wxWidgets/include/wx/private/fdiodispatcher.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/private/fdiodispatcher.h
// Purpose: classes for dispatching IO notifications for file descriptors
// Authors: Lukasz Michalski
// Created: December 2006
// Copyright: (c) Lukasz Michalski
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_FDIODISPATCHER_H_
#define _WX_PRIVATE_FDIODISPATCHER_H_
#include "wx/hashmap.h"
// handler used to process events on descriptors
class wxFDIOHandler
{
public:
// called when descriptor is available for non-blocking read
virtual void OnReadWaiting() = 0;
// called when descriptor is available for non-blocking write
virtual void OnWriteWaiting() = 0;
// called when there is exception on descriptor
virtual void OnExceptionWaiting() = 0;
// virtual dtor for the base class
virtual ~wxFDIOHandler() { }
};
// those flags describes sets where descriptor should be added
enum wxFDIODispatcherEntryFlags
{
wxFDIO_INPUT = 1,
wxFDIO_OUTPUT = 2,
wxFDIO_EXCEPTION = 4,
wxFDIO_ALL = wxFDIO_INPUT | wxFDIO_OUTPUT | wxFDIO_EXCEPTION
};
// base class for wxSelectDispatcher and wxEpollDispatcher
class WXDLLIMPEXP_BASE wxFDIODispatcher
{
public:
enum { TIMEOUT_INFINITE = -1 };
// return the global dispatcher to be used for IO events, can be NULL only
// if wxSelectDispatcher wasn't compiled into the library at all as
// creating it never fails
//
// don't delete the returned pointer
static wxFDIODispatcher *Get();
// if we have any registered handlers, check for any pending events to them
// and dispatch them -- this is used from wxX11 and wxDFB event loops
// implementation
static void DispatchPending();
// register handler for the given descriptor with the dispatcher, return
// true on success or false on error
virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags) = 0;
// modify descriptor flags or handler, return true on success
virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags) = 0;
// unregister descriptor previously registered with RegisterFD()
virtual bool UnregisterFD(int fd) = 0;
// check if any events are currently available without dispatching them
virtual bool HasPending() const = 0;
// wait for an event for at most timeout milliseconds and process it;
// return the number of events processed (possibly 0 if timeout expired) or
// -1 if an error occurred
virtual int Dispatch(int timeout = TIMEOUT_INFINITE) = 0;
virtual ~wxFDIODispatcher() { }
};
//entry for wxFDIOHandlerMap
struct wxFDIOHandlerEntry
{
wxFDIOHandlerEntry()
{
}
wxFDIOHandlerEntry(wxFDIOHandler *handler_, int flags_)
: handler(handler_),
flags(flags_)
{
}
wxFDIOHandler *handler;
int flags;
};
// this hash is used to map file descriptors to their handlers
WX_DECLARE_HASH_MAP(
int,
wxFDIOHandlerEntry,
wxIntegerHash,
wxIntegerEqual,
wxFDIOHandlerMap
);
// FDIODispatcher that holds map fd <-> FDIOHandler, this should be used if
// this map isn't maintained elsewhere already as it is usually needed anyhow
//
// notice that all functions for FD management have implementation
// in the base class and should be called from the derived classes
class WXDLLIMPEXP_BASE wxMappedFDIODispatcher : public wxFDIODispatcher
{
public:
// find the handler for the given fd, return NULL if none
wxFDIOHandler *FindHandler(int fd) const;
// register handler for the given descriptor with the dispatcher, return
// true on success or false on error
virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags);
// modify descriptor flags or handler, return true on success
virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags);
// unregister descriptor previously registered with RegisterFD()
virtual bool UnregisterFD(int fd);
virtual ~wxMappedFDIODispatcher() { }
protected:
// the fd -> handler map containing all the registered handlers
wxFDIOHandlerMap m_handlers;
};
#endif // _WX_PRIVATE_FDIODISPATCHER_H_