wxWidgets/interface/wx/variant.h

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/////////////////////////////////////////////////////////////////////////////
// Name: variant.h
// Purpose: interface of wxVariant
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxVariant
The wxVariant class represents a container for any type. A variant's value
can be changed at run time, possibly to a different type of value.
As standard, wxVariant can store values of type bool, wxChar, double, long,
string, string list, time, date, void pointer, list of strings, and list of
variants. However, an application can extend wxVariant's capabilities by
deriving from the class wxVariantData and using the wxVariantData form of
the wxVariant constructor or assignment operator to assign this data to a
variant. Actual values for user-defined types will need to be accessed via
the wxVariantData object, unlike the case for basic data types where
convenience functions such as GetLong() can be used.
Pointers to any wxObject derived class can also easily be stored in a
wxVariant. wxVariant will then use wxWidgets' built-in RTTI system to set
the type name (returned by GetType()) and to perform type-safety checks at
runtime.
This class is useful for reducing the programming for certain tasks, such
as an editor for different data types, or a remote procedure call protocol.
An optional name member is associated with a wxVariant. This might be used,
for example, in CORBA or OLE automation classes, where named parameters are
required.
Note that as of wxWidgets 2.7.1, wxVariant is
@ref overview_refcount "reference counted". Additionally, the convenience
macros DECLARE_VARIANT_OBJECT() and IMPLEMENT_VARIANT_OBJECT() were added
so that adding (limited) support for conversion to and from wxVariant can
be very easily implemented without modifying either wxVariant or the class
to be stored by wxVariant. Since assignment operators cannot be declared
outside the class, the shift left operators are used like this:
@code
// in the header file
DECLARE_VARIANT_OBJECT(MyClass)
// in the implementation file
IMPLEMENT_VARIANT_OBJECT(MyClass)
// in the user code
wxVariant variant;
MyClass value;
variant << value;
// or
value << variant;
@endcode
For this to work, MyClass must derive from wxObject, implement the
@ref overview_rtti "wxWidgets RTTI system" and support the assignment
operator and equality operator for itself. Ideally, it should also be
reference counted to make copying operations cheap and fast. This can be
most easily implemented using the reference counting support offered by
wxObject itself. By default, wxWidgets already implements the shift
operator conversion for a few of its drawing related classes:
@code
IMPLEMENT_VARIANT_OBJECT(wxColour)
IMPLEMENT_VARIANT_OBJECT(wxImage)
IMPLEMENT_VARIANT_OBJECT(wxIcon)
IMPLEMENT_VARIANT_OBJECT(wxBitmap)
@endcode
Note that as of wxWidgets 2.9.0, wxVariantData no longer inherits from
wxObject and wxVariant no longer uses the type-unsafe wxList class for list
operations but the type-safe wxVariantList class. Also, wxVariantData now
supports the wxVariantData::Clone() function for implementing the Unshare()
function. wxVariantData::Clone() is implemented automatically by
IMPLEMENT_VARIANT_OBJECT().
Since wxVariantData no longer derives from wxObject, any code that tests
the type of the data using wxDynamicCast() will require adjustment. You can
use the macro wxDynamicCastVariantData() with the same arguments as
wxDynamicCast(), to use C++ RTTI type information instead of wxWidgets
RTTI.
@library{wxbase}
@category{data}
@see wxVariantData
*/
class wxVariant : public wxObject
{
public:
/**
Default constructor.
*/
wxVariant();
/**
Constructs a variant directly with a wxVariantData object. wxVariant
will take ownership of the wxVariantData and will not increase its
reference count.
*/
wxVariant(wxVariantData* data, const wxString& name = wxEmptyString);
/**
Constructs a variant from another variant by increasing the reference
count.
*/
wxVariant(const wxVariant& variant);
/**
Constructs a variant from a wide string literal.
*/
wxVariant(const wxChar* value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a string.
*/
wxVariant(const wxString& value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a wide char.
*/
wxVariant(wxChar value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a long.
*/
wxVariant(long value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a bool.
*/
wxVariant(bool value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a double.
*/
wxVariant(double value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a list of variants
*/
wxVariant(const wxVariantList& value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a void pointer.
*/
wxVariant(void* value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a pointer to an wxObject
derived class.
*/
wxVariant(wxObject* value, const wxString& name = wxEmptyString);
/**
Constructs a variant from a wxDateTime.
*/
wxVariant(const wxDateTime& val, const wxString& name = wxEmptyString);
/**
Constructs a variant from a wxArrayString.
*/
wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
/**
Destructor.
@note wxVariantData's destructor is protected, so wxVariantData cannot
usually be deleted. Instead, wxVariantData::DecRef() should be
called. See @ref overview_refcount_destruct
"reference-counted object destruction" for more info.
*/
virtual ~wxVariant();
/**
@name List Functionality
*/
//@{
/**
Returns the value at @a idx (zero-based).
*/
wxVariant operator [](size_t idx) const;
/**
Returns a reference to the value at @a idx (zero-based). This can be
used to change the value at this index.
*/
wxVariant& operator [](size_t idx);
/**
Appends a value to the list.
*/
void Append(const wxVariant& value);
/**
Makes the variant null by deleting the internal data and set the name
to wxEmptyString.
*/
void Clear();
/**
Deletes the contents of the list.
*/
void ClearList();
/**
Deletes the zero-based @a item from the list.
*/
bool Delete(size_t item);
/**
Returns the number of elements in the list.
*/
size_t GetCount() const;
/**
Returns a reference to the wxVariantList class used by wxVariant if
this wxVariant is currently a list of variants.
*/
wxVariantList& GetList() const;
/**
Inserts a value at the front of the list.
*/
void Insert(const wxVariant& value);
/**
Makes an empty list. This differs from a null variant which has no
data; a null list is of type list, but the number of elements in the
list is zero.
*/
void NullList();
//@}
//@{
/**
Retrieves and converts the value of this variant to the type that
@a value is.
*/
bool Convert(long* value) const;
bool Convert(bool* value) const;
bool Convert(double* value) const;
bool Convert(wxString* value) const;
bool Convert(wxChar* value) const;
bool Convert(wxDateTime* value) const;
//@}
/**
Returns the string array value.
*/
wxArrayString GetArrayString() const;
/**
Returns the boolean value.
*/
bool GetBool() const;
/**
Returns the character value.
*/
wxUniChar GetChar() const;
/**
Returns a pointer to the internal variant data. To take ownership of
this data, you must call its wxVariantData::IncRef() method. When you
stop using it, wxVariantData::DecRef() must be called as well.
*/
wxVariantData* GetData() const;
/**
Returns the date value.
*/
wxDateTime GetDateTime() const;
/**
Returns the floating point value.
*/
double GetDouble() const;
/**
Returns the integer value.
*/
long GetLong() const;
/**
Returns a constant reference to the variant name.
*/
const wxString& GetName() const;
/**
Gets the string value.
*/
wxString GetString() const;
/**
Returns the value type as a string.
The built-in types are:
- "bool"
- "char"
- "datetime"
- "double"
- "list"
- "long"
- "string"
- "arrstring"
- "void*"
If the variant is null, the value type returned is the string "null"
(not the empty string).
*/
wxString GetType() const;
/**
Gets the void pointer value.
Notice that this method can be used for null objects (i.e. those for
which IsNull() returns @true) and will return @NULL for them.
*/
void* GetVoidPtr() const;
/**
Gets the wxObject pointer value.
*/
wxObject* GetWxObjectPtr() const;
/**
Returns @true if there is no data associated with this variant, @false
if there is data.
*/
bool IsNull() const;
/**
Returns @true if @a type matches the type of the variant, @false
otherwise.
*/
bool IsType(const wxString& type) const;
/**
Returns @true if the data is derived from the class described by
@a type, @false otherwise.
*/
bool IsValueKindOf(const wxClassInfo* type) const;
/**
Makes the variant null by deleting the internal data.
*/
void MakeNull();
/**
Makes a string representation of the variant value (for any type).
*/
wxString MakeString() const;
/**
Returns @true if @a value matches an element in the list.
*/
bool Member(const wxVariant& value) const;
/**
Sets the internal variant data, deleting the existing data if there is
any.
*/
void SetData(wxVariantData* data);
/**
Makes sure that any data associated with this variant is not shared
with other variants. For this to work, wxVariantData::Clone() must be
implemented for the data types you are working with.
wxVariantData::Clone() is implemented for all the default data types.
*/
bool Unshare();
//@{
/**
Inequality test operator.
*/
bool operator !=(const wxVariant& value) const;
bool operator !=(const wxString& value) const;
bool operator !=(const wxChar* value) const;
bool operator !=(wxChar value) const;
bool operator !=(long value) const;
bool operator !=(bool value) const;
bool operator !=(double value) const;
bool operator !=(void* value) const;
bool operator !=(wxObject* value) const;
bool operator !=(const wxVariantList& value) const;
bool operator !=(const wxArrayString& value) const;
bool operator !=(const wxDateTime& value) const;
//@}
//@{
/**
Assignment operator, using @ref overview_refcount "reference counting"
if possible.
*/
void operator =(const wxVariant& value);
void operator =(wxVariantData* value);
void operator =(const wxString& value);
void operator =(const wxChar* value);
void operator =(wxChar value);
void operator =(long value);
void operator =(bool value);
void operator =(double value);
void operator =(void* value);
void operator =(wxObject* value);
void operator =(const wxVariantList& value);
void operator =(const wxDateTime& value);
void operator =(const wxArrayString& value);
//@}
//@{
/**
Equality test operator.
*/
bool operator ==(const wxVariant& value) const;
bool operator ==(const wxString& value) const;
bool operator ==(const wxChar* value) const;
bool operator ==(wxChar value) const;
bool operator ==(long value) const;
bool operator ==(bool value) const;
bool operator ==(double value) const;
bool operator ==(void* value) const;
bool operator ==(wxObject* value) const;
bool operator ==(const wxVariantList& value) const;
bool operator ==(const wxArrayString& value) const;
bool operator ==(const wxDateTime& value) const;
//@}
//@{
/**
Operator for implicit conversion to a long, using GetLong().
*/
double operator double() const;
long operator long() const;
//@}
/**
Operator for implicit conversion to a pointer to a void, using
GetVoidPtr().
*/
void* operator void*() const;
/**
Operator for implicit conversion to a wxChar, using GetChar().
*/
char operator wxChar() const;
/**
Operator for implicit conversion to a pointer to a wxDateTime, using
GetDateTime().
*/
void* operator wxDateTime() const;
/**
Operator for implicit conversion to a string, using MakeString().
*/
wxString operator wxString() const;
};
/**
@class wxVariantData
The wxVariantData class is used to implement a new type for wxVariant.
Derive from wxVariantData, and override the pure virtual functions.
wxVariantData is @ref overview_refcount "reference counted", but you don't
normally have to care about this, as wxVariant manages the count
automatically. However, in case your application needs to take ownership of
wxVariantData, be aware that the object is created with a reference count
of 1, and passing it to wxVariant will not increase this. In other words,
IncRef() needs to be called only if you both take ownership of
wxVariantData and pass it to a wxVariant. Also note that the destructor is
protected, so you can never explicitly delete a wxVariantData instance.
Instead, DecRef() will delete the object automatically when the reference
count reaches zero.
@library{wxbase}
@category{data}
@see wxVariant, wxGetVariantCast()
*/
class wxVariantData
{
public:
/**
Default constructor.
*/
wxVariantData();
/**
This function can be overridden to clone the data. You must implement
this function in order for wxVariant::Unshare() to work for your data.
This function is implemented for all built-in data types.
*/
virtual wxVariantData* Clone() const;
/**
Decreases reference count. If the count reaches zero, the object is
automatically deleted.
@note The destructor of wxVariantData is protected, so delete cannot be
used as normal. Instead, DecRef() should be called.
*/
void DecRef();
/**
Returns @true if this object is equal to @a data.
*/
virtual bool Eq(wxVariantData& data) const = 0;
/**
Returns the string type of the data.
*/
virtual wxString GetType() const = 0;
/**
If the data is a wxObject returns a pointer to the objects wxClassInfo
structure, if the data isn't a wxObject the method returns @NULL.
*/
virtual wxClassInfo* GetValueClassInfo();
/**
Increases reference count. Note that initially wxVariantData has
reference count of 1.
*/
void IncRef();
/**
Reads the data from @a stream.
*/
virtual bool Read(istream& stream);
/**
Reads the data from @a string.
*/
virtual bool Read(wxString& string);
/**
Writes the data to @a stream.
*/
virtual bool Write(ostream& stream) const;
/**
Writes the data to @a string.
*/
virtual bool Write(wxString& string) const;
};
// ============================================================================
// Global functions/macros
// ============================================================================
/** @addtogroup group_funcmacro_rtti */
//@{
/**
This macro returns a pointer to the data stored in @a var (wxVariant) cast
to the type @a classname if the data is of this type (the check is done
during the run-time) or @NULL otherwise.
@header{wx/variant.h}
@see @ref overview_rtti, wxDynamicCast()
*/
#define wxGetVariantCast(var, classname)
//@}