282 lines
8.7 KiB
C
282 lines
8.7 KiB
C
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///////////////////////////////////////////////////////////////////////////////
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// Name: ribbon/gallery.h
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// Purpose: interface of wxRibbonGallery
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// Author: Peter Cawley
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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enum wxRibbonGalleryButtonState
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{
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wxRIBBON_GALLERY_BUTTON_NORMAL,
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wxRIBBON_GALLERY_BUTTON_HOVERED,
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wxRIBBON_GALLERY_BUTTON_ACTIVE,
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wxRIBBON_GALLERY_BUTTON_DISABLED,
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};
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/**
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@class wxRibbonGallery
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A ribbon gallery is like a wxListBox, but for bitmaps rather than strings.
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It displays a collection of bitmaps arranged in a grid and allows the user
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to choose one. As there are typically more bitmaps in a gallery than can
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be displayed in the space used for a ribbon, a gallery always has scroll
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buttons to allow the user to navigate through the entire gallery. It also
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has an "extension" button, the behaviour of which is outside the scope of
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the gallery control itself, though it typically displays some kind of
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dialog related to the gallery.
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@beginEventEmissionTable{wxRibbonGalleryEvent}
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@event{EVT_RIBBONGALLERY_SELECTED(id, func)}
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Triggered when the user selects an item from the gallery. Note that the
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ID is that of the gallery, not of the item.
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@event{EVT_RIBBONGALLERY_HOVER_CHANGED(id, func)}
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Triggered when the item being hovered over by the user changes. The
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item in the event will be the new item being hovered, or NULL if there
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is no longer an item being hovered. Note that the ID is that of the
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gallery, not of the item.
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@endEventTable
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@beginEventEmissionTable{wxCommandEvent}
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@event{EVT_BUTTON(id, func)}
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Triggered when the "extension" button of the gallery is pressed.
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@endEventTable
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@library{wxribbon}
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@category{ribbon}
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*/
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class wxRibbonGallery : public wxRibbonControl
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{
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public:
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/**
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Default constructor.
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With this constructor, Create() should be called in order to create
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the gallery.
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*/
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wxRibbonGallery();
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/**
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Construct a ribbon gallery with the given parameters.
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@param parent
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Parent window for the gallery (typically a wxRibbonPanel).
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@param pos
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Initial position of the gallery.
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@param size
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Initial size of the gallery.
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@param style
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Gallery style, currently unused.
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*/
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wxRibbonGallery(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Destructor.
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*/
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virtual ~wxRibbonGallery();
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/**
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Create a gallery in two-step gallery construction.
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Should only be called when the default constructor is used, and
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arguments have the same meaning as in the full constructor.
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*/
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bool Create(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Remove all items from the gallery.
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*/
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void Clear();
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/**
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Query if the gallery has no items in it.
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*/
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bool IsEmpty() const;
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/**
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Get the number of items in the gallery.
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*/
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unsigned int GetCount() const;
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/**
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Get an item by index.
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*/
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wxRibbonGalleryItem* GetItem(unsigned int n);
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/**
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Add an item to the gallery (with no client data).
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@param bitmap
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The bitmap to display for the item. Note that all items must
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have equally sized bitmaps.
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@param id
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ID number to associate with the item. Not currently used for
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anything important.
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*/
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wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id);
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/**
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Add an item to the gallery (with simple client data).
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@param bitmap
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The bitmap to display for the item. Note that all items must
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have equally sized bitmaps.
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@param id
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ID number to associate with the item. Not currently used for
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anything important.
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@param clientData
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An opaque pointer to associate with the item.
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*/
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wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id, void* clientData);
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/**
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Add an item to the gallery (with complex client data)
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@param bitmap
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The bitmap to display for the item. Note that all items must
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have equally sized bitmaps.
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@param id
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ID number to associate with the item. Not currently used for
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anything important.
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@param clientData
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An object which contains data to associate with the item. The item
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takes ownership of this pointer, and will delete it when the item
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client data is changed to something else, or when the item is
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destroyed.
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*/
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wxRibbonGalleryItem* Append(const wxBitmap& bitmap, int id, wxClientData* clientData);
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/**
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Set the client object associated with a gallery item.
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*/
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void SetItemClientObject(wxRibbonGalleryItem* item, wxClientData* data);
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/**
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Get the client object associated with a gallery item.
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*/
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wxClientData* GetItemClientObject(const wxRibbonGalleryItem* item) const;
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/**
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Set the client data associated with a gallery item.
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*/
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void SetItemClientData(wxRibbonGalleryItem* item, void* data);
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/**
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Get the client data associated with a gallery item.
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*/
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void* GetItemClientData(const wxRibbonGalleryItem* item) const;
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/**
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Set the selection to the given item, or removes the selection if
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@a item == NULL.
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Note that this not cause any events to be emitted.
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*/
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void SetSelection(wxRibbonGalleryItem* item);
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/**
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Get the currently selected item, or NULL if there is none.
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The selected item is set by SetSelection(), or by the user clicking on
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an item.
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*/
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wxRibbonGalleryItem* GetSelection() const;
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/**
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Get the currently hovered item, or NULL if there is none.
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The hovered item is the item underneath the mouse cursor.
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*/
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wxRibbonGalleryItem* GetHoveredItem() const;
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/**
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Get the currently active item, or NULL if there is none.
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The active item is the item being pressed by the user, and will thus
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become the selected item if the user releases the mouse button.
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*/
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wxRibbonGalleryItem* GetActiveItem() const;
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/**
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Get the state of the scroll up button.
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*/
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wxRibbonGalleryButtonState GetUpButtonState() const;
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/**
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Get the state of the scroll down button.
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*/
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wxRibbonGalleryButtonState GetDownButtonState() const;
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/**
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Get the state of the "extension" button.
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*/
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wxRibbonGalleryButtonState GetExtensionButtonState() const;
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/**
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Query is the mouse is currently hovered over the gallery.
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@return @true if the cursor is within the bounds of the gallery (not
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just hovering over an item), @false otherwise.
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*/
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bool IsHovered() const;
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/**
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Scroll the gallery contents by some amount.
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@param lines
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Positive values scroll toward the end of the gallery, while negative
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values scroll toward the start.
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@return @true if the gallery scrolled at least one pixel in the given
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direction, @false if it did not scroll.
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*/
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virtual bool ScrollLines(int lines);
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/**
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Scroll the gallery to ensure that the given item is visible.
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*/
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void EnsureVisible(const wxRibbonGalleryItem* item);
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};
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/**
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@class wxRibbonGalleryEvent
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@library{wxribbon}
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@category{events,ribbon}
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@see wxRibbonBar
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*/
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class wxRibbonButtonBarEvent : public wxCommandEvent
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{
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public:
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/**
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Constructor.
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*/
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wxRibbonButtonBarEvent(wxEventType command_type = wxEVT_NULL,
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int win_id = 0,
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wxRibbonGallery* gallery = NULL,
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wxRibbonGalleryItem* item = NULL);
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/**
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Returns the gallery which the event relates to.
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*/
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wxRibbonGallery* GetGallery();
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/**
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Returns the gallery item which the event relates to, or NULL if it does
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not relate to an item.
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*/
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wxRibbonGalleryItem* GetGalleryItem();
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/**
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Sets the gallery relating to this event.
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*/
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void SetGallery(wxRibbonGallery* gallery);
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/**
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Sets the gallery item relating to this event.
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*/
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void SetGalleryItem(wxRibbonGalleryItem* item);
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};
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