wxWidgets/include/wx/msw/bmpbuttn.h

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/////////////////////////////////////////////////////////////////////////////
// Name: bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
#ifdef __GNUG__
#pragma interface "bmpbuttn.h"
#endif
#include "wx/button.h"
#include "wx/bitmap.h"
#define wxDEFAULT_BUTTON_MARGIN 4
class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
{
public:
wxBitmapButton()
{ m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN; }
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
#if WXWIN_COMPATIBILITY
wxBitmap *GetBitmap() const { return (wxBitmap *) & m_bmp; }
#endif
// Implementation
virtual void SetDefault();
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
private:
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
#endif
// _WX_BMPBUTTN_H_