wxWidgets/include/wx/stubs/accel.h

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/////////////////////////////////////////////////////////////////////////////
// Name: accel.h
// Purpose: wxAcceleratorTable class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ACCEL_H_
#define _WX_ACCEL_H_
#ifdef __GNUG__
#pragma interface "accel.h"
#endif
#include "wx/object.h"
class WXDLLEXPORT wxAcceleratorTable;
// Hold Ctrl key down
#define wxACCEL_ALT 0x01
// Hold Ctrl key down
#define wxACCEL_CTRL 0x02
// Hold Shift key down
#define wxACCEL_SHIFT 0x04
class WXDLLEXPORT wxAcceleratorEntry
{
public:
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0)
{
m_flags = flags; m_keyCode = keyCode; m_command = cmd;
}
inline void Set(int flags, int keyCode, int cmd)
{ m_flags = flags; m_keyCode = keyCode; m_command = cmd; }
inline int GetFlags() const { return m_flags; }
inline int GetKeyCode() const { return m_keyCode; }
inline int GetCommand() const { return m_command; }
int m_flags;
int m_keyCode; // ASCII or virtual keycode
int m_command; // Command id to generate
};
class WXDLLEXPORT wxAcceleratorTable: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxAcceleratorTable)
public:
wxAcceleratorTable();
wxAcceleratorTable(const wxString& resource); // Load from .rc resource
wxAcceleratorTable(int n, wxAcceleratorEntry entries[]); // Load from array
// Copy constructors
inline wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
inline wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
~wxAcceleratorTable();
inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
inline bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
bool Ok() const;
/* TODO: Accessors for your GUI
void SetHACCEL(WXHACCEL hAccel);
WXHACCEL GetHACCEL() const;
*/
};
WXDLLEXPORT_DATA(extern wxAcceleratorTable) wxNullAcceleratorTable;
#endif
// _WX_ACCEL_H_