81 lines
2.3 KiB
C
81 lines
2.3 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: accel.h
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// Purpose: wxAcceleratorTable class
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// Author: AUTHOR
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// Modified by:
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// Created: ??/??/98
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// RCS-ID: $Id$
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// Copyright: (c) AUTHOR
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ACCEL_H_
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#define _WX_ACCEL_H_
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#ifdef __GNUG__
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#pragma interface "accel.h"
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#endif
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#include "wx/object.h"
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class WXDLLEXPORT wxAcceleratorTable;
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// Hold Ctrl key down
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#define wxACCEL_ALT 0x01
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// Hold Ctrl key down
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#define wxACCEL_CTRL 0x02
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// Hold Shift key down
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#define wxACCEL_SHIFT 0x04
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class WXDLLEXPORT wxAcceleratorEntry
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{
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public:
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wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0)
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{
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m_flags = flags; m_keyCode = keyCode; m_command = cmd;
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}
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inline void Set(int flags, int keyCode, int cmd)
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{ m_flags = flags; m_keyCode = keyCode; m_command = cmd; }
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inline int GetFlags() const { return m_flags; }
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inline int GetKeyCode() const { return m_keyCode; }
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inline int GetCommand() const { return m_command; }
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int m_flags;
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int m_keyCode; // ASCII or virtual keycode
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int m_command; // Command id to generate
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};
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class WXDLLEXPORT wxAcceleratorTable: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxAcceleratorTable)
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public:
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wxAcceleratorTable();
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wxAcceleratorTable(const wxString& resource); // Load from .rc resource
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wxAcceleratorTable(int n, wxAcceleratorEntry entries[]); // Load from array
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// Copy constructors
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inline wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
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inline wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
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~wxAcceleratorTable();
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inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
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inline bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
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inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
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bool Ok() const;
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/* TODO: Accessors for your GUI
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void SetHACCEL(WXHACCEL hAccel);
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WXHACCEL GetHACCEL() const;
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*/
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};
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WXDLLEXPORT_DATA(extern wxAcceleratorTable) wxNullAcceleratorTable;
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#endif
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// _WX_ACCEL_H_
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