wxWidgets/include/wx/univ/choice.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/choice.h
// Purpose: the universal choice
// Author: Vadim Zeitlin
// Modified by:
// Created: 30.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_CHOICE_H_
#define _WX_UNIV_CHOICE_H_
#ifdef __GNUG__
#pragma interface "univchoice.h"
#endif
#include "wx/combobox.h"
// VS: This is only a *temporary* implementation, real wxChoice should not
// derive from wxComboBox and may have different l&f
class WXDLLEXPORT wxChoice : public wxComboBox
{
public:
wxChoice() {}
wxChoice(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = (const wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Create(parent, id, pos, size, n, choices, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = (wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
private:
void OnComboBox(wxCommandEvent &event);
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxChoice)
};
#endif // _WX_UNIV_CHOICE_H_