wxWidgets/samples/opengl/penguin/lw.h

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/*
* Copyright (C) 1998 Janne L<EFBFBD>f <jlof@mail.student.oulu.fi>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef LW_H
#define LW_H
#ifdef __WXMAC__
# ifdef __DARWIN__
# include <OpenGL/glu.h>
# else
# include <glu.h>
# endif
#else
# include <GL/glu.h>
#endif
#define LW_MAX_POINTS 200
#define LW_MAX_NAME_LEN 500
typedef struct {
char name[LW_MAX_NAME_LEN];
GLfloat r,g,b;
} lwMaterial;
typedef struct {
int material; /* material of this face */
int index_cnt; /* number of vertices */
int *index; /* index to vertex */
float *texcoord; /* u,v texture coordinates */
} lwFace;
typedef struct {
int face_cnt;
lwFace *face;
int material_cnt;
lwMaterial *material;
int vertex_cnt;
GLfloat *vertex;
} lwObject;
#ifdef __cplusplus
extern "C" {
#endif
int lw_is_lwobject(const char *lw_file);
lwObject *lw_object_read(const char *lw_file);
void lw_object_free( lwObject *lw_object);
void lw_object_show(const lwObject *lw_object);
GLfloat lw_object_radius(const lwObject *lw_object);
void lw_object_scale (lwObject *lw_object, GLfloat scale);
#ifdef __cplusplus
}
#endif
#endif /* LW_H */