2003-07-18 09:52:04 -04:00
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# =========================================================================
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2004-05-24 10:12:40 -04:00
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# This configuration file was generated by
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2006-02-10 14:27:51 -05:00
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# Bakefile 0.2.0 (http://bakefile.sourceforge.net)
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2004-05-24 10:12:40 -04:00
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# Beware that all changes made to this file will be overwritten next
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# time you run Bakefile!
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2003-07-18 09:52:04 -04:00
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# =========================================================================
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# -------------------------------------------------------------------------
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# These are configurable options:
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# -------------------------------------------------------------------------
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# C compiler
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CC = cl
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2003-08-01 09:59:09 -04:00
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2004-01-21 22:48:09 -05:00
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# C++ compiler
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CXX = cl
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# Standard flags for CC
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CFLAGS =
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# Standard flags for C++
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CXXFLAGS =
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# Standard preprocessor flags (common for CC and CXX)
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CPPFLAGS =
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# Standard linker flags
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LDFLAGS =
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2005-11-28 20:19:22 -05:00
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# The C preprocessor
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CPP = $(CC) /EP /nologo
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2004-01-21 22:48:09 -05:00
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# What type of library to build? [0,1]
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SHARED = 0
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2004-01-21 22:48:09 -05:00
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# Build wxUniversal instead of native port? [0,1]
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WXUNIV = 0
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2004-05-24 10:12:40 -04:00
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# Compile Unicode build of wxWidgets? [0,1]
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UNICODE = 0
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# Use MSLU library when building Unicode version. [0,1]
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MSLU = 0
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# Type of compiled binaries [debug,release]
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BUILD = debug
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2005-10-16 16:35:41 -04:00
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# The target processor architecture must be specified when it is not X86.
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# This does not affect the compiler output, so you still need to make sure
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# your environment is set up appropriately with the correct compiler in the
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# PATH. Rather it affects some options passed to some of the common build
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# utilities such as the resource compiler and the linker.
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#
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# Accepted values: AMD64, IA64.
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TARGET_CPU = $(CPU)
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# Should debugging info be included in the executables? The default value
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# "default" means that debug info will be included if BUILD=debug
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# and not included if BUILD=release. [0,1,default]
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DEBUG_INFO = default
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# Should __WXDEBUG__ be defined? The default value "default" means that it will
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# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
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DEBUG_FLAG = default
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# Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
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# Acts according to BUILD by default. [0,1,default]
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DEBUG_RUNTIME_LIBS = default
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# Multiple libraries or single huge monolithic one? [0,1]
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MONOLITHIC = 0
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# Build GUI libraries? [0,1]
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USE_GUI = 1
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# Build wxHTML library (USE_GUI must be 1)? [0,1]
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USE_HTML = 1
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2003-08-01 09:59:09 -04:00
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2006-02-10 15:02:55 -05:00
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# Build multimedia library (USE_GUI must be 1)? [0,1]
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USE_MEDIA = 1
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2004-09-20 15:15:54 -04:00
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# Build wxXRC library (USE_GUI must be 1)? [0,1]
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USE_XRC = 1
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2004-01-21 22:48:09 -05:00
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# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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USE_OPENGL = 0
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2003-08-02 15:14:54 -04:00
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# Build ODBC database classes (USE_GUI must be 1)? [0,1]
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USE_ODBC = 0
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2005-03-20 19:11:06 -05:00
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# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
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2006-03-16 03:19:57 -05:00
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USE_QA = 1
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2004-01-21 22:48:09 -05:00
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# Enable exceptions in compiled code. [0,1]
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USE_EXCEPTIONS = 1
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2005-02-20 12:31:36 -05:00
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# Enable run-time type information (RTTI) in compiled code. [0,1]
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USE_RTTI = 1
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# Enable threading in compiled code. [0,1]
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USE_THREADS = 1
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2004-05-24 10:12:40 -04:00
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# Is this official build by wxWidgets developers? [0,1]
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OFFICIAL_BUILD = 0
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# Use this to name your customized DLLs differently
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VENDOR = custom
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2003-08-01 09:59:09 -04:00
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2004-09-27 02:53:08 -04:00
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#
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WX_FLAVOUR =
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#
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WX_LIB_FLAVOUR =
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2004-01-21 22:48:09 -05:00
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# Name of your custom configuration. This affects directory
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# where object files are stored as well as the location of
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# compiled .lib files and setup.h under the lib/ toplevel directory.
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CFG =
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2004-05-24 10:12:40 -04:00
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# Compiler flags needed to compile test suite in tests directory. If you want
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# to run the tests, set it so that the compiler can find CppUnit headers.
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CPPUNIT_CFLAGS =
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# Linker flags needed to link test suite in tests directory. If you want
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# to run the tests, include CppUnit library here.
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CPPUNIT_LIBS =
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# Version of C runtime library to use. You can change this to
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# static if SHARED=0, but it is highly recommended to not do
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# it if SHARED=1 unless you know what you are doing. [dynamic,static]
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RUNTIME_LIBS = dynamic
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