wxWidgets/utils/wxMMedia/sndfrmt.cpp

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#ifdef __GNUG__
#pragma implementation "sndfrmt.h"
#endif
#include "sndsnd.h"
#include "sndfrmt.h"
#include "sndpcm.h"
// ----------------------------------------------------------------------------
// wxSoundDataFormat
// ----------------------------------------------------------------------------
wxSoundDataFormat::wxSoundDataFormat()
{
m_srate = 22050;
m_bps = 8;
m_channels = 1;
m_codno = 1;
m_codec = NULL;
m_codchange = FALSE;
m_codcreate = TRUE;
}
wxSoundDataFormat::wxSoundDataFormat(const wxSoundDataFormat& format)
{
m_srate = format.m_srate;
m_bps = format.m_bps;
m_channels = format.m_channels;
m_codno = format.m_codno;
m_sign = format.m_sign;
m_byteorder = format.m_byteorder;
m_codchange = FALSE;
m_codcreate = TRUE;
m_codec = NULL;
}
wxSoundDataFormat::~wxSoundDataFormat()
{
wxDELETE(m_codec);
}
void wxSoundDataFormat::SetChannels(int channels)
{
m_channels = channels;
}
void wxSoundDataFormat::SetBps(int bps)
{
m_bps = bps;
CodecChange();
}
void wxSoundDataFormat::SetSign(int sign)
{
m_sign = sign;
CodecChange();
}
void wxSoundDataFormat::SetByteOrder(int byteorder)
{
m_byteorder = byteorder;
CodecChange();
}
void wxSoundDataFormat::SetCodecNo(int codno)
{
m_codno = codno;
m_codchange = TRUE;
CodecChange();
}
wxSoundCodec *wxSoundDataFormat::GetCodec()
{
if (!m_codcreate)
return NULL;
if (m_codchange)
wxDELETE(m_codec);
if (m_codec)
return m_codec;
m_codchange = FALSE;
m_codec = wxSoundCodec::Get(m_codno);
return m_codec;
}
void wxSoundDataFormat::CodecChange()
{
wxSoundCodec *codec = GetCodec();
if (!codec)
return;
switch (m_codno) {
case WXSOUND_PCM: {
wxSoundPcmCodec *pcm_codec = (wxSoundPcmCodec *)codec;
pcm_codec->SetBits(m_bps);
pcm_codec->SetByteOrder(m_byteorder);
pcm_codec->SetSign(m_sign);
break;
}
default:
break;
}
}
wxSoundDataFormat& wxSoundDataFormat::operator =(const wxSoundDataFormat& format)
{
wxDELETE(m_codec);
m_srate = format.m_srate;
m_bps = format.m_bps;
m_channels = format.m_channels;
m_codno = format.m_codno;
m_sign = format.m_sign;
m_byteorder = format.m_byteorder;
return *this;
}
bool wxSoundDataFormat::operator ==(const wxSoundDataFormat& format) const
{
if (m_codno != format.m_codno || m_srate != format.m_srate ||
m_bps != format.m_bps || m_channels != format.m_channels)
return FALSE;
if (m_codno == WXSOUND_PCM &&
(m_sign != format.m_sign || m_byteorder != format.m_byteorder))
return FALSE;
return TRUE;
}
// ----------------------------------------------------------------------------
// wxSoundCodec
// ----------------------------------------------------------------------------
#include "sndpcm.h"
//#include "sndadpcm.h"
//#include "sndalaw.h"
#include "sndmulaw.h"
static wxClassInfo *l_sound_formats[] = {
NULL,
CLASSINFO(wxSoundPcmCodec),
NULL, // CLASSINFO(wxSoundAdpcmCodec),
NULL,
NULL,
NULL,
NULL, // CLASSINFO(wxSoundAlawCodec),
NULL // CLASSINFO(wxSoundMulawCodec)
};
static int l_nb_formats = WXSIZEOF(l_sound_formats);
wxSoundCodec::wxSoundCodec()
{
m_in_sound = NULL;
m_out_sound = NULL;
m_init = TRUE;
m_chain_codec = NULL;
}
wxSoundCodec::~wxSoundCodec()
{
}
void wxSoundCodec::InitIO(const wxSoundDataFormat& format)
{
m_io_format = format;
}
void wxSoundCodec::InitMode(int mode)
{
wxStreamBuffer *buf_snd;
m_mode = (mode == 0) ? ENCODING : DECODING;
if (!m_chain_codec) {
if (mode == ENCODING) {
m_out_sound = new wxStreamBuffer(*this, wxStreamBuffer::write);
m_out_sound->SetBufferIO(1024);
} else {
m_in_sound = new wxStreamBuffer(*this, wxStreamBuffer::read);
m_in_sound->SetBufferIO(1024);
}
}
if (m_chain_codec) {
if (m_chain_before) {
m_chain_codec->SetInStream(m_in_sound);
buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
buf_snd->Fixed(FALSE);
m_chain_codec->SetOutStream(buf_snd);
m_chain_codec->Decode();
buf_snd->Seek(0, wxFromStart);
m_in_sound = buf_snd;
} else {
buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
buf_snd->Fixed(FALSE);
m_chain_codec->SetInStream(buf_snd);
m_chain_codec->SetOutStream(m_out_sound);
m_out_sound = buf_snd;
buf_snd->Seek(0, wxFromStart);
}
}
}
void wxSoundCodec::ExitMode()
{
if (m_chain_codec) {
if (m_chain_before) {
delete m_in_sound;
m_in_sound = m_chain_codec->GetInStream();
} else {
delete m_out_sound;
m_out_sound = m_chain_codec->GetOutStream();
}
}
}
bool wxSoundCodec::ChainCodecBefore(wxSoundDataFormat& format)
{
m_chain_codec = format.GetCodec();
if (!m_chain_codec)
return FALSE;
m_chain_before = TRUE;
return TRUE;
}
bool wxSoundCodec::ChainCodecAfter(wxSoundDataFormat& format)
{
m_chain_codec = format.GetCodec();
if (!m_chain_codec)
return FALSE;
m_chain_before = FALSE;
return TRUE;
}
void wxSoundCodec::CopyToOutput()
{
m_out_sound->Write(m_in_sound);
}
size_t wxSoundCodec::Available()
{
return m_io_sndbuf->Available();
}
size_t wxSoundCodec::OnSysRead(void *buffer, size_t bsize)
{
wxUint32 s = bsize;
m_io_sndbuf->OnNeedOutputData((char *)buffer, s);
return bsize;
}
size_t wxSoundCodec::OnSysWrite(const void *buffer, size_t bsize)
{
wxUint32 s = bsize;
m_io_sndbuf->OnBufferInFinished((char *)buffer, s);
return bsize;
}
wxSoundCodec *wxSoundCodec::Get(int no)
{
if (no < 0 || no >= l_nb_formats)
return NULL;
if (!l_sound_formats[no])
return NULL;
return (wxSoundCodec *)l_sound_formats[no]->CreateObject();
}