( font->GetFamily() );
data_s.Write8( font->GetStyle() );
data_s.Write8( font->GetWeight() );
data_s.Write8( font->GetUnderlined() );
}
void WXSERIAL(wxFont)::LoadObject(wxObjectInputStream& s)
{
wxFont *font = (wxFont *)Object();
WXSERIAL(wxGDIObject)::LoadObject(s);
wxDataInputStream data_s(s);
int psize, family, style, weight;
bool underlined;
wxString face_name;
psize = data_s.Read8();
face_name = data_s.ReadString();
family = data_s.Read8();
style = data_s.Read8();
weight = data_s.Read8();
underlined = data_s.Read8();
*font = wxFont(psize, face_name, family, style, weight, underlined);
}