67 lines
2.3 KiB
TeX
67 lines
2.3 KiB
TeX
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%% Name: wizevt.tex
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%% Purpose: wxWizardEvent class documentation
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%% Author: Vadim Zeitlin
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%% Modified by:
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%% Created: 02.04.00
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%% RCS-ID: $Id$
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%% Copyright: (c) Vadim Zeitlin
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%% License: wxWindows license
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\section{\class{wxWizardEvent}}\label{wxwizardevent}
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wxWizardEvent class represents an event generated by the
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\helpref{wizard}{wxwizard}: this event is first sent to the page itself and,
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if not processed there, goes up the window hierarchy as usual.
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\wxheading{Derived from}
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\helpref{wxNotifyEvent}{wxnotifyevent}\\
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\helpref{wxCommandEvent}{wxcommandevent}\\
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\helpref{wxEvent}{wxevent}\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/wizard.h>
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\wxheading{Event table macros}
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To process input from a wizard dialog, use these event handler macros to
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direct input to member functions that take a wxWizardEvent argument.
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=2pt
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\twocolitem{{\bf EVT\_WIZARD\_PAGE\_CHANGED(id, func)}}{The page has been just
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changed (this event can not be vetoed).}
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\twocolitem{{\bf EVT\_WIZARD\_PAGE\_CHANGING(id, func)}}{The page is being
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changed (this event can be vetoed).}
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\twocolitem{{\bf EVT\_WIZARD\_CANCEL(id, func)}}{The user attempted to cancel
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the wizard (this event may also be vetoed).}
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\end{twocollist}%
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\wxheading{See also}
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\helpref{wxWizard}{wxwizard}, \helpref{wxWizard sample}{samplewizard}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxWizardEvent::wxWizardEvent}\label{wxwizardeventwxwizardevent}
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\func{}{wxWizardEvent}{\param{wxEventType }{type = wxEVT\_NULL}, \param{int }{id = -1}, \param{bool }{direction = TRUE}}
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Constructor. It is not normally used by the user code as the objects of this
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type are constructed by wxWizard.
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\membersection{wxWizardEvent::GetDirection}\label{wxwizardeventgetdirection}
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\constfunc{bool}{GetDirection}{\void}
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Return the direction in which the page is changing: for {\tt
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EVT\_WIZARD\_PAGE\_CHANGING}, return {\tt TRUE} if we're going forward or
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FALSE otherwise and for {\tt EVT\_WIZARD\_PAGE\_CHANGED} return {\tt TRUE} if
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we came from the previous page and {\tt FALSE} if we returned from the next
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one.
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