2008-02-18 19:04:03 -05:00
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
2008-03-01 04:49:25 -05:00
|
|
|
// Name: mbconvclasses.h
|
2008-02-18 19:04:03 -05:00
|
|
|
// Purpose: topic overview
|
|
|
|
// Author: wxWidgets team
|
2010-07-13 09:29:13 -04:00
|
|
|
// Licence: wxWindows licence
|
2008-02-18 19:04:03 -05:00
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2008-03-12 04:50:42 -04:00
|
|
|
/**
|
2008-02-19 08:28:24 -05:00
|
|
|
|
2008-03-12 04:50:42 -04:00
|
|
|
@page overview_mbconv wxMBConv Overview
|
2008-02-19 08:28:24 -05:00
|
|
|
|
2012-11-03 14:34:10 -04:00
|
|
|
@tableofcontents
|
2008-02-19 08:28:24 -05:00
|
|
|
|
2008-03-01 04:49:25 -05:00
|
|
|
The wxMBConv classes in wxWidgets enable an Unicode-aware application to easily
|
|
|
|
convert between Unicode and the variety of 8-bit encoding systems still in use.
|
2008-02-19 08:28:24 -05:00
|
|
|
|
2012-11-03 14:34:10 -04:00
|
|
|
@see @ref group_class_conv
|
2008-02-19 08:28:24 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
2008-03-01 04:49:25 -05:00
|
|
|
@section overview_mbconv_need Background: The Need for Conversion
|
|
|
|
|
2016-02-02 14:31:50 -05:00
|
|
|
As programs have become more and more globalized, and users are exchanging documents
|
|
|
|
across country boundaries as never before, applications need to take into account
|
|
|
|
the different letters and symbols in use around the world. It is no longer enough
|
|
|
|
to just depend on the default byte-sized character sets that computers have
|
|
|
|
traditionally used.
|
|
|
|
|
|
|
|
The Unicode standard is the solution to most tasks involving processing and exchanging
|
|
|
|
text in arbitrary languages. Unicode is able to contain the complete set of characters
|
|
|
|
used in all languages of the world in one unified global coding system.
|
|
|
|
|
|
|
|
Unicode text can be represented in various encodings, one of the most commonly used
|
|
|
|
being UTF-8. UTF-8 along with UTF-7 are so-called "compatibility encodings", which
|
|
|
|
exist to facilitate the migration from old 8-bit encodings to Unicode. Despite the
|
|
|
|
wide adoption of Unicode, a number of legacy systems out there still depends on the
|
|
|
|
old 8-bit encodings.
|
|
|
|
|
|
|
|
Sending Unicode data from one Unicode-aware system to another, e.g. through a network
|
|
|
|
connection or regular files, is typically done by encoding the data into a multibyte
|
|
|
|
encoding; usually UTF-8.
|
2008-03-01 04:49:25 -05:00
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_string Background: The wxString Class
|
|
|
|
|
2008-12-06 11:24:52 -05:00
|
|
|
@todo rewrite this overview; it's not up2date with wxString changes
|
|
|
|
|
2008-03-01 04:49:25 -05:00
|
|
|
If you have compiled wxWidgets in Unicode mode, the wxChar type will become
|
|
|
|
identical to wchar_t rather than char, and a wxString stores wxChars. Hence,
|
|
|
|
all wxString manipulation in your application will then operate on Unicode
|
|
|
|
strings, and almost as easily as working with ordinary char strings (you just
|
|
|
|
need to remember to use the wxT() macro to encapsulate any string literals).
|
|
|
|
|
|
|
|
But often, your environment doesn't want Unicode strings. You could be sending
|
|
|
|
data over a network, or processing a text file for some other application. You
|
|
|
|
need a way to quickly convert your easily-handled Unicode data to and from a
|
|
|
|
traditional 8-bit encoding. And this is what the wxMBConv classes do.
|
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_classes wxMBConv Classes
|
|
|
|
|
|
|
|
The base class for all these conversions is the wxMBConv class (which itself
|
|
|
|
implements standard libc locale conversion). Derived classes include
|
|
|
|
wxMBConvLibc, several different wxMBConvUTFxxx classes, and wxCSConv, which
|
|
|
|
implement different kinds of conversions. You can also derive your own class
|
|
|
|
for your own custom encoding and use it, should you need it. All you need to do
|
|
|
|
is override the MB2WC and WC2MB methods.
|
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_objects wxMBConv Objects
|
|
|
|
|
|
|
|
Several of the wxWidgets-provided wxMBConv classes have predefined instances
|
|
|
|
(wxConvLibc, wxConvFileName, wxConvUTF7, wxConvUTF8, wxConvLocal). You can use
|
|
|
|
these predefined objects directly, or you can instantiate your own objects.
|
|
|
|
|
|
|
|
A variable, wxConvCurrent, points to the conversion object that the user
|
|
|
|
interface is supposed to use, in the case that the user interface is not
|
|
|
|
Unicode-based (like with GTK+ 1.2). By default, it points to wxConvLibc or
|
|
|
|
wxConvLocal, depending on which works best on the current platform.
|
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_csconv wxCSConv
|
|
|
|
|
|
|
|
The wxCSConv class is special because when it is instantiated, you can tell it
|
|
|
|
which character set it should use, which makes it meaningful to keep many
|
|
|
|
instances of them around, each with a different character set (or you can
|
|
|
|
create a wxCSConv instance on the fly).
|
|
|
|
|
|
|
|
The predefined wxCSConv instance, wxConvLocal, is preset to use the default
|
|
|
|
user character set, but you should rarely need to use it directly, it is better
|
|
|
|
to go through wxConvCurrent.
|
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_converting Converting Strings
|
|
|
|
|
|
|
|
Once you have chosen which object you want to use to convert your text, here is
|
|
|
|
how you would use them with wxString. These examples all assume that you are
|
|
|
|
using a Unicode build of wxWidgets, although they will still compile in a
|
|
|
|
non-Unicode build (they just won't convert anything).
|
|
|
|
|
|
|
|
Example 1: Constructing a wxString from input in current encoding.
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxString str(input_data, *wxConvCurrent);
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
Example 2: Input in UTF-8 encoding.
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxString str(input_data, wxConvUTF8);
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
Example 3: Input in KOI8-R. Construction of wxCSConv instance on the fly.
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxString str(input_data, wxCSConv(wxT("koi8-r")));
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
Example 4: Printing a wxString to stdout in UTF-8 encoding.
|
|
|
|
|
|
|
|
@code
|
|
|
|
puts(str.mb_str(wxConvUTF8));
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
Example 5: Printing a wxString to stdout in custom encoding. Using
|
|
|
|
preconstructed wxCSConv instance.
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxCSConv cust(user_encoding);
|
|
|
|
printf("Data: %s\n", (const char*) str.mb_str(cust));
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
@note Since mb_str() returns a temporary wxCharBuffer to hold the result of the
|
|
|
|
conversion, you need to explicitly cast it to const char* if you use it in a
|
|
|
|
vararg context (like with printf).
|
|
|
|
|
|
|
|
|
|
|
|
@section overview_mbconv_buffers Converting Buffers
|
|
|
|
|
|
|
|
If you have specialized needs, or just don't want to use wxString, you can also
|
|
|
|
use the conversion methods of the conversion objects directly. This can even be
|
|
|
|
useful if you need to do conversion in a non-Unicode build of wxWidgets;
|
|
|
|
converting a string from UTF-8 to the current encoding should be possible by
|
|
|
|
doing this:
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxString str(wxConvUTF8.cMB2WC(input_data), *wxConvCurrent);
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
Here, cMB2WC of the UTF8 object returns a wxWCharBuffer containing a Unicode
|
|
|
|
string. The wxString constructor then converts it back to an 8-bit character
|
|
|
|
set using the passed conversion object, *wxConvCurrent. (In a Unicode build of
|
|
|
|
wxWidgets, the constructor ignores the passed conversion object and retains the
|
|
|
|
Unicode data.)
|
|
|
|
|
|
|
|
This could also be done by first making a wxString of the original data:
|
|
|
|
|
|
|
|
@code
|
|
|
|
wxString input_str(input_data);
|
|
|
|
wxString str(input_str.wc_str(wxConvUTF8), *wxConvCurrent);
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
To print a wxChar buffer to a non-Unicode stdout:
|
|
|
|
|
|
|
|
@code
|
|
|
|
printf("Data: %s\n", (const char*) wxConvCurrent->cWX2MB(unicode_data));
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
If you need to do more complex processing on the converted data, you may want
|
|
|
|
to store the temporary buffer in a local variable:
|
|
|
|
|
|
|
|
@code
|
|
|
|
const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(unicode_data);
|
|
|
|
const char *tmp_str = (const char*) tmp_buf;
|
|
|
|
printf("Data: %s\n", tmp_str);
|
|
|
|
process_data(tmp_str);
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
If a conversion had taken place in cWX2MB (i.e. in a Unicode build), the buffer
|
|
|
|
will be deallocated as soon as tmp_buf goes out of scope. The macro wxWX2MBbuf
|
|
|
|
reflects the correct return value of cWX2MB (either char* or wxCharBuffer),
|
|
|
|
except for the const.
|
|
|
|
|
|
|
|
*/
|