98 lines
3.3 KiB
C
98 lines
3.3 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: spinbutt.h
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// Purpose: wxSpinButton class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SPINBUTT_H_
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#define _WX_SPINBUTT_H_
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#ifdef __GNUG__
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#pragma interface "spinbutt.h"
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#endif
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#include "wx/control.h"
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#include "wx/event.h"
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/*
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The wxSpinButton is like a small scrollbar than is often placed next
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to a text control.
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wxSP_HORIZONTAL: horizontal spin button
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wxSP_VERTICAL: vertical spin button (the default)
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wxSP_ARROW_KEYS: arrow keys increment/decrement value
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wxSP_WRAP: value wraps at either end
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*/
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class WXDLLEXPORT wxSpinButton: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxSpinButton)
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public:
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/*
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* Public interface
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*/
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wxSpinButton();
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inline wxSpinButton(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL, const wxString& name = "wxSpinButton")
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{
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Create(parent, id, pos, size, style, name);
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}
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~wxSpinButton();
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bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL, const wxString& name = "wxSpinButton");
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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int GetValue() const ;
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void SetValue(int val) ;
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void SetRange(int minVal, int maxVal) ;
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inline int GetMin() const { return m_min; }
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inline int GetMax() const { return m_max; }
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// Operations
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////////////////////////////////////////////////////////////////////////////
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void Command(wxCommandEvent& event) { ProcessCommand(event); };
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protected:
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int m_min;
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int m_max;
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};
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class WXDLLEXPORT wxSpinEvent: public wxScrollEvent
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{
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DECLARE_DYNAMIC_CLASS(wxSpinEvent)
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public:
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wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
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};
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typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
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// Spin events
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#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
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#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
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#define EVT_SPIN(id, func) \
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{ wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
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{ wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
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#endif
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// _WX_SPINBUTT_H_
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