wxWidgets/include/wx/mac/carbon/clipbrd.h

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/////////////////////////////////////////////////////////////////////////////
// Name: clipbrd.h
// Purpose: Clipboard functionality.
// Note: this functionality is under review, and
// is derived from wxWidgets 1.xx code. Please contact
// the wxWidgets developers for further information.
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CLIPBRD_H_
#define _WX_CLIPBRD_H_
#if wxUSE_CLIPBOARD
#include "wx/list.h"
#include "wx/module.h"
#include "wx/dataobj.h" // for wxDataFormat
//-----------------------------------------------------------------------------
// wxClipboard
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxDataObject;
class WXDLLEXPORT wxClipboard : public wxClipboardBase
{
DECLARE_DYNAMIC_CLASS(wxClipboard)
public:
wxClipboard();
virtual ~wxClipboard();
// open the clipboard before SetData() and GetData()
virtual bool Open();
// close the clipboard after SetData() and GetData()
virtual void Close();
// query whether the clipboard is opened
virtual bool IsOpened() const;
// set the clipboard data. all other formats will be deleted.
virtual bool SetData( wxDataObject *data );
// add to the clipboard data.
virtual bool AddData( wxDataObject *data );
// ask if data in correct format is available
virtual bool IsSupported( const wxDataFormat& format );
// fill data with data on the clipboard (if available)
virtual bool GetData( wxDataObject& data );
// clears wxTheClipboard and the system's clipboard if possible
virtual void Clear();
// flushes the clipboard: this means that the data which is currently on
// clipboard will stay available even after the application exits (possibly
// eating memory), otherwise the clipboard will be emptied on exit
virtual bool Flush();
// X11 has two clipboards which get selected by this call. Empty on MSW.
void UsePrimarySelection( bool WXUNUSED(primary) = FALSE ) { }
private:
wxDataObject *m_data;
bool m_open;
};
#endif // wxUSE_CLIPBOARD
#endif
// _WX_CLIPBRD_H_