wxWidgets/include/wx/mgl/font.h

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/////////////////////////////////////////////////////////////////////////////
// Name: font.h
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_FONT_H__
#define __WX_FONT_H__
#include "wx/hash.h"
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxPaintDC;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxFont;
struct font_t;
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { }
wxFont(const wxNativeFontInfo& info)
{
(void)Create(info);
}
wxFont(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
bool Create(const wxNativeFontInfo& fontinfo);
virtual ~wxFont() {}
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual wxString GetFaceName() const;
virtual bool GetUnderlined() const;
virtual wxFontEncoding GetEncoding() const;
virtual bool IsFixedWidth() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
// Unofficial API, don't use
virtual void SetNoAntiAliasing(bool no = true);
virtual bool GetNoAntiAliasing() const;
struct font_t *GetMGLfont_t(float scale, bool antialiased);
protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif // __WX_FONT_H__