72 lines
2.1 KiB
C
72 lines
2.1 KiB
C
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/evtloop.h
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// Purpose: declares wxEventLoop class
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// Author: Lukasz Michalski (lm@zork.pl)
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// Created: 2007-05-07
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// RCS-ID: $Id$
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// Copyright: (c) 2007 Lukasz Michalski
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_EVTLOOP_H_
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#define _WX_UNIX_EVTLOOP_H_
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#include "wx/private/fdiodispatcher.h"
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#include "wx/unix/private/timer.h"
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#include "wx/unix/pipe.h"
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// ----------------------------------------------------------------------------
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// wxEventLoop
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxEventLoopManual
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{
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public:
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// initialize the event loop, use IsOk() to check if we were successful
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wxConsoleEventLoop();
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// implement base class pure virtuals
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virtual bool Pending() const;
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virtual bool Dispatch();
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virtual void WakeUp();
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virtual bool IsOk() const { return m_dispatcher != NULL; }
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protected:
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virtual void OnNextIteration();
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private:
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// pipe used for wake up messages: when a child thread wants to wake up
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// the event loop in the main thread it writes to this pipe
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class PipeIOHandler : public wxFDIOHandler
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{
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public:
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// default ctor does nothing, call Create() to really initialize the
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// object
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PipeIOHandler() { }
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bool Create();
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// this method can be, and normally is, called from another thread
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void WakeUp();
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int GetReadFd() { return m_pipe[wxPipe::Read]; }
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// implement wxFDIOHandler pure virtual methods
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virtual void OnReadWaiting();
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virtual void OnWriteWaiting() { }
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virtual void OnExceptionWaiting() { }
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private:
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wxPipe m_pipe;
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};
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PipeIOHandler m_wakeupPipe;
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// either wxSelectDispatcher or wxEpollDispatcher
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wxFDIODispatcher *m_dispatcher;
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DECLARE_NO_COPY_CLASS(wxConsoleEventLoop)
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};
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#endif // _WX_UNIX_EVTLOOP_H_
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