wxWidgets/include/wx/os2/brush.h

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/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: David Webster
// Modified by:
// Created: 10/13/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxBrush;
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& rData);
~wxBrushRefData();
protected:
int m_nStyle;
wxBitmap m_vStipple ;
wxColour m_vColour;
WXHBRUSH m_hBrush; // in OS/2 GPI this will be the PS the pen is associated with
AREABUNDLE m_vBundle;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush( const wxColour& rCol
,int nStyle = wxSOLID
);
wxBrush(const wxBitmap& rStipple);
inline wxBrush(const wxBrush& rBrush) { Ref(rBrush); }
~wxBrush();
inline wxBrush& operator = (const wxBrush& rBrush) { if (*this == rBrush) return (*this); Ref(rBrush); return *this; }
inline bool operator == (const wxBrush& rBrush) { return m_refData == rBrush.m_refData; }
inline bool operator != (const wxBrush& rBrush) { return m_refData != rBrush.m_refData; }
virtual void SetColour(const wxColour& rColour);
virtual void SetColour( unsigned char cRed
,unsigned char cGreen
,unsigned char cBrush
);
virtual void SetPS(HPS hPS);
virtual void SetStyle(int nStyle) ;
virtual void SetStipple(const wxBitmap& rStipple);
inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_vColour : wxNullColour); };
inline int GetStyle(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_nStyle : 0); };
inline wxBitmap* GetStipple(void) const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_vStipple : 0); };
inline int GetPS(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_hBrush : 0); };
inline virtual bool Ok(void) const { return (m_refData != NULL) ; }
//
// Implementation
//
//
// Useful helper: create the brush resource
//
bool RealizeResource(void);
WXHANDLE GetResourceHandle(void) ;
bool FreeResource(bool bForce = FALSE);
bool IsFree(void) const;
void Unshare(void);
}; // end of CLASS wxBrush
#endif
// _WX_BRUSH_H_