wxWidgets/wxPython/demo/GridCustEditor.py

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import string
import wx
import wx.grid as gridlib
#---------------------------------------------------------------------------
class MyCellEditor(gridlib.PyGridCellEditor):
"""
This is a sample GridCellEditor that shows you how to make your own custom
grid editors. All the methods that can be overridden are shown here. The
ones that must be overridden are marked with "*Must Override*" in the
docstring.
"""
def __init__(self, log):
self.log = log
self.log.write("MyCellEditor ctor\n")
gridlib.PyGridCellEditor.__init__(self)
def Create(self, parent, id, evtHandler):
"""
Called to create the control, which must derive from wx.Control.
*Must Override*
"""
self.log.write("MyCellEditor: Create\n")
self._tc = wx.TextCtrl(parent, id, "")
self._tc.SetInsertionPoint(0)
self.SetControl(self._tc)
if evtHandler:
self._tc.PushEventHandler(evtHandler)
def SetSize(self, rect):
"""
Called to position/size the edit control within the cell rectangle.
If you don't fill the cell (the rect) then be sure to override
PaintBackground and do something meaningful there.
"""
self.log.write("MyCellEditor: SetSize %s\n" % rect)
self._tc.SetDimensions(rect.x, rect.y, rect.width+2, rect.height+2,
wx.SIZE_ALLOW_MINUS_ONE)
def Show(self, show, attr):
"""
Show or hide the edit control. You can use the attr (if not None)
to set colours or fonts for the control.
"""
self.log.write("MyCellEditor: Show(self, %s, %s)\n" % (show, attr))
super(MyCellEditor, self).Show(show, attr)
def PaintBackground(self, rect, attr):
"""
Draws the part of the cell not occupied by the edit control. The
base class version just fills it with background colour from the
attribute. In this class the edit control fills the whole cell so
don't do anything at all in order to reduce flicker.
"""
self.log.write("MyCellEditor: PaintBackground\n")
def BeginEdit(self, row, col, grid):
"""
Fetch the value from the table and prepare the edit control
to begin editing. Set the focus to the edit control.
*Must Override*
"""
self.log.write("MyCellEditor: BeginEdit (%d,%d)\n" % (row, col))
self.startValue = grid.GetTable().GetValue(row, col)
self._tc.SetValue(self.startValue)
self._tc.SetInsertionPointEnd()
self._tc.SetFocus()
# For this example, select the text
self._tc.SetSelection(0, self._tc.GetLastPosition())
def EndEdit(self, row, col, grid):
"""
Complete the editing of the current cell. Returns True if the value
has changed. If necessary, the control may be destroyed.
*Must Override*
"""
self.log.write("MyCellEditor: EndEdit (%d,%d)\n" % (row, col))
changed = False
val = self._tc.GetValue()
if val != self.startValue:
changed = True
grid.GetTable().SetValue(row, col, val) # update the table
self.startValue = ''
self._tc.SetValue('')
return changed
def Reset(self):
"""
Reset the value in the control back to its starting value.
*Must Override*
"""
self.log.write("MyCellEditor: Reset\n")
self._tc.SetValue(self.startValue)
self._tc.SetInsertionPointEnd()
def IsAcceptedKey(self, evt):
"""
Return True to allow the given key to start editing: the base class
version only checks that the event has no modifiers. F2 is special
and will always start the editor.
"""
self.log.write("MyCellEditor: IsAcceptedKey: %d\n" % (evt.GetKeyCode()))
## We can ask the base class to do it
#return super(MyCellEditor, self).IsAcceptedKey(evt)
# or do it ourselves
return (not (evt.ControlDown() or evt.AltDown()) and
evt.GetKeyCode() != wx.WXK_SHIFT)
def StartingKey(self, evt):
"""
If the editor is enabled by pressing keys on the grid, this will be
called to let the editor do something about that first key if desired.
"""
self.log.write("MyCellEditor: StartingKey %d\n" % evt.GetKeyCode())
key = evt.GetKeyCode()
ch = None
if key in [ wx.WXK_NUMPAD0, wx.WXK_NUMPAD1, wx.WXK_NUMPAD2, wx.WXK_NUMPAD3,
wx.WXK_NUMPAD4, wx.WXK_NUMPAD5, wx.WXK_NUMPAD6, wx.WXK_NUMPAD7,
wx.WXK_NUMPAD8, wx.WXK_NUMPAD9
]:
ch = ch = chr(ord('0') + key - wx.WXK_NUMPAD0)
elif key < 256 and key >= 0 and chr(key) in string.printable:
ch = chr(key)
if ch is not None:
# For this example, replace the text. Normally we would append it.
#self._tc.AppendText(ch)
self._tc.SetValue(ch)
self._tc.SetInsertionPointEnd()
else:
evt.Skip()
def StartingClick(self):
"""
If the editor is enabled by clicking on the cell, this method will be
called to allow the editor to simulate the click on the control if
needed.
"""
self.log.write("MyCellEditor: StartingClick\n")
def Destroy(self):
"""final cleanup"""
self.log.write("MyCellEditor: Destroy\n")
super(MyCellEditor, self).Destroy()
def Clone(self):
"""
Create a new object which is the copy of this one
*Must Override*
"""
self.log.write("MyCellEditor: Clone\n")
return MyCellEditor(self.log)
#---------------------------------------------------------------------------
class GridEditorTest(gridlib.Grid):
def __init__(self, parent, log):
gridlib.Grid.__init__(self, parent, -1)
self.log = log
self.CreateGrid(10, 3)
# Somebody changed the grid so the type registry takes precedence
# over the default attribute set for editors and renderers, so we
# have to set null handlers for the type registry before the
# default editor will get used otherwise...
#self.RegisterDataType(wxGRID_VALUE_STRING, None, None)
#self.SetDefaultEditor(MyCellEditor(self.log))
# Or we could just do it like this:
#self.RegisterDataType(wx.GRID_VALUE_STRING,
# wx.GridCellStringRenderer(),
# MyCellEditor(self.log))
# )
# but for this example, we'll just set the custom editor on one cell
self.SetCellEditor(1, 0, MyCellEditor(self.log))
self.SetCellValue(1, 0, "Try to edit this box")
# and on a column
attr = gridlib.GridCellAttr()
attr.SetEditor(MyCellEditor(self.log))
self.SetColAttr(2, attr)
self.SetCellValue(1, 2, "or any in this column")
self.SetColSize(0, 150)
self.SetColSize(1, 150)
self.SetColSize(2, 150)
#---------------------------------------------------------------------------
class TestFrame(wx.Frame):
def __init__(self, parent, log):
wx.Frame.__init__(self, parent, -1, "Custom Grid Cell Editor Test",
size=(640,480))
grid = GridEditorTest(self, log)
#---------------------------------------------------------------------------
if __name__ == '__main__':
import sys
app = wx.PySimpleApp()
frame = TestFrame(None, sys.stdout)
frame.Show(True)
app.MainLoop()