2001-10-09 18:30:29 -04:00
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# Microsoft Developer Studio Project File - Name="dnd" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=dnd - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dnd.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dnd.mak" CFG="dnd - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "dnd - Win32 Release DLL" (based on "Win32 (x86) Application")
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!MESSAGE "dnd - Win32 Debug DLL" (based on "Win32 (x86) Application")
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!MESSAGE "dnd - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "dnd - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!ELSEIF "$(CFG)" == "dnd - Win32 Release DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "ReleaseDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
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# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\mswdll
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
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# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
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2002-01-18 09:33:01 -05:00
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxmsw233.lib
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2001-10-09 18:30:29 -04:00
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!ELSEIF "$(CFG)" == "dnd - Win32 Debug DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "DebugDll"
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# PROP BASE Intermediate_Dir "DebugDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "DebugDll"
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# PROP Intermediate_Dir "DebugDll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
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# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\mswdlld
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
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# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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2002-01-18 09:33:01 -05:00
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxmsw233d.lib
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2001-10-09 18:30:29 -04:00
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!ELSEIF "$(CFG)" == "dnd - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
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# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I..\..\lib\msw
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
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# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxmsw.lib
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!ELSEIF "$(CFG)" == "dnd - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
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# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\mswd
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
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# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxmswd.lib
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!ENDIF
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# Begin Target
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# Name "dnd - Win32 Release DLL"
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# Name "dnd - Win32 Debug DLL"
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# Name "dnd - Win32 Release"
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# Name "dnd - Win32 Debug"
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# Begin Source File
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SOURCE=.\dnd.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dnd.rc
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# End Source File
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# End Target
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# End Project
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