wxWidgets/include/wx/msw/dib.h

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/////////////////////////////////////////////////////////////////////////////
// Name: dib.h
// Purpose: Routines for loading and saving DIBs
// Author: Various
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Save (device dependent) wxBitmap as a DIB
bool wxSaveBitmap(char *filename, wxBitmap *bitmap, wxColourMap *colourmap = NULL);
// Load device independent bitmap into device dependent bitmap
wxBitmap *wxLoadBitmap(char *filename, wxColourMap **colourmap = NULL);
// Load into existing bitmap;
bool wxLoadIntoBitmap(char *filename, wxBitmap *bitmap, wxColourMap **pal = NULL);
HANDLE BitmapToDIB (HBITMAP hBitmap, HPALETTE hPal);
BOOL ReadDIB(LPSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
HANDLE ReadDIB2(LPSTR lpFileName);
LPSTR FindDIBBits (LPSTR lpbi);
HPALETTE MakeDIBPalette(LPBITMAPINFOHEADER lpInfo);