wxWidgets/wxPython/demo/I18N.py

232 lines
9.0 KiB
Python
Raw Normal View History

#Boa:FramePanel:LanguageSelectPanel
import os, sys
import wx
from wx.lib import langlistctrl
from Main import opj
# Normally you would just set _ to be a reference to the
# wx.GetTranslation function, and then wrap all you literal strings in
# _() function calls. Then everytime you use one of your literals, it
# would first pass through the translation function and try to load a
# translated version of the string from the current message catalogs.
# For this example, since we are changinb language on the fly, and
# since we are only translating the label for one widget, we'll not do
# it the automatic way and we'll be more explicit. See the setup in
# __init__() and the translation done in updateLanguage() below.
_ = wx.GetTranslation
exampleStrings = [
'the quick brown fox jumps over the lazy dog', # demo string
'Tip of the Day', # wx built in translation
'Warning', # wx built in translation
]
[wxID_LANGUAGESELECTPANEL, wxID_LANGUAGESELECTPANELENGLISHBASECH,
wxID_LANGUAGESELECTPANELLANGCTRLCONTAINER,
wxID_LANGUAGESELECTPANELLANGFILTERRB, wxID_LANGUAGESELECTPANELSTATICLINE1,
wxID_LANGUAGESELECTPANELSTATICTEXT1, wxID_LANGUAGESELECTPANELSTATICTEXT2,
wxID_LANGUAGESELECTPANELSTATICTEXT3, wxID_LANGUAGESELECTPANELTRANSLATEDST,
] = [wx.NewId() for _init_ctrls in range(9)]
class LanguageSelectPanel(wx.Panel):
def _init_coll_boxSizer3_Items(self, parent):
# generated method, don't edit
parent.AddWindow(self.langCtrlContainer, 1, border=0, flag=wx.GROW)
parent.AddSpacer(wx.Size(8, 8), border=0, flag=0)
parent.AddWindow(self.langFilterRB, 0, border=0, flag=0)
def _init_coll_flexGridSizer1_Growables(self, parent):
# generated method, don't edit
parent.AddGrowableRow(1)
parent.AddGrowableCol(0)
def _init_coll_boxSizer1_Items(self, parent):
# generated method, don't edit
parent.AddWindow(self.staticText1, 0, border=8, flag=wx.ALL)
parent.AddSizer(self.boxSizer3, 1, border=8, flag=wx.ALL | wx.GROW)
parent.AddSizer(self.boxSizer2, 0, border=8, flag=wx.GROW | wx.ALL)
def _init_coll_boxSizer2_Items(self, parent):
# generated method, don't edit
parent.AddWindow(self.staticText2, 0, border=8, flag=wx.ALL)
parent.AddWindow(self.englishBaseCh, 0, border=8, flag=wx.GROW | wx.ALL)
parent.AddWindow(self.staticLine1, 0, border=8, flag=wx.GROW | wx.ALL)
parent.AddWindow(self.staticText3, 0, border=8, flag=wx.ALL)
parent.AddWindow(self.translatedST, 0, border=8, flag=wx.GROW | wx.ALL)
def _init_sizers(self):
# generated method, don't edit
self.boxSizer1 = wx.BoxSizer(orient=wx.VERTICAL)
self.flexGridSizer1 = wx.FlexGridSizer(cols=2, hgap=8, rows=0, vgap=8)
self.boxSizer3 = wx.BoxSizer(orient=wx.HORIZONTAL)
self.boxSizer2 = wx.BoxSizer(orient=wx.VERTICAL)
self._init_coll_boxSizer1_Items(self.boxSizer1)
self._init_coll_flexGridSizer1_Growables(self.flexGridSizer1)
self._init_coll_boxSizer3_Items(self.boxSizer3)
self._init_coll_boxSizer2_Items(self.boxSizer2)
self.SetSizer(self.boxSizer1)
def _init_ctrls(self, prnt):
# generated method, don't edit
wx.Panel.__init__(self, id=wxID_LANGUAGESELECTPANEL,
name='LanguageSelectPanel', parent=prnt,
style=wx.RESIZE_BORDER | wx.DEFAULT_DIALOG_STYLE)
self.staticText1 = wx.StaticText(id=wxID_LANGUAGESELECTPANELSTATICTEXT1,
label='Choose a language that will be used for example translation.',
name='staticText1', parent=self, style=0)
self.langCtrlContainer = wx.Panel(id=wxID_LANGUAGESELECTPANELLANGCTRLCONTAINER,
name='langCtrlContainer', parent=self, style=wx.TAB_TRAVERSAL)
self.langCtrlContainer.SetBackgroundColour(wx.Colour(255, 255, 255))
self.langCtrlContainer.Bind(wx.EVT_SIZE, self.OnLangCtrlContainerSize)
self.langFilterRB = wx.RadioBox(choices=['Translated example languages',
'Available languages on your system', 'All languages'],
id=wxID_LANGUAGESELECTPANELLANGFILTERRB, label='Filter',
majorDimension=1, name='langFilterRB', parent=self,
style=wx.RA_SPECIFY_COLS)
self.langFilterRB.Bind(wx.EVT_RADIOBOX, self.OnLangFilterRBRadiobox,
id=wxID_LANGUAGESELECTPANELLANGFILTERRB)
self.staticText2 = wx.StaticText(id=wxID_LANGUAGESELECTPANELSTATICTEXT2,
label='English Text:', name='staticText2', parent=self,
style=0)
self.staticText3 = wx.StaticText(id=wxID_LANGUAGESELECTPANELSTATICTEXT3,
label='Translated Text:', name='staticText3', parent=self,
style=0)
self.englishBaseCh = wx.Choice(choices=self.choices,
id=wxID_LANGUAGESELECTPANELENGLISHBASECH, name='englishBaseCh',
parent=self, style=0)
self.englishBaseCh.Bind(wx.EVT_CHOICE, self.OnLangSelectAndTranslate,
id=wxID_LANGUAGESELECTPANELENGLISHBASECH)
self.staticLine1 = wx.StaticLine(id=wxID_LANGUAGESELECTPANELSTATICLINE1,
name='staticLine1', parent=self, style=0)
self.translatedST = wx.StaticText(id=wxID_LANGUAGESELECTPANELTRANSLATEDST,
label='', name='translatedST', parent=self, style=0)
self._init_sizers()
def __init__(self, parent, log):
self.choices = []
self.choices = exampleStrings
self._init_ctrls(parent)
self.log = log
lang = wx.LANGUAGE_DEFAULT
filter = 'demo'
langs = (wx.LANGUAGE_AFRIKAANS, wx.LANGUAGE_ENGLISH, wx.LANGUAGE_DEFAULT,
wx.LANGUAGE_SPANISH, wx.LANGUAGE_GERMAN, wx.LANGUAGE_ITALIAN,
wx.LANGUAGE_FRENCH)
# usually you would define wx.Locale in your wx.App.OnInit class.
# for the demo we just define it in this module
self.locale = None
wx.Locale.AddCatalogLookupPathPrefix(opj('data/locale'))
self.updateLanguage(wx.LANGUAGE_DEFAULT)
self.filterMap = {'demo': langlistctrl.LC_ONLY,
'available': langlistctrl.LC_AVAILABLE,
'all': langlistctrl.LC_ALL}
self.filterIdxMap = {0: 'demo',
1: 'available',
2: 'all'}
self.langs = langs
self.langCtrl = langlistctrl.LanguageListCtrl(self.langCtrlContainer, -1,
filter=self.filterMap[filter], only=langs, select=lang)
self.langCtrl.Bind(wx.EVT_LIST_ITEM_SELECTED, self.OnLangSelectAndTranslate)
self.langCtrl.Bind(wx.EVT_LIST_ITEM_DESELECTED, self.OnClearTranslatedText)
self.OnLangCtrlContainerSize()
self.englishBaseCh.Select(0)
self.OnLangSelectAndTranslate()
def updateLanguage(self, lang):
# Make *sure* any existing locale is deleted before the new
# one is created. The old C++ object needs to be deleted
# before the new one is created, and if we just assign a new
# instance to the old Python variable, the old C++ locale will
# not be destroyed soon enough, likely causing a crash.
if self.locale:
assert sys.getrefcount(self.locale) <= 2
del self.locale
# create a locale object for this language
self.locale = wx.Locale(lang)
self.locale.AddCatalog('wxpydemo')
def translateExample(self):
self.translatedST.SetLabel(_(self.englishBaseCh.GetStringSelection()))
def OnLangCtrlContainerSize(self, event=None):
if event: event.Skip()
self.langCtrl.SetSize(self.langCtrlContainer.GetSize())
def OnLangFilterRBRadiobox(self, event):
self.langCtrl.SetUpFilter(
self.filterMap[self.filterIdxMap[self.langFilterRB.GetSelection()]],
self.langs)
def OnLangSelectAndTranslate(self, event=None):
lang = self.langCtrl.GetLanguage()
if lang is not None:
# set to the selected language
self.updateLanguage(lang)
self.translateExample()
# set back to default
self.updateLanguage(wx.LANGUAGE_DEFAULT)
def OnClearTranslatedText(self, event):
self.translatedST.SetLabel('')
def runTest(frame, nb, log):
win = LanguageSelectPanel(nb, log)
return win
#-------------------------------------------------------------------------------
overview = """<html><body>
<h2>Internationalization (I18N)</h2>
<p>
This demo demonstrates how to setup and use the wx.Locale object to translate text.
<p>
It also shows the langlistctrl.LanguageListCtrl that can be used to display
languages with their associated countries flags, e.g. for setting the language
in your application.
</body></html>
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])])