wxWidgets/contrib/build/animate/animate_animatelib.dsp

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# Microsoft Developer Studio Project File - Name="animatelib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=animatelib - Win32 Unicode Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "animate_animatelib.mak".
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!MESSAGE "animatelib - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
!MESSAGE "animatelib - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "animatelib - Win32 Universal Release" (based on "Win32 (x86) Static Library")
!MESSAGE "animatelib - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "animatelib - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
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# Begin Project
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CPP=cl.exe
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# Begin Target
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# Name "animatelib - Win32 Universal Unicode Debug"
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