wxWidgets/contrib/samples/animate/makefile.sc

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# Symantec C++ makefile
WXDIR = $(WXWIN)
WXLIB = $(WXDIR)\lib\wx.lib
INCDIR = $(WXDIR)\include
INCLUDE=$(INCDIR)
TARGET=minimal
include $(WXDIR)\src\makesc.env
minimal.exe: minimal.obj $(DEFFILE) minimal.res
*$(CC) $(LDFLAGS) -o$@ $** $(LIBS)
*$(RC) -k minimal.res
sc32.def:
echo EXETYPE NT > sc32.def
echo SUBSYSTEM WINDOWS >> sc32.def
sc16.def:
echo NAME $(TARGET) > sc16.def
echo EXETYPE WINDOWS >> sc16.def
echo STUB 'WINSTUB.EXE' >> sc16.def
echo CODE PRELOAD MOVEABLE DISCARDABLE >> sc16.def
echo DATA PRELOAD MOVEABLE MULTIPLE >> sc16.def
echo HEAPSIZE 1024 >> sc16.def
echo STACKSIZE 8192 >> sc16.def
clean:
-del *.obj
-del *.exe
-del *.res
-del *.map
-del *.rws
-del sc32.def
-del sc16.def