wxWidgets/include/wx/xrc/xmlres.h

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/////////////////////////////////////////////////////////////////////////////
// Name: xmlres.h
// Purpose: XML resources
// Author: Vaclav Slavik
// Created: 2000/03/05
// RCS-ID: $Id$
// Copyright: (c) 2000 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XMLRES_H_
#define _WX_XMLRES_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "xmlres.h"
#endif
#include "wx/defs.h"
#if wxUSE_XRC
#include "wx/string.h"
#include "wx/dynarray.h"
#include "wx/datetime.h"
#include "wx/list.h"
#include "wx/gdicmn.h"
#include "wx/filesys.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
Applied [ 594925 ] Implement wxArtProvider and XRC together By Robert O'Connor (robertoconnor) This patch is a draft which successfully allows a wxArtProvider to serve out icons to bitmaps for XRC files. The syntax to use a wxArtProvider bitmap is: <bitmap stock_id="wxART_INFORMATION" stock_client="wxART_TOOLBAR">somefallbackicon.png</bitmap> The bitmap is optional, and will only be used as a fallback image, if the wxArtProvider returned a wxNullBitmap for some reason. The client attribute, if not specified, currently will be wxART_OTHER. Perhaps there should be a guessing heuristic of it being in a menu node to call wxART_MENU. Usage of XRC resouces and wxArtProvider together can be seen in an updated /contrib/samples/xrc demo, which is a separate patch. Search the wx-dev mailing lists for "wxArtProvider" and "XRC" for the full discussions on this feature's API design. Applied patch [ 594932 ] Extended XRC XML resources sample By Robert O'Connor (robertoconnor) This is a more comprehensive introduction to how to get up and running using XRC in your new wxWindows project. It describes both the basics (for new users) and advanced features. It consists of a demo of dialogs and frames loaded from XRC. Each dialog has a textctrl at the top of the dialog, which walks the new user through that feature. There are 8 demos: The 4 basic ones: -A non-derived dialog, as typically used for an about dialog. -A derived dialog that loads its resources from an XRC (a frequently-asked question on the mailing lists), and responds to some simple events, including the disable-another-control-via-EVT_UPDATE_UI that is another FAQ, and powerful and simple-to-use feature. -A XRC reference "Controls" dialog, using a notebook. Each tab has a single control. All XRC handled widgets can be seen at a glance, and how to use them under XRC. -An uncentered dialog, to demonstrate the easy use of <centered>1</centered> to automatically place a Dialog centered on its parent.. The 4 advanced ones: -Embedding a custom class into an XRC dialog, by using the "unknown" class. -Using wxArtProvider to use stock icons from within your your XRC resources. -Using the platform attribute to selectively show a part of XRC based on the current OS. -Runtime variable expansion (demo only. Not implemented at this time). Also: -The main frame is now demonstrated as being loaded as an XRC. - The toolbar has longhelp tag demonstrated, and are hooked up to the same events as the menu to show how XRCID() works on the same tool and menuitem XRCID. -Some custom icons for the demonstration were created, and put into the toolbar and menubar. A custom icon also for the demonstration. -The example code has been put in 1 class per file (both .cpp and a matching .xrc), to make it much less confusing for a newcomer to figure out what class is what, expecially with all the wx macros for declaration and implementation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16542 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-08-16 07:24:46 -04:00
#include "wx/artprov.h"
#include "wx/xml/xml.h"
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxDialog;
class WXDLLEXPORT wxPanel;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxToolBar;
class WXDLLIMPEXP_XRC wxXmlResourceHandler;
class WXDLLIMPEXP_XRC wxXmlSubclassFactory;
class WXDLLIMPEXP_XRC wxXmlSubclassFactoriesList;
class wxXmlResourceModule;
// These macros indicate current version of XML resources (this information is
// encoded in root node of XRC file as "version" property).
//
// Rules for increasing version number:
// - change it only if you made incompatible change to the format. Addition
// of new attribute to control handler is _not_ incompatible change, because
// older versions of the library may ignore it.
// - if you change version number, follow these steps:
// - set major, minor and release numbers to respective version numbers of
// the wxWidgets library (see wx/version.h)
// - reset revision to 0 unless the first three are same as before,
// in which case you should increase revision by one
#define WX_XMLRES_CURRENT_VERSION_MAJOR 2
#define WX_XMLRES_CURRENT_VERSION_MINOR 5
#define WX_XMLRES_CURRENT_VERSION_RELEASE 3
#define WX_XMLRES_CURRENT_VERSION_REVISION 0
#define WX_XMLRES_CURRENT_VERSION_STRING _T("2.5.3.0")
#define WX_XMLRES_CURRENT_VERSION \
(WX_XMLRES_CURRENT_VERSION_MAJOR * 256*256*256 + \
WX_XMLRES_CURRENT_VERSION_MINOR * 256*256 + \
WX_XMLRES_CURRENT_VERSION_RELEASE * 256 + \
WX_XMLRES_CURRENT_VERSION_REVISION)
class WXDLLIMPEXP_XRC wxXmlResourceDataRecord
{
public:
wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
~wxXmlResourceDataRecord() {delete Doc;}
wxString File;
wxXmlDocument *Doc;
wxDateTime Time;
};
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxXmlResourceDataRecord,
wxXmlResourceDataRecords,
WXDLLIMPEXP_XRC);
enum wxXmlResourceFlags
{
wxXRC_USE_LOCALE = 1,
wxXRC_NO_SUBCLASSING = 2,
wxXRC_NO_RELOADING = 4
};
// This class holds XML resources from one or more .xml files
// (or derived forms, either binary or zipped -- see manual for
// details).
class WXDLLIMPEXP_XRC wxXmlResource : public wxObject
{
public:
// Constructor.
// Flags: wxXRC_USE_LOCALE
// translatable strings will be translated via _()
// wxXRC_NO_SUBCLASSING
// subclass property of object nodes will be ignored
// (useful for previews in XRC editors)
wxXmlResource(int flags = wxXRC_USE_LOCALE);
// Constructor.
// Flags: wxXRC_USE_LOCALE
// translatable strings will be translated via _()
// wxXRC_NO_SUBCLASSING
// subclass property of object nodes will be ignored
// (useful for previews in XRC editors)
wxXmlResource(const wxString& filemask, int flags = wxXRC_USE_LOCALE);
// Destructor.
~wxXmlResource();
// Loads resources from XML files that match given filemask.
// This method understands VFS (see filesys.h).
bool Load(const wxString& filemask);
// Initialize handlers for all supported controls/windows. This will
// make the executable quite big because it forces linking against
// most of the wxWidgets library.
void InitAllHandlers();
// Initialize only a specific handler (or custom handler). Convention says
// that handler name is equal to the control's name plus 'XmlHandler', for
// example wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource
// compiler (xmlres) can create include file that contains initialization
// code for all controls used within the resource.
void AddHandler(wxXmlResourceHandler *handler);
// Add a new handler at the begining of the handler list
void InsertHandler(wxXmlResourceHandler *handler);
// Removes all handlers
void ClearHandlers();
// Registers subclasses factory for use in XRC. This function is not meant
// for public use, please see the comment above wxXmlSubclassFactory
// definition.
static void AddSubclassFactory(wxXmlSubclassFactory *factory);
// Loads menu from resource. Returns NULL on failure.
wxMenu *LoadMenu(const wxString& name);
// Loads menubar from resource. Returns NULL on failure.
wxMenuBar *LoadMenuBar(wxWindow *parent, const wxString& name);
// Loads menubar from resource. Returns NULL on failure.
wxMenuBar *LoadMenuBar(const wxString& name) { return LoadMenuBar(NULL, name); }
#if wxUSE_TOOLBAR
// Loads a toolbar.
wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
#endif
// Loads a dialog. dlg points to parent window (if any).
wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
// Loads a dialog. dlg points to parent window (if any). This form
// is used to finish creation of already existing instance (main reason
// for this is that you may want to use derived class with new event table)
// Example (typical usage):
// MyDialog dlg;
// wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
// dlg->ShowModal();
bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
// Loads a panel. panel points to parent window (if any).
wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
// Loads a panel. panel points to parent window (if any). This form
// is used to finish creation of already existing instance.
bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
// Loads a frame.
wxFrame *LoadFrame(wxWindow* parent, const wxString& name);
bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
// Load an object from the resource specifying both the resource name and
// the classname. This lets you load nonstandard container windows.
wxObject *LoadObject(wxWindow *parent, const wxString& name,
const wxString& classname);
// Load an object from the resource specifying both the resource name and
// the classname. This form lets you finish the creation of an existing
// instance.
bool LoadObject(wxObject *instance, wxWindow *parent, const wxString& name,
const wxString& classname);
// Loads a bitmap resource from a file.
wxBitmap LoadBitmap(const wxString& name);
// Loads an icon resource from a file.
wxIcon LoadIcon(const wxString& name);
// Attaches an unknown control to the given panel/window/dialog.
// Unknown controls are used in conjunction with <object class="unknown">.
bool AttachUnknownControl(const wxString& name, wxWindow *control,
wxWindow *parent = NULL);
// Returns a numeric ID that is equivalent to the string id used in an XML
// resource. To be used in event tables.
// Macro XRCID is provided for convenience
static int GetXRCID(const wxChar *str_id);
// Returns version information (a.b.c.d = d+ 256*c + 256^2*b + 256^3*a).
long GetVersion() const { return m_version; }
// Compares resources version to argument. Returns -1 if resources version
// is less than the argument, +1 if greater and 0 if they equal.
int CompareVersion(int major, int minor, int release, int revision) const
{ return GetVersion() -
(major*256*256*256 + minor*256*256 + release*256 + revision); }
//// Singleton accessors.
// Gets the global resources object or creates one if none exists.
static wxXmlResource *Get();
// Sets the global resources object and returns a pointer to the previous one (may be NULL).
static wxXmlResource *Set(wxXmlResource *res);
// Returns flags, which may be a bitlist of wxXRC_USE_LOCALE and wxXRC_NO_SUBCLASSING.
int GetFlags() const { return m_flags; }
// Set flags after construction.
void SetFlags(int flags) { m_flags = flags; }
protected:
// Scans the resources list for unloaded files and loads them. Also reloads
// files that have been modified since last loading.
bool UpdateResources();
// Finds a resource (calls UpdateResources) and returns a node containing it.
wxXmlNode *FindResource(const wxString& name, const wxString& classname, bool recursive = false);
// Helper function: finds a resource (calls UpdateResources) and returns a node containing it.
wxXmlNode *DoFindResource(wxXmlNode *parent, const wxString& name, const wxString& classname, bool recursive);
// Creates a resource from information in the given node
// (Uses only 'handlerToUse' if != NULL)
wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent,
wxObject *instance = NULL,
wxXmlResourceHandler *handlerToUse = NULL);
private:
long m_version;
int m_flags;
wxList m_handlers;
wxXmlResourceDataRecords m_data;
#if wxUSE_FILESYSTEM
wxFileSystem m_curFileSystem;
wxFileSystem& GetCurFileSystem() { return m_curFileSystem; }
#endif
friend class wxXmlResourceHandler;
friend class wxXmlResourceModule;
static wxXmlSubclassFactoriesList *ms_subclassFactories;
// singleton instance:
static wxXmlResource *ms_instance;
};
// This macro translates string identifier (as used in XML resource,
// e.g. <menuitem id="my_menu">...</menuitem>) to integer id that is needed by
// wxWidgets event tables.
// Example:
// BEGIN_EVENT_TABLE(MyFrame, wxFrame)
// EVT_MENU(XRCID("quit"), MyFrame::OnQuit)
// EVT_MENU(XRCID("about"), MyFrame::OnAbout)
// EVT_MENU(XRCID("new"), MyFrame::OnNew)
// EVT_MENU(XRCID("open"), MyFrame::OnOpen)
// END_EVENT_TABLE()
#define XRCID(str_id) \
wxXmlResource::GetXRCID(wxT(str_id))
// This macro returns pointer to particular control in dialog
// created using XML resources. You can use it to set/get values from
// controls.
// Example:
// wxDialog dlg;
// wxXmlResource::Get()->LoadDialog(&dlg, mainFrame, "my_dialog");
// XRCCTRL(dlg, "my_textctrl", wxTextCtrl)->SetValue(wxT("default value"));
#define XRCCTRL(window, id, type) \
(wxStaticCast((window).FindWindow(XRCID(id)), type))
// wxXmlResourceHandler is an abstract base class for resource handlers
// capable of creating a control from an XML node.
class WXDLLIMPEXP_XRC wxXmlResourceHandler : public wxObject
{
DECLARE_ABSTRACT_CLASS(wxXmlResourceHandler)
public:
// Constructor.
wxXmlResourceHandler();
// Destructor.
virtual ~wxXmlResourceHandler() {}
// Creates an object (menu, dialog, control, ...) from an XML node.
// Should check for validity.
// parent is a higher-level object (usually window, dialog or panel)
// that is often neccessary to create the resource.
// If instance is non-NULL it should not create a new instance via 'new' but
// should rather use this one, and call its Create method.
wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
wxObject *instance);
// This one is called from CreateResource after variables
// were filled.
virtual wxObject *DoCreateResource() = 0;
// Returns true if it understands this node and can create
// a resource from it, false otherwise.
virtual bool CanHandle(wxXmlNode *node) = 0;
// Sets the parent resource.
void SetParentResource(wxXmlResource *res) { m_resource = res; }
protected:
wxXmlResource *m_resource;
wxArrayString m_styleNames;
wxArrayInt m_styleValues;
// Variables (filled by CreateResource)
wxXmlNode *m_node;
wxString m_class;
wxObject *m_parent, *m_instance;
wxWindow *m_parentAsWindow;
// --- Handy methods:
// Returns true if the node has a property class equal to classname,
// e.g. <object class="wxDialog">.
bool IsOfClass(wxXmlNode *node, const wxString& classname)
{ return node->GetPropVal(wxT("class"), wxEmptyString) == classname; }
// Gets node content from wxXML_ENTITY_NODE
// The problem is, <tag>content<tag> is represented as
// wxXML_ENTITY_NODE name="tag", content=""
// |-- wxXML_TEXT_NODE or
// wxXML_CDATA_SECTION_NODE name="" content="content"
wxString GetNodeContent(wxXmlNode *node);
// Check to see if a parameter exists.
bool HasParam(const wxString& param);
// Finds the node or returns NULL.
wxXmlNode *GetParamNode(const wxString& param);
// Finds the parameter value or returns the empty string.
wxString GetParamValue(const wxString& param);
// Add a style flag (e.g. wxMB_DOCKABLE) to the list of flags
// understood by this handler.
void AddStyle(const wxString& name, int value);
// Add styles common to all wxWindow-derived classes.
void AddWindowStyles();
// Gets style flags from text in form "flag | flag2| flag3 |..."
// Only understads flags added with AddStyle
int GetStyle(const wxString& param = wxT("style"), int defaults = 0);
// Gets text from param and does some conversions:
// - replaces \n, \r, \t by respective chars (according to C syntax)
// - replaces _ by & and __ by _ (needed for _File => &File because of XML)
// - calls wxGetTranslations (unless disabled in wxXmlResource)
wxString GetText(const wxString& param, bool translate = true);
// Returns the XRCID.
int GetID();
// Returns the resource name.
wxString GetName();
// Gets a bool flag (1, t, yes, on, true are true, everything else is false).
bool GetBool(const wxString& param, bool defaultv = false);
// Gets the integer value from the parameter.
long GetLong( const wxString& param, long defaultv = 0 );
// Gets colour in HTML syntax (#RRGGBB).
wxColour GetColour(const wxString& param);
// Gets the size (may be in dialog units).
wxSize GetSize(const wxString& param = wxT("size"));
// Gets the position (may be in dialog units).
wxPoint GetPosition(const wxString& param = wxT("pos"));
// Gets a dimension (may be in dialog units).
wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
// Gets a bitmap.
wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
// Gets an icon.
wxIcon GetIcon(const wxString& param = wxT("icon"),
const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
// Gets a font.
wxFont GetFont(const wxString& param = wxT("font"));
// Sets common window options.
void SetupWindow(wxWindow *wnd);
// Creates children.
void CreateChildren(wxObject *parent, bool this_hnd_only = false);
// Helper function.
void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
// Creates a resource from a node.
wxObject *CreateResFromNode(wxXmlNode *node,
wxObject *parent, wxObject *instance = NULL)
{ return m_resource->CreateResFromNode(node, parent, instance); }
// helper
#if wxUSE_FILESYSTEM
wxFileSystem& GetCurFileSystem() { return m_resource->GetCurFileSystem(); }
#endif
};
// Programmer-friendly macros for writing XRC handlers:
#define XRC_ADD_STYLE(style) AddStyle(wxT(#style), style)
#define XRC_MAKE_INSTANCE(variable, classname) \
classname *variable = NULL; \
if (m_instance) \
variable = wxStaticCast(m_instance, classname); \
if (!variable) \
variable = new classname;
// FIXME -- remove this $%^#$%#$@# as soon as Ron checks his changes in!!
WXDLLIMPEXP_XRC void wxXmlInitResourceModule();
// This class is used to create instances of XRC "object" nodes with "subclass"
// property. It is _not_ supposed to be used by XRC users, you should instead
// register your subclasses via wxWidgets' RTTI mechanism. This class is useful
// only for language bindings developer who need a way to implement subclassing
// in wxWidgets ports that don't support wxRTTI (e.g. wxPython).
class WXDLLIMPEXP_XRC wxXmlSubclassFactory
{
public:
// Try to create instance of given class and return it, return NULL on
// failure:
virtual wxObject *Create(const wxString& className) = 0;
virtual ~wxXmlSubclassFactory() {}
};
/* -------------------------------------------------------------------------
Backward compatibility macros. Do *NOT* use, they may disappear in future
versions of the XRC library!
------------------------------------------------------------------------- */
#if WXWIN_COMPATIBILITY_2_4
#define ADD_STYLE XRC_ADD_STYLE
#define wxTheXmlResource wxXmlResource::Get()
#define XMLID XRCID
#define XMLCTRL XRCCTRL
#define GetXMLID GetXRCID
#endif
#endif // wxUSE_XRC
#endif // _WX_XMLRES_H_