wxWidgets/wxPython/demo/StatusBar.py

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import time
import wx
#---------------------------------------------------------------------------
class CustomStatusBar(wx.StatusBar):
def __init__(self, parent, log):
wx.StatusBar.__init__(self, parent, -1)
# This status bar has three fields
self.SetFieldsCount(3)
# Sets the three fields to be relative widths to each other.
self.SetStatusWidths([-2, -1, -2])
self.log = log
self.sizeChanged = False
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_IDLE, self.OnIdle)
# Field 0 ... just text
self.SetStatusText("A Custom StatusBar...", 0)
# This will fall into field 1 (the second field)
self.cb = wx.CheckBox(self, 1001, "toggle clock")
self.Bind(wx.EVT_CHECKBOX, self.OnToggleClock, self.cb)
self.cb.SetValue(True)
# set the initial position of the checkbox
self.Reposition()
# We're going to use a timer to drive a 'clock' in the last
# field.
self.timer = wx.PyTimer(self.Notify)
self.timer.Start(1000)
self.Notify()
# Handles events from the timer we started in __init__().
# We're using it to drive a 'clock' in field 2 (the third field).
def Notify(self):
t = time.localtime(time.time())
st = time.strftime("%d-%b-%Y %I:%M:%S", t)
self.SetStatusText(st, 2)
self.log.WriteText("tick...\n")
# the checkbox was clicked
def OnToggleClock(self, event):
if self.cb.GetValue():
self.timer.Start(1000)
self.Notify()
else:
self.timer.Stop()
def OnSize(self, evt):
self.Reposition() # for normal size events
# Set a flag so the idle time handler will also do the repositioning.
# It is done this way to get around a buglet where GetFieldRect is not
# accurate during the EVT_SIZE resulting from a frame maximize.
self.sizeChanged = True
def OnIdle(self, evt):
if self.sizeChanged:
self.Reposition()
# reposition the checkbox
def Reposition(self):
rect = self.GetFieldRect(1)
self.cb.SetPosition((rect.x+2, rect.y+2))
self.cb.SetSize((rect.width-4, rect.height-4))
self.sizeChanged = False
class TestCustomStatusBar(wx.Frame):
def __init__(self, parent, log):
wx.Frame.__init__(self, parent, -1, 'Test Custom StatusBar')
self.sb = CustomStatusBar(self, log)
self.SetStatusBar(self.sb)
tc = wx.TextCtrl(self, -1, "", style=wx.TE_READONLY|wx.TE_MULTILINE)
self.SetSize((500, 300))
self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
def OnCloseWindow(self, event):
self.sb.timer.Stop()
del self.sb.timer
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestCustomStatusBar(frame, log)
frame.otherWin = win
win.Show(True)
#---------------------------------------------------------------------------
overview = """\
A status bar is a narrow window that can be placed along the bottom of
a frame to give small amounts of status information. It can contain
one or more fields, one or more of which can be variable length
according to the size of the window.
This example demonstrates how to create a custom status bar with actual
gadgets embedded in it. In this case, the first field is just plain text,
The second one has a checkbox that enables the timer, and the third
field has a clock that shows the current time when it is enabled.
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])