wxWidgets/interface/recguard.h

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/////////////////////////////////////////////////////////////////////////////
// Name: recguard.h
// Purpose: interface of wxRecursionGuardFlag
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRecursionGuardFlag
@wxheader{recguard.h}
This is a completely opaque class which exists only to be used with
wxRecursionGuard, please see the example in that class' documentation.
@remarks
wxRecursionGuardFlag object must be declared @c static or the recursion
would never be detected.
@library{wxbase}
@category{FIXME}
*/
class wxRecursionGuardFlag
{
public:
};
/**
@class wxRecursionGuard
@wxheader{recguard.h}
wxRecursionGuard is a very simple class which can be used to prevent reentrancy
problems in a function. It is not thread-safe and so should be used only in
single-threaded programs or in combination with some thread synchronization
mechanisms.
wxRecursionGuard is always used together with the
wxRecursionGuardFlag like in this example:
@code
void Foo()
{
static wxRecursionGuardFlag s_flag;
wxRecursionGuard guard(s_flag);
if ( guard.IsInside() )
{
// don't allow reentrancy
return;
}
...
}
@endcode
As you can see, wxRecursionGuard simply tests the flag value and sets it to
@true if it hadn't been already set.
IsInside() allows testing the old flag
value. The advantage of using this class compared to directly manipulating the
flag is that the flag is always reset in the wxRecursionGuard destructor and so
you don't risk to forget to do it even if the function returns in an unexpected
way (for example because an exception has been thrown).
@library{wxbase}
@category{FIXME}
*/
class wxRecursionGuard
{
public:
/**
A wxRecursionGuard object must always be initialized with a @c static
wxRecursionGuardFlag. The constructor saves the
value of the flag to be able to return the correct value from
IsInside().
*/
wxRecursionGuard(wxRecursionGuardFlag& flag);
/**
The destructor resets the flag value so that the function can be entered again
the next time.
@note This is not virtual, so this class is not meant to be derived
from (besides, there is absolutely no reason to do it anyhow).
*/
~wxRecursionGuard();
/**
Returns @true if we're already inside the code block "protected" by this
wxRecursionGuard (i.e. between this line and the end of current scope).
Usually the function using wxRecursionGuard takes some specific actions
in such case (may be simply returning) to prevent reentrant calls to itself.
If this method returns @false, it is safe to continue.
*/
bool IsInside() const;
};