wxWidgets/interface/wx/ribbon/gallery.h

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///////////////////////////////////////////////////////////////////////////////
// Name: ribbon/gallery.h
// Purpose: interface of wxRibbonGallery
// Author: Peter Cawley
// RCS-ID: $Id$
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
enum wxRibbonGalleryButtonState
{
wxRIBBON_GALLERY_BUTTON_NORMAL,
wxRIBBON_GALLERY_BUTTON_HOVERED,
wxRIBBON_GALLERY_BUTTON_ACTIVE,
wxRIBBON_GALLERY_BUTTON_DISABLED,
};
/**
@class wxRibbonGallery
A ribbon gallery is like a wxListBox, but for bitmaps rather than strings.
It displays a collection of bitmaps arranged in a grid and allows the user
to choose one. As there are typically more bitmaps in a gallery than can
be displayed in the space used for a ribbon, a gallery always has scroll
buttons to allow the user to navigate through the entire gallery. It also
has an "extension" button, the behaviour of which is outside the scope of
the gallery control itself, though it typically displays some kind of
dialog related to the gallery.
@beginEventEmissionTable{wxRibbonGalleryEvent}
@event{EVT_RIBBONGALLERY_SELECTED(id, func)}
Triggered when the user selects an item from the gallery. Note that the
ID is that of the gallery, not of the item.
@event{EVT_RIBBONGALLERY_HOVER_CHANGED(id, func)}
Triggered when the item being hovered over by the user changes. The
item in the event will be the new item being hovered, or NULL if there
is no longer an item being hovered. Note that the ID is that of the
gallery, not of the item.
@endEventTable
@beginEventEmissionTable{wxCommandEvent}
@event{EVT_BUTTON(id, func)}
Triggered when the "extension" button of the gallery is pressed.
@endEventTable
@library{wxribbon}
@category{ribbon}
*/
class wxRibbonGallery : public wxRibbonControl
{
public:
/**
Default constructor.
With this constructor, Create() should be called in order to create
the gallery.
*/
wxRibbonGallery();
/**
Construct a ribbon gallery with the given parameters.
@param parent
Parent window for the gallery (typically a wxRibbonPanel).
@param pos
Initial position of the gallery.
@param size
Initial size of the gallery.
@param style
Gallery style, currently unused.
*/
wxRibbonGallery(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
/**
Destructor.
*/
virtual ~wxRibbonGallery();
/**
Create a gallery in two-step gallery construction.
Should only be called when the default constructor is used, and
arguments have the same meaning as in the full constructor.
*/
bool Create(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
/**
Remove all items from the gallery.
*/
void Clear();
/**
Query if the gallery has no items in it.
*/
bool IsEmpty() const;
/**
Get the number of items in the gallery.
*/
unsigned int GetCount() const;
/**
Get an item by index.
*/
wxRibbonGalleryItem* GetItem(unsigned int n);
/**
Add an item to the gallery (with no client data).
@param bitmap
The bitmap to display for the item. Note that all items must
have equally sized bitmaps.
@param id
ID number to associate with the item. Not currently used for
anything important.
*/
wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id);
/**
Add an item to the gallery (with simple client data).
@param bitmap
The bitmap to display for the item. Note that all items must
have equally sized bitmaps.
@param id
ID number to associate with the item. Not currently used for
anything important.
@param clientData
An opaque pointer to associate with the item.
*/
wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id, void* clientData);
/**
Add an item to the gallery (with complex client data)
@param bitmap
The bitmap to display for the item. Note that all items must
have equally sized bitmaps.
@param id
ID number to associate with the item. Not currently used for
anything important.
@param clientData
An object which contains data to associate with the item. The item
takes ownership of this pointer, and will delete it when the item
client data is changed to something else, or when the item is
destroyed.
*/
wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id, wxClientData* clientData);
/**
Set the client object associated with a gallery item.
*/
void SetItemClientObject(wxRibbonGalleryItem* item, wxClientData* data);
/**
Get the client object associated with a gallery item.
*/
wxClientData* GetItemClientObject(const wxRibbonGalleryItem* item) const;
/**
Set the client data associated with a gallery item.
*/
void SetItemClientData(wxRibbonGalleryItem* item, void* data);
/**
Get the client data associated with a gallery item.
*/
void* GetItemClientData(const wxRibbonGalleryItem* item) const;
/**
Set the selection to the given item, or removes the selection if
@a item == NULL.
Note that this not cause any events to be emitted.
*/
void SetSelection(wxRibbonGalleryItem* item);
/**
Get the currently selected item, or NULL if there is none.
The selected item is set by SetSelection(), or by the user clicking on
an item.
*/
wxRibbonGalleryItem* GetSelection() const;
/**
Get the currently hovered item, or NULL if there is none.
The hovered item is the item underneath the mouse cursor.
*/
wxRibbonGalleryItem* GetHoveredItem() const;
/**
Get the currently active item, or NULL if there is none.
The active item is the item being pressed by the user, and will thus
become the selected item if the user releases the mouse button.
*/
wxRibbonGalleryItem* GetActiveItem() const;
/**
Get the state of the scroll up button.
*/
wxRibbonGalleryButtonState GetUpButtonState() const;
/**
Get the state of the scroll down button.
*/
wxRibbonGalleryButtonState GetDownButtonState() const;
/**
Get the state of the "extension" button.
*/
wxRibbonGalleryButtonState GetExtensionButtonState() const;
/**
Query is the mouse is currently hovered over the gallery.
@return @true if the cursor is within the bounds of the gallery (not
just hovering over an item), @false otherwise.
*/
bool IsHovered() const;
/**
Scroll the gallery contents by some amount.
@param lines
Positive values scroll toward the end of the gallery, while negative
values scroll toward the start.
@return @true if the gallery scrolled at least one pixel in the given
direction, @false if it did not scroll.
*/
virtual bool ScrollLines(int lines);
/**
Scroll the gallery to ensure that the given item is visible.
*/
void EnsureVisible(const wxRibbonGalleryItem* item);
};
/**
@class wxRibbonGalleryEvent
@library{wxribbon}
@category{events,ribbon}
@see wxRibbonBar
*/
class wxRibbonButtonBarEvent : public wxCommandEvent
{
public:
/**
Constructor.
*/
wxRibbonButtonBarEvent(wxEventType command_type = wxEVT_NULL,
int win_id = 0,
wxRibbonGallery* gallery = NULL,
wxRibbonGalleryItem* item = NULL);
/**
Returns the gallery which the event relates to.
*/
wxRibbonGallery* GetGallery();
/**
Returns the gallery item which the event relates to, or NULL if it does
not relate to an item.
*/
wxRibbonGalleryItem* GetGalleryItem();
/**
Sets the gallery relating to this event.
*/
void SetGallery(wxRibbonGallery* gallery);
/**
Sets the gallery item relating to this event.
*/
void SetGalleryItem(wxRibbonGalleryItem* item);
};