2004-11-22 00:00:19 -05:00
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#include "wx/wxprec.h"
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#include "wx/cppunit.h"
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2006-03-31 12:42:26 -05:00
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// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
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#if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
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(defined(__GNUC__) && (__GNUC__ >= 3))
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#define wxHAVE_U_ESCAPE
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#endif
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2008-12-20 21:28:55 -05:00
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// thrown when assert fails in debug build
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class TestAssertFailure { };
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// macro to use for the functions which are supposed to fail an assertion
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#ifdef __WXDEBUG__
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// some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
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// own
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
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{ \
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bool throwsAssert = false; \
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try { cond ; } \
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catch ( const TestAssertFailure& ) { throwsAssert = true; } \
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if ( !throwsAssert ) \
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CPPUNIT_FAIL("expected assertion not generated"); \
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}
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#else
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// there are no assertions in non-debug build so just check that it fails
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond) CPPUNIT_ASSERT(!(cond))
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#endif
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2009-01-16 11:21:50 -05:00
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// these functions can be used to hook into wxApp event processing and are
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// currently used by the events propagation test
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2009-01-16 12:19:16 -05:00
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class WXDLLIMPEXP_FWD_BASE wxEvent;
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2009-01-16 11:21:50 -05:00
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typedef int (*FilterEventFunc)(wxEvent&);
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typedef bool (*ProcessEventFunc)(wxEvent&);
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extern void SetFilterEventFunc(FilterEventFunc func);
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extern void SetProcessEventFunc(ProcessEventFunc func);
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