wxWidgets/interface/accel.h

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/////////////////////////////////////////////////////////////////////////////
// Name: accel.h
// Purpose: documentation for wxAcceleratorEntry class
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxAcceleratorEntry
@wxheader{accel.h}
An object used by an application wishing to create an @ref
overview_wxacceleratortable "accelerator table".
@library{wxcore}
@category{FIXME}
@seealso
wxAcceleratorTable, wxWindow::SetAcceleratorTable
*/
class wxAcceleratorEntry
{
public:
//@{
/**
Constructor.
@param flags
One of wxACCEL_ALT, wxACCEL_SHIFT, wxACCEL_CTRL and wxACCEL_NORMAL.
Indicates
which modifier key is held down.
@param keyCode
The keycode to be detected. See Keycodes for a full list of keycodes.
@param cmd
The menu or control command identifier.
*/
wxAcceleratorEntry();
wxAcceleratorEntry(int flags, int keyCode, int cmd);
//@}
/**
Returns the command identifier for the accelerator table entry.
*/
int GetCommand() const;
/**
Returns the flags for the accelerator table entry.
*/
int GetFlags() const;
/**
Returns the keycode for the accelerator table entry.
*/
int GetKeyCode() const;
/**
Sets the accelerator entry parameters.
@param flags
One of wxACCEL_ALT, wxACCEL_SHIFT, wxACCEL_CTRL and wxACCEL_NORMAL.
Indicates
which modifier key is held down.
@param keyCode
The keycode to be detected. See Keycodes for a full list of keycodes.
@param cmd
The menu or control command identifier.
*/
void Set(int flags, int keyCode, int cmd);
};
/**
@class wxAcceleratorTable
@wxheader{accel.h}
An accelerator table allows the application to specify a table of keyboard
shortcuts for
menus or other commands. On Windows and Mac OS X, menu or button commands are
supported; on GTK,
only menu commands are supported.
The object @b wxNullAcceleratorTable is defined to be a table with no data, and
is the
initial accelerator table for a window.
@library{wxcore}
@category{misc}
@stdobjects
Objects:
wxNullAcceleratorTable
@seealso
wxAcceleratorEntry, wxWindow::SetAcceleratorTable
*/
class wxAcceleratorTable : public wxObject
{
public:
//@{
/**
Loads the accelerator table from a Windows resource (Windows only).
@param n
Number of accelerator entries.
@param entries
The array of entries.
@param resource
Name of a Windows accelerator.
*/
wxAcceleratorTable();
wxAcceleratorTable(const wxAcceleratorTable& bitmap);
wxAcceleratorTable(int n, wxAcceleratorEntry entries[]);
wxAcceleratorTable(const wxString& resource);
//@}
/**
Destroys the wxAcceleratorTable object.
See @ref overview_refcountdestruct "reference-counted object destruction" for
more info.
*/
~wxAcceleratorTable();
/**
Returns @true if the accelerator table is valid.
*/
bool IsOk() const;
/**
Assignment operator, using @ref overview_trefcount "reference counting".
@param accel
Accelerator table to assign.
*/
wxAcceleratorTable operator =(const wxAcceleratorTable& accel);
};