2003-03-21 14:51:47 -05:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/toplevel.h
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// Purpose: wxTopLevelWindowCocoa is the Cocoa implementation of wxTLW
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// Author: David Elliott
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// Modified by:
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// Created: 2002/12/08
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// RCS-ID: $Id:
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// Copyright: (c) 2002 David Elliott
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_TOPLEVEL_H__
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#define __WX_COCOA_TOPLEVEL_H__
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#include "wx/hashmap.h"
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#include "wx/cocoa/NSWindow.h"
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// ========================================================================
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// wxTopLevelWindowCocoa
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// ========================================================================
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class WXDLLEXPORT wxTopLevelWindowCocoa : public wxTopLevelWindowBase, protected wxCocoaNSWindow
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{
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DECLARE_EVENT_TABLE();
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2003-03-24 12:06:28 -05:00
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DECLARE_NO_COPY_CLASS(wxTopLevelWindowCocoa);
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2003-03-21 14:51:47 -05:00
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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inline wxTopLevelWindowCocoa() { Init(); }
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inline wxTopLevelWindowCocoa(wxWindow *parent,
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wxWindowID winid,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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Create(parent, winid, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID winid,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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virtual ~wxTopLevelWindowCocoa();
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protected:
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// common part of all ctors
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void Init();
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// ------------------------------------------------------------------------
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// Cocoa specifics
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// ------------------------------------------------------------------------
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public:
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inline WX_NSWindow GetNSWindow() { return m_cocoaNSWindow; }
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virtual void Cocoa_close(void);
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virtual bool Cocoa_windowShouldClose(void);
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virtual void Cocoa_wxMenuItemAction(wxMenuItem& item);
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protected:
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void SetNSWindow(WX_NSWindow cocoaNSWindow);
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WX_NSWindow m_cocoaNSWindow;
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static wxCocoaNSWindowHash sm_cocoaHash;
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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// Pure virtuals
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virtual void Maximize(bool maximize = true);
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virtual bool IsMaximized() const;
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virtual void Iconize(bool iconize = true);
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virtual bool IsIconized() const;
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virtual void Restore();
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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virtual bool IsFullScreen() const;
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// other
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virtual bool Show( bool show = true );
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virtual bool Close( bool force = false );
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virtual void OnCloseWindow(wxCloseEvent& event);
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual void DoGetSize(int *width, int *height) const;
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virtual void DoGetPosition(int *x, int *y) const;
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// Things I may/may not do
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// virtual void SetIcon(const wxIcon& icon);
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// virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
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// virtual void Clear() ;
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// virtual void Raise();
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// virtual void Lower();
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// virtual void SetTitle( const wxString& title);
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protected:
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// is the frame currently iconized?
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bool m_iconized;
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// has the frame been closed
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bool m_closed;
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// should the frame be maximized when it will be shown? set by Maximize()
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// when it is called while the frame is hidden
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bool m_maximizeOnShow;
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};
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// list of all frames and modeless dialogs
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extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
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#endif // __WX_COCOA_TOPLEVEL_H__
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