wxWidgets/include/wx/mac/checkbox.h

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/////////////////////////////////////////////////////////////////////////////
// Name: checkbox.h
// Purpose: wxCheckBox class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHECKBOX_H_
#define _WX_CHECKBOX_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "checkbox.h"
#endif
// Checkbox item (single checkbox)
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
{
public:
wxCheckBox() { }
wxCheckBox(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr);
virtual void SetValue(bool);
virtual bool GetValue() const;
void DoSet3StateValue(wxCheckBoxState val);
virtual wxCheckBoxState DoGet3StateValue() const;
virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown );
virtual void Command(wxCommandEvent& event);
DECLARE_DYNAMIC_CLASS(wxCheckBox)
};
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapCheckBox: public wxCheckBox
{
public:
int checkWidth;
int checkHeight;
wxBitmapCheckBox()
: checkWidth(-1), checkHeight(-1)
{ }
wxBitmapCheckBox(wxWindow *parent, wxWindowID id, const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id, const wxBitmap *bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCheckBoxNameStr);
virtual void SetValue(bool);
virtual bool GetValue() const;
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual void SetLabel(const wxBitmap *bitmap);
virtual void SetLabel( const wxString & WXUNUSED(name) ) {}
DECLARE_DYNAMIC_CLASS(wxBitmapCheckBox)
};
#endif
// _WX_CHECKBOX_H_