wxWidgets/include/wx/fontdata.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/fontdata.h
// Author: Julian Smart
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONTDATA_H_
#define _WX_FONTDATA_H_
#include "wx/font.h"
#include "wx/colour.h"
#include "wx/encinfo.h"
// Possible values for RestrictSelection() flags.
enum
{
wxFONTRESTRICT_NONE = 0,
wxFONTRESTRICT_SCALABLE = 1 << 0,
wxFONTRESTRICT_FIXEDPITCH = 1 << 1
};
class WXDLLIMPEXP_CORE wxFontData : public wxObject
{
public:
wxFontData();
virtual ~wxFontData();
wxFontData(const wxFontData& data);
wxFontData& operator=(const wxFontData& data);
void SetAllowSymbols(bool flag) { m_allowSymbols = flag; }
bool GetAllowSymbols() const { return m_allowSymbols; }
void SetColour(const wxColour& colour) { m_fontColour = colour; }
const wxColour& GetColour() const { return m_fontColour; }
void SetShowHelp(bool flag) { m_showHelp = flag; }
bool GetShowHelp() const { return m_showHelp; }
void EnableEffects(bool flag) { m_enableEffects = flag; }
bool GetEnableEffects() const { return m_enableEffects; }
void RestrictSelection(int flags) { m_restrictSelection = flags; }
int GetRestrictSelection() const { return m_restrictSelection; }
void SetInitialFont(const wxFont& font) { m_initialFont = font; }
wxFont GetInitialFont() const { return m_initialFont; }
void SetChosenFont(const wxFont& font) { m_chosenFont = font; }
wxFont GetChosenFont() const { return m_chosenFont; }
void SetRange(int minRange, int maxRange) { m_minSize = minRange; m_maxSize = maxRange; }
// encoding info is split into 2 parts: the logical wxWin encoding
// (wxFontEncoding) and a structure containing the native parameters for
// it (wxNativeEncodingInfo)
wxFontEncoding GetEncoding() const { return m_encoding; }
void SetEncoding(wxFontEncoding encoding) { m_encoding = encoding; }
wxNativeEncodingInfo& EncodingInfo() { return m_encodingInfo; }
// public for backwards compatibility only: don't use directly
wxColour m_fontColour;
bool m_showHelp;
bool m_allowSymbols;
bool m_enableEffects;
wxFont m_initialFont;
wxFont m_chosenFont;
int m_minSize;
int m_maxSize;
private:
wxFontEncoding m_encoding;
wxNativeEncodingInfo m_encodingInfo;
int m_restrictSelection;
wxDECLARE_DYNAMIC_CLASS(wxFontData);
};
#endif // _WX_FONTDATA_H_