wxWidgets/include/wx/stubs/colour.h

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/////////////////////////////////////////////////////////////////////////////
// Name: colour.h
// Purpose: wxColour class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
#ifdef __GNUG__
#pragma interface "colour.h"
#endif
// Colour
class WXDLLEXPORT wxColour: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxColour)
public:
wxColour();
wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
wxColour(unsigned long colRGB) { Set(colRGB); }
wxColour(const wxColour& col);
wxColour(const wxString& col);
~wxColour() ;
wxColour& operator =(const wxColour& src) ;
wxColour& operator =(const wxString& src) ;
inline int Ok() const { return (m_isInit) ; }
void Set(unsigned char r, unsigned char g, unsigned char b);
void Set(unsigned long colRGB)
{
// we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
inline unsigned char Red() const { return m_red; }
inline unsigned char Green() const { return m_green; }
inline unsigned char Blue() const { return m_blue; }
inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
WXCOLORREF GetPixel() const { return m_pixel; };
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
public:
/* TODO: implementation
WXCOLORREF m_pixel ;
*/
};
#define wxColor wxColour
#endif
// _WX_COLOUR_H_