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\section{\class{wxScopedPtr}}\label{wxscopedptr}
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This is a simple scoped smart pointer implementation that is similar to
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the \urlref{Boost}{http://www.boost.org/} smart pointers but rewritten to
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use macros instead.
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A smart pointer holds a pointer to an object. The memory used by the object is
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deleted when the smart pointer goes out of scope. This class is different from
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the \texttt{std::auto\_ptr<>} in so far as it doesn't provide copy constructor
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nor assignment operator. This limits what you can do with it but is much less
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surprizing than the ``destructive copy'' behaviour of the standard class.
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\wxheading{Example}
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2004-05-04 04:27:20 -04:00
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Below is an example of using a wxWidgets scoped smart pointer and
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pointer array.
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\begin{verbatim}
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class MyClass { /* ... */ };
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// declare a smart pointer to a MyClass called wxMyClassPtr
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wxDECLARE_SCOPED_PTR(MyClass, wxMyClassPtr)
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// declare a smart pointer to an array of chars
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wxDECLARE_SCOPED_ARRAY(char, wxCharArray)
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...
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// define the first pointer class, must be complete
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wxDEFINE_SCOPED_PTR(MyClass, wxMyClassPtr)
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// define the second pointer class
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wxDEFINE_SCOPED_ARRAY(char, wxCharArray)
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// create an object with a new pointer to MyClass
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wxMyClassPtr theObj(new MyClass());
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// reset the pointer (deletes the previous one)
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theObj.reset(new MyClass());
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// access the pointer
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theObj->MyFunc();
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// create an object with a new array of chars
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wxCharArray theCharObj(new char[100]);
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// access the array
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theCharObj[0] = "!";
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\end{verbatim}
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\wxheading{Declaring new smart pointer types}
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To declare the smart pointer class \texttt{CLASSNAME} containing pointes to a
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(possibly incomplete) type \texttt{TYPE} you should use
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\begin{verbatim}
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wxDECLARE_SCOPED_PTR( TYPE, // type of the values
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CLASSNAME ); // name of the class
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\end{verbatim}
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And later, when \texttt{TYPE} is fully defined, you must also use
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\begin{verbatim}
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wxDEFINE_SCOPED_PTR( TYPE, CLASSNAME );
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\end{verbatim}
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to implement the scoped pointer class.
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The first argument of these macro is the pointer type, the second is the name
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of the new smart pointer class being created. Below we will use wxScopedPtr to
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represent the scoped pointer class, but the user may create the class with any
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legal name.
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Alternatively, if you don't have to separate the point of declaration and
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definition of this class and if you accept the standard naming convention, that
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is that the scoped pointer for the class \texttt{Foo} is called
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\texttt{FooPtr}, you can use a single macro which replaces two macros above:
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\begin{verbatim}
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wxDEFINE_SCOPED_PTR_TYPE( TYPE );
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\end{verbatim}
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Once again, in this cass \texttt{CLASSNAME} will be \texttt{TYPEPtr}.
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\wxheading{Include files}
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<wx/ptr\_scpd.h>
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\wxheading{See also}
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\helpref{wxScopedArray}{wxscopedarray}\rtfsp
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxScopedPtr::wxScopedPtr}\label{wxscopedptrctor}
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\func{}{explicit wxScopedPtr}{\param{type}{ * T = NULL}}
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Creates the smart pointer with the given pointer or none if {\tt NULL}. On
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compilers that support it, this uses the explicit keyword.
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\membersection{wxScopedPtr::\destruct{wxScopedPtr}}\label{wxscopedptrdtor}
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\func{}{\destruct{wxScopedPtr}}{\void}
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Destructor frees the pointer help by this object if it is not {\tt NULL}.
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\membersection{wxScopedPtr::release}\label{wxscopedptrrelease}
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\func{T *}{release}{\void}
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Returns the currently hold pointer and resets the smart pointer object to
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{\tt NULL}. After a call to this function the caller is responsible for
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deleting the pointer.
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\membersection{wxScopedPtr::reset}\label{wxscopedptrreset}
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\func{\void}{reset}{\param{T}{ p * = NULL}}
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Deletes the currently held pointer and sets it to {\it p} or to NULL if no
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arguments are specified. This function does check to make sure that the
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pointer you are assigning is not the same pointer that is already stored.
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\membersection{wxScopedPtr::operator *}\label{wxscopedptrptr}
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\func{const T\&}{operator *}{\void}
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This operator works like the standard C++ pointer operator to return the object
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being pointed to by the pointer. If the pointer is NULL or invalid this will
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crash.
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\membersection{wxScopedPtr::operator -$>$}\label{wxscopedptrref}
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\func{const T*}{operator -$>$}{\void} % TODO
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This operator works like the standard C++ pointer operator to return the pointer
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in the smart pointer or NULL if it is empty.
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\membersection{wxScopedPtr::get}\label{wxscopedptrget}
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\func{const T*}{get}{\void}
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This operator gets the pointer stored in the smart pointer or returns NULL if
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there is none.
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\membersection{wxScopedPtr::swap}\label{wxscopedptrswap}
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\func{\void}{swap}{\param{wxScopedPtr}{ \& other}}
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Swap the pointer inside the smart pointer with {\it other}. The pointer being
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swapped must be of the same type (hence the same class name).
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%%%%%%% wxScopedTiedPtr %%%%%%%
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\section{\class{wxScopedTiedPtr}}\label{wxscopedtiedptr}
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This is a variation on the topic of \helpref{wxScopedPtr}{wxscopedptr}. This
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class is also a smart pointer but in addition it ``ties'' the pointer value to
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another variable. In other words, during the life time of this class the value
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of that variable is set to be the same as the value of the pointer itself and
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it is reset to its old value when the object is destroyed. This class is
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especially useful when converting the existing code (which may already store
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the pointers value in some variable) to the smart pointers.
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\wxheading{Example}
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\wxheading{Derives from}
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\helpref{wxScopedPtr}{wxscopedptr}
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\wxheading{Include files}
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<wx/ptr\_scpd.h>
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxScopedTiedPtr::wxScopedTiedPtr}\label{wxscopedtiedptrctor}
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\func{}{wxScopedTiedPtr}{\param{T **}{ppTie}, \param{T *}{ptr}}
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Constructor creates a smart pointer initialized with \arg{ptr} and stores
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\arg{ptr} in the location specified by \arg{ppTie} which must not be
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{\tt NULL}.
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\membersection{wxScopedTiedPtr::\destruct{wxScopedTiedPtr}}\label{wxscopedtiedptrdtor}
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\func{}{\destruct{wxScopedTiedPtr}}{\void}
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Destructor frees the pointer help by this object and restores the value stored
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at the tied location (as specified in the \helpref{constructor}{wxscopedtiedptrctor})
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to the old value.
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Warning: this location may now contain an uninitialized value if it hadn't been
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initialized previously, in particular don't count on it magically being
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{\tt NULL}!
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