2004-03-23 12:35:05 -05:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: control.h
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// Purpose: wxControl class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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2004-05-23 16:53:33 -04:00
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// Licence: wxWindows licence
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2004-03-23 12:35:05 -05:00
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CONTROL_H_
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#define _WX_CONTROL_H_
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2006-01-16 09:59:55 -05:00
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WXDLLEXPORT_DATA(extern const wxChar) wxControlNameStr[];
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2004-03-23 12:35:05 -05:00
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// General item class
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class WXDLLEXPORT wxControl : public wxControlBase
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{
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DECLARE_ABSTRACT_CLASS(wxControl)
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public:
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wxControl();
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wxControl(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxControlNameStr)
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{
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Create(parent, id, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxControlNameStr);
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virtual ~wxControl();
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// Simulates an event
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virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
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// implementation from now on
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// --------------------------
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// Calls the callback and appropriate event handlers
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bool ProcessCommand(wxCommandEvent& event);
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2004-03-27 02:15:02 -05:00
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void OnKeyDown( wxKeyEvent &event ) ;
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2004-03-23 12:35:05 -05:00
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};
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#endif
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// _WX_CONTROL_H_
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