2001-06-26 16:59:19 -04:00
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: wx/univ/checkbox.h
|
|
|
|
// Purpose: wxCheckBox declaration
|
|
|
|
// Author: Vadim Zeitlin
|
|
|
|
// Modified by:
|
|
|
|
// Created: 07.09.00
|
|
|
|
// RCS-ID: $Id$
|
2001-07-02 15:42:27 -04:00
|
|
|
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
|
2001-06-26 16:59:19 -04:00
|
|
|
// Licence: wxWindows license
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef _WX_UNIV_CHECKBOX_H_
|
|
|
|
#define _WX_UNIV_CHECKBOX_H_
|
|
|
|
|
|
|
|
#ifdef __GNUG__
|
2001-07-04 14:07:15 -04:00
|
|
|
#pragma interface "univcheckbox.h"
|
2001-06-26 16:59:19 -04:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "wx/button.h" // for wxStdButtonInputHandler
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// the actions supported by wxCheckBox
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
#define wxACTION_CHECKBOX_CHECK _T("check") // SetValue(TRUE)
|
|
|
|
#define wxACTION_CHECKBOX_CLEAR _T("clear") // SetValue(FALSE)
|
|
|
|
#define wxACTION_CHECKBOX_TOGGLE _T("toggle") // toggle the check state
|
|
|
|
|
|
|
|
// additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxCheckBox
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// checkbox constants
|
|
|
|
enum State
|
|
|
|
{
|
|
|
|
State_Normal,
|
|
|
|
State_Pressed,
|
|
|
|
State_Disabled,
|
|
|
|
State_Current,
|
|
|
|
State_Max
|
|
|
|
};
|
|
|
|
|
|
|
|
enum Status
|
|
|
|
{
|
|
|
|
Status_Checked,
|
|
|
|
Status_Unchecked,
|
|
|
|
Status_Unknown,
|
|
|
|
Status_Max
|
|
|
|
};
|
|
|
|
|
|
|
|
// constructors
|
|
|
|
wxCheckBox() { Init(); }
|
|
|
|
|
|
|
|
wxCheckBox(wxWindow *parent,
|
|
|
|
wxWindowID id,
|
|
|
|
const wxString& label,
|
|
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
|
|
const wxSize& size = wxDefaultSize,
|
|
|
|
long style = 0,
|
|
|
|
const wxValidator& validator = wxDefaultValidator,
|
|
|
|
const wxString& name = wxCheckBoxNameStr)
|
|
|
|
{
|
|
|
|
Init();
|
|
|
|
|
|
|
|
Create(parent, id, label, pos, size, style, validator, name);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Create(wxWindow *parent,
|
|
|
|
wxWindowID id,
|
|
|
|
const wxString& label,
|
|
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
|
|
const wxSize& size = wxDefaultSize,
|
|
|
|
long style = 0,
|
|
|
|
const wxValidator& validator = wxDefaultValidator,
|
|
|
|
const wxString& name = wxCheckBoxNameStr);
|
|
|
|
|
|
|
|
// implement the checkbox interface
|
|
|
|
virtual void SetValue(bool value);
|
|
|
|
virtual bool GetValue() const;
|
|
|
|
|
|
|
|
// set/get the bitmaps to use for the checkbox indicator
|
|
|
|
void SetBitmap(const wxBitmap& bmp, State state, Status status);
|
|
|
|
virtual wxBitmap GetBitmap(State state, Status status) const;
|
|
|
|
|
|
|
|
// wxCheckBox actions
|
|
|
|
void Toggle();
|
|
|
|
virtual void Press();
|
|
|
|
virtual void Release();
|
|
|
|
virtual void ChangeValue(bool value);
|
|
|
|
|
|
|
|
// overridden base class virtuals
|
|
|
|
virtual bool IsPressed() const { return m_isPressed; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual bool PerformAction(const wxControlAction& action,
|
|
|
|
long numArg = -1,
|
|
|
|
const wxString& strArg = wxEmptyString);
|
|
|
|
virtual void DoDraw(wxControlRenderer *renderer);
|
|
|
|
virtual wxSize DoGetBestClientSize() const;
|
|
|
|
|
|
|
|
virtual bool CanBeHighlighted() const { return TRUE; }
|
|
|
|
|
|
|
|
// get the size of the bitmap using either the current one or the default
|
|
|
|
// one (query renderer then)
|
|
|
|
virtual wxSize GetBitmapSize() const;
|
|
|
|
|
|
|
|
// common part of all ctors
|
|
|
|
void Init();
|
|
|
|
|
|
|
|
// send command event notifying about the checkbox state change
|
|
|
|
virtual void SendEvent();
|
|
|
|
|
|
|
|
// called when the checkbox becomes checked - radio button hook
|
|
|
|
virtual void OnCheck();
|
|
|
|
|
|
|
|
// get the state corresponding to the flags (combination of wxCONTROL_XXX)
|
|
|
|
wxCheckBox::State GetState(int flags) const;
|
|
|
|
|
|
|
|
// directly access the bitmaps array without trying to find a valid bitmap
|
|
|
|
// to use as GetBitmap() does
|
|
|
|
wxBitmap DoGetBitmap(State state, Status status) const
|
|
|
|
{ return m_bitmaps[state][status]; }
|
|
|
|
|
|
|
|
// get the current status
|
|
|
|
Status GetStatus() const { return m_status; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
// the current check status
|
|
|
|
Status m_status;
|
|
|
|
|
|
|
|
// the bitmaps to use for the different states
|
|
|
|
wxBitmap m_bitmaps[State_Max][Status_Max];
|
|
|
|
|
|
|
|
// is the checkbox currently pressed?
|
|
|
|
bool m_isPressed;
|
|
|
|
|
|
|
|
DECLARE_DYNAMIC_CLASS(wxCheckBox)
|
|
|
|
};
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxStdCheckboxInputHandler: handles the mouse events for the check and radio
|
|
|
|
// boxes (handling the keyboard input is simple, but its handling differs a
|
|
|
|
// lot between GTK and MSW, so a new class should be derived for this)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
wxStdCheckboxInputHandler(wxInputHandler *inphand);
|
|
|
|
|
|
|
|
// we have to override this one as wxStdButtonInputHandler version works
|
|
|
|
// only with the buttons
|
2001-09-22 07:56:04 -04:00
|
|
|
virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
|
2001-06-26 16:59:19 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // _WX_UNIV_CHECKBOX_H_
|