wxWidgets/tests/controls/itemcontainertest.h

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///////////////////////////////////////////////////////////////////////////////
// Name: tests/controls/itemcontainertest.h
// Purpose: wxItemContainer unit test
// Author: Steven Lamerton
// Created: 2010-06-29
// Copyright: (c) 2010 Steven Lamerton
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_
#define _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_
class ItemContainerTestCase
{
public:
ItemContainerTestCase() { }
virtual ~ItemContainerTestCase() { }
protected:
// this function must be overridden by the derived classes to return the
// text entry object we're testing, typically this is done by creating a
// control implementing wxItemContainer interface in setUp() virtual method and
// just returning it from here
virtual wxItemContainer *GetContainer() const = 0;
// and this one must be overridden to return the window which implements
// wxItemContainer interface -- usually it will return the same pointer as
// GetContainer(), just as a different type
virtual wxWindow *GetContainerWindow() const = 0;
// this should be inserted in the derived class CPPUNIT_TEST_SUITE
// definition to run all wxItemContainer tests as part of it
#define wxITEM_CONTAINER_TESTS() \
CPPUNIT_TEST( Append ); \
CPPUNIT_TEST( Insert ); \
CPPUNIT_TEST( Count ); \
CPPUNIT_TEST( ItemSelection ); \
CPPUNIT_TEST( FindString ); \
CPPUNIT_TEST( ClientData ); \
CPPUNIT_TEST( VoidData ); \
CPPUNIT_TEST( Set ); \
CPPUNIT_TEST( SetSelection ); \
CPPUNIT_TEST( SetString ); \
CPPUNIT_TEST( SelectionAfterDelete ); \
WXUISIM_TEST( SimSelect );
void Append();
void Insert();
void Count();
void ItemSelection();
void FindString();
void ClientData();
void VoidData();
void Set();
void SetSelection();
void SetString();
void SelectionAfterDelete();
#if wxUSE_UIACTIONSIMULATOR
virtual void SimSelect();
#endif
private:
wxDECLARE_NO_COPY_CLASS(ItemContainerTestCase);
};
#endif // _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_