wxWidgets/include/wx/menuitem.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/menuitem.h
// Purpose: wxMenuItem class
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.10.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENUITEM_H_BASE_
#define _WX_MENUITEM_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/object.h" // base class
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// id for a separator line in the menu (invalid for normal item)
#define wxID_SEPARATOR (-1)
#ifndef ID_SEPARATOR // for compatibility only, don't use in new code
#define ID_SEPARATOR wxID_SEPARATOR
#endif
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAcceleratorEntry;
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxMenu;
// ----------------------------------------------------------------------------
// wxMenuItem is an item in the menu which may be either a normal item, a sub
// menu or a separator
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItemBase : public wxObject
{
public:
// creation
static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
bool isCheckable = FALSE,
wxMenu *subMenu = (wxMenu *)NULL);
// destruction: wxMenuItem will delete its submenu
virtual ~wxMenuItemBase();
// the menu we're in
wxMenu *GetMenu() const { return m_parentMenu; }
// get/set id
void SetId(int id) { m_id = id; }
int GetId() const { return m_id; }
bool IsSeparator() const { return m_id == wxID_SEPARATOR; }
// the item's text (or name)
//
// NB: the item's text includes the accelerators and mnemonics info (if
// any), i.e. it may contain '&' or '_' or "\t..." and thus is
// different from the item's label which only contains the text shown
// in the menu
virtual void SetText(const wxString& str) { m_text = str; }
virtual wxString GetLabel() const { return m_text; }
const wxString& GetText() const { return m_text; }
// what kind of menu item we are
virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
bool IsCheckable() const { return m_isCheckable; }
bool IsSubMenu() const { return m_subMenu != NULL; }
void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
wxMenu *GetSubMenu() const { return m_subMenu; }
// state
virtual void Enable(bool enable = TRUE) { m_isEnabled = enable; }
virtual bool IsEnabled() const { return m_isEnabled; }
virtual void Check(bool check = TRUE) { m_isChecked = check; }
virtual bool IsChecked() const { return m_isChecked; }
void Toggle() { Check(!m_isChecked); }
// help string (displayed in the status bar by default)
void SetHelp(const wxString& str) { m_help = str; }
const wxString& GetHelp() const { return m_help; }
#if wxUSE_ACCEL
// get our accelerator or NULL (caller must delete the pointer)
virtual wxAcceleratorEntry *GetAccel() const { return NULL; }
// set the accel for this item - this may also be done indirectly with
// SetText()
virtual void SetAccel(wxAcceleratorEntry *accel);
#endif // wxUSE_ACCEL
// compatibility only, use new functions in the new code
void SetName(const wxString& str) { SetText(str); }
const wxString& GetName() const { return GetText(); }
protected:
int m_id; // numeric id of the item >= 0 or -1
wxMenu *m_parentMenu, // the menu we belong to
*m_subMenu; // our sub menu or NULL
wxString m_text, // label of the item
m_help; // the help string for the item
bool m_isCheckable; // can be checked?
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
// some compilers need a default constructor here, do not use
wxMenuItemBase()
{ }
};
// ----------------------------------------------------------------------------
// include the real class declaration
// ----------------------------------------------------------------------------
#ifdef wxUSE_BASE_CLASSES_ONLY
#define wxMenuItem wxMenuItemBase
#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXMSW__)
#include "wx/msw/menuitem.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menuitem.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menuitem.h"
#elif defined(__WXQT__)
#include "wx/qt/menuitem.h"
#elif defined(__WXMAC__)
#include "wx/mac/menuitem.h"
#elif defined(__WXPM__)
#include "wx/os2/menuitem.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/menuitem.h"
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
#endif
// _WX_MENUITEM_H_BASE_