2003-11-12 16:34:20 -05:00
|
|
|
"""
|
|
|
|
VTK is now including a package for using VTK with wxPython, so this
|
|
|
|
module is now officially nothing but ancient history. If for some
|
|
|
|
strange reason you really need this code (I don't know why, it didn't
|
|
|
|
work all that well anyway,) then just remove the triple quotes below.
|
|
|
|
I'm told that the module from Kitware is excellent and so you should
|
|
|
|
really use it. See the URL below to get a copy from CVS.
|
2003-07-02 19:13:10 -04:00
|
|
|
|
2003-11-12 16:34:20 -05:00
|
|
|
http://public.kitware.com/cgi-bin/cvsweb.cgi/VTK/Wrapping/Python/vtk/wx/
|
|
|
|
"""
|
2003-07-02 19:13:10 -04:00
|
|
|
|
2003-11-12 16:34:20 -05:00
|
|
|
print __doc__
|
|
|
|
|
|
|
|
'''
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
# Name: wxPython.lib.vtk
|
|
|
|
# Purpose: Provides a wrapper around the vtkRenderWindow from the
|
|
|
|
# VTK Visualization Toolkit. Requires the VTK Python
|
|
|
|
# extensions from http://www.kitware.com/
|
|
|
|
#
|
|
|
|
# Author: Robin Dunn
|
|
|
|
#
|
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|
|
# Created: 16-Nov-1999
|
|
|
|
# RCS-ID: $Id$
|
|
|
|
# Copyright: (c) 1999 by Total Control Software
|
|
|
|
# Licence: wxWindows license
|
|
|
|
#----------------------------------------------------------------------
|
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|
|
|
|
|
|
# This class has been rewritten and improved by Prabhu Ramachandran
|
|
|
|
# <prabhu@aero.iitm.ernet.in>. It has been tested under Win32 and
|
|
|
|
# Linux. Many thanks to Eric Boix <frog@creatis.insa-lyon.fr> for
|
|
|
|
# testing it under Windows and finding and fixing many errors.
|
|
|
|
# Thanks also to Sebastien BARRE <sebastien@barre.nom.fr> for his
|
|
|
|
# suggestions.
|
|
|
|
|
|
|
|
|
|
|
|
try:
|
|
|
|
from vtkpython import *
|
|
|
|
except ImportError:
|
|
|
|
raise ImportError, "VTK extension module not found"
|
|
|
|
|
|
|
|
from wxPython.wx import *
|
|
|
|
import math
|
|
|
|
|
|
|
|
#----------------------------------------------------------------------
|
|
|
|
|
|
|
|
DEBUG = 0
|
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|
|
|
|
|
|
def debug(msg):
|
|
|
|
if DEBUG:
|
|
|
|
print msg
|
|
|
|
|
|
|
|
|
|
|
|
class wxVTKRenderWindowBase(wxWindow):
|
|
|
|
"""
|
|
|
|
A base class that enables one to embed a vtkRenderWindow into
|
|
|
|
a wxPython widget. This class embeds the RenderWindow correctly
|
|
|
|
under different platforms. Provided are some empty methods that
|
|
|
|
can be overloaded to provide a user defined interaction behaviour.
|
|
|
|
The event handling functions have names that are similar to the
|
|
|
|
ones in the vtkInteractorStyle class included with VTK.
|
|
|
|
"""
|
|
|
|
|
|
|
|
def __init__(self, parent, id, position=wxDefaultPosition,
|
|
|
|
size=wxDefaultSize, style=0):
|
|
|
|
wxWindow.__init__(self, parent, id, position, size, style | wxWANTS_CHARS)
|
|
|
|
self._RenderWindow = vtkRenderWindow()
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|
|
|
|
|
|
|
self.__InExpose = 0
|
|
|
|
self.__Created = 0
|
|
|
|
|
|
|
|
if wxPlatform != '__WXMSW__':
|
|
|
|
# We can't get the handle in wxGTK until after the widget
|
|
|
|
# is created, the window create event happens later so we'll
|
|
|
|
# catch it there
|
|
|
|
EVT_WINDOW_CREATE(self, self.OnCreateWindow)
|
|
|
|
EVT_PAINT (self, self.OnExpose)
|
|
|
|
else:
|
|
|
|
# but in MSW, the window create event happens durring the above
|
|
|
|
# call to __init__ so we have to do it here.
|
|
|
|
hdl = self.GetHandle()
|
|
|
|
self._RenderWindow.SetWindowInfo(str(hdl))
|
|
|
|
EVT_PAINT (self, self.OnExpose)
|
|
|
|
self.__Created = 1
|
|
|
|
|
|
|
|
# common for all platforms
|
|
|
|
EVT_SIZE (self, self.OnConfigure)
|
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|
|
|
|
|
|
# setup the user defined events.
|
|
|
|
self.SetupEvents()
|
|
|
|
|
|
|
|
|
|
|
|
def SetupEvents(self):
|
|
|
|
"Setup the user defined event bindings."
|
|
|
|
# Remember to bind everything to self.box and NOT self
|
|
|
|
EVT_LEFT_DOWN (self, self.OnLeftButtonDown)
|
|
|
|
EVT_MIDDLE_DOWN (self, self.OnMiddleButtonDown)
|
|
|
|
EVT_RIGHT_DOWN (self, self.OnRightButtonDown)
|
|
|
|
EVT_LEFT_UP (self, self.OnLeftButtonUp)
|
|
|
|
EVT_MIDDLE_UP (self, self.OnMiddleButtonUp)
|
|
|
|
EVT_RIGHT_UP (self, self.OnRightButtonUp)
|
|
|
|
EVT_MOTION (self, self.OnMouseMove)
|
|
|
|
EVT_ENTER_WINDOW (self, self.OnEnter)
|
|
|
|
EVT_LEAVE_WINDOW (self, self.OnLeave)
|
|
|
|
EVT_CHAR (self, self.OnChar)
|
|
|
|
# Add your bindings if you want them in the derived class.
|
|
|
|
|
|
|
|
|
|
|
|
def GetRenderer(self):
|
|
|
|
self._RenderWindow.GetRenderers().InitTraversal()
|
|
|
|
return self._RenderWindow.GetRenderers().GetNextItem()
|
|
|
|
|
|
|
|
|
|
|
|
def GetRenderWindow(self):
|
|
|
|
return self._RenderWindow
|
|
|
|
|
|
|
|
|
|
|
|
def Render(self):
|
|
|
|
if self.__Created:
|
|
|
|
# if block needed because calls to render before creation
|
|
|
|
# will prevent the renderwindow from being embedded into a
|
|
|
|
# wxPython widget.
|
|
|
|
self._RenderWindow.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def OnExpose(self, event):
|
|
|
|
# I need this for the MDIDemo. Somehow OnCreateWindow was
|
|
|
|
# not getting called.
|
|
|
|
if not self.__Created:
|
|
|
|
self.OnCreateWindow(event)
|
|
|
|
if (not self.__InExpose):
|
|
|
|
self.__InExpose = 1
|
|
|
|
dc = wxPaintDC(self)
|
|
|
|
self._RenderWindow.Render()
|
|
|
|
self.__InExpose = 0
|
|
|
|
|
|
|
|
|
|
|
|
def OnCreateWindow(self, event):
|
|
|
|
hdl = self.GetHandle()
|
|
|
|
try:
|
|
|
|
self._RenderWindow.SetParentInfo(str(hdl))
|
|
|
|
except:
|
|
|
|
self._RenderWindow.SetWindowInfo(str(hdl))
|
|
|
|
msg = "Warning:\n "\
|
|
|
|
"Unable to call vtkRenderWindow.SetParentInfo\n\n"\
|
|
|
|
"Using the SetWindowInfo method instead. This\n"\
|
|
|
|
"is likely to cause a lot of flicker when\n"\
|
|
|
|
"rendering in the vtkRenderWindow. Please\n"\
|
|
|
|
"use a recent Nightly VTK release (later than\n"\
|
|
|
|
"March 10 2001) to eliminate this problem."
|
|
|
|
dlg = wxMessageDialog(NULL, msg, "Warning!",
|
|
|
|
wxOK |wxICON_INFORMATION)
|
|
|
|
dlg.ShowModal()
|
|
|
|
dlg.Destroy()
|
|
|
|
self.__Created = 1
|
|
|
|
|
|
|
|
|
|
|
|
def OnConfigure(self, event):
|
|
|
|
sz = self.GetSize()
|
|
|
|
self.SetSize(sz)
|
|
|
|
# Ugly hack that according to Eric Boix is necessary under
|
|
|
|
# Windows. If possible Try commenting this out and test under
|
|
|
|
# Windows.
|
|
|
|
#self._RenderWindow.GetSize()
|
|
|
|
#
|
|
|
|
self._RenderWindow.SetSize(sz.width, sz.height)
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeftButtonDown(self, event):
|
|
|
|
"Left mouse button pressed."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnMiddleButtonDown(self, event):
|
|
|
|
"Middle mouse button pressed."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnRightButtonDown(self, event):
|
|
|
|
"Right mouse button pressed."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeftButtonUp(self, event):
|
|
|
|
"Left mouse button released."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnMiddleButtonUp(self, event):
|
|
|
|
"Middle mouse button released."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnRightButtonUp(self, event):
|
|
|
|
"Right mouse button released."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnMouseMove(self, event):
|
|
|
|
"Mouse has moved."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnEnter(self, event):
|
|
|
|
"Entering the vtkRenderWindow."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeave(self, event):
|
|
|
|
"Leaving the vtkRenderWindow."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnChar(self, event):
|
|
|
|
"Process Key events."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnKeyDown(self, event):
|
|
|
|
"Key pressed down."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
def OnKeyUp(self, event):
|
|
|
|
"Key released."
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class wxVTKRenderWindow(wxVTKRenderWindowBase):
|
|
|
|
"""
|
|
|
|
An example of a fully functional wxVTKRenderWindow that is
|
|
|
|
based on the vtkRenderWidget.py provided with the VTK sources.
|
|
|
|
"""
|
|
|
|
|
|
|
|
def __init__(self, parent, id, position=wxDefaultPosition,
|
|
|
|
size=wxDefaultSize, style=0):
|
|
|
|
wxVTKRenderWindowBase.__init__(self, parent, id, position, size,
|
|
|
|
style)
|
|
|
|
|
|
|
|
self._CurrentRenderer = None
|
|
|
|
self._CurrentCamera = None
|
|
|
|
self._CurrentZoom = 1.0
|
|
|
|
self._CurrentLight = None
|
|
|
|
|
|
|
|
self._ViewportCenterX = 0
|
|
|
|
self._ViewportCenterY = 0
|
|
|
|
|
|
|
|
self._Picker = vtkCellPicker()
|
|
|
|
self._PickedAssembly = None
|
|
|
|
self._PickedProperty = vtkProperty()
|
|
|
|
self._PickedProperty.SetColor(1,0,0)
|
|
|
|
self._PrePickedProperty = None
|
|
|
|
|
|
|
|
self._OldFocus = None
|
|
|
|
|
|
|
|
# these record the previous mouse position
|
|
|
|
self._LastX = 0
|
|
|
|
self._LastY = 0
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeftButtonDown(self, event):
|
|
|
|
"Left mouse button pressed."
|
|
|
|
self.StartMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnMiddleButtonDown(self, event):
|
|
|
|
"Middle mouse button pressed."
|
|
|
|
self.StartMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnRightButtonDown(self, event):
|
|
|
|
"Right mouse button pressed."
|
|
|
|
self.StartMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeftButtonUp(self, event):
|
|
|
|
"Left mouse button released."
|
|
|
|
self.EndMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnMiddleButtonUp(self, event):
|
|
|
|
"Middle mouse button released."
|
|
|
|
self.EndMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnRightButtonUp(self, event):
|
|
|
|
"Right mouse button released."
|
|
|
|
self.EndMotion(event)
|
|
|
|
|
|
|
|
|
|
|
|
def OnMouseMove(self, event):
|
|
|
|
event.x, event.y = event.GetPositionTuple()
|
|
|
|
if event.LeftIsDown():
|
|
|
|
if event.ShiftDown():
|
|
|
|
self.Pan(event.x, event.y)
|
|
|
|
else:
|
|
|
|
self.Rotate(event.x, event.y)
|
|
|
|
|
|
|
|
elif event.MiddleIsDown():
|
|
|
|
self.Pan(event.x, event.y)
|
|
|
|
|
|
|
|
elif event.RightIsDown():
|
|
|
|
self.Zoom(event.x, event.y)
|
|
|
|
|
|
|
|
|
|
|
|
def OnEnter(self, event):
|
|
|
|
self.__OldFocus = wxWindow_FindFocus()
|
|
|
|
self.SetFocus()
|
|
|
|
x, y = event.GetPositionTuple()
|
|
|
|
self.UpdateRenderer(x,y)
|
|
|
|
|
|
|
|
|
|
|
|
def OnLeave(self, event):
|
|
|
|
if (self._OldFocus != None):
|
|
|
|
self.__OldFocus.SetFocus()
|
|
|
|
|
|
|
|
|
|
|
|
def OnChar(self, event):
|
|
|
|
key = event.KeyCode()
|
|
|
|
if (key == ord('r')) or (key == ord('R')):
|
|
|
|
self.Reset()
|
|
|
|
elif (key == ord('w')) or (key == ord('W')):
|
|
|
|
self.Wireframe()
|
|
|
|
elif (key == ord('s')) or (key == ord('S')):
|
|
|
|
self.Surface()
|
|
|
|
elif (key == ord('p')) or (key == ord('P')):
|
|
|
|
x, y = event.GetPositionTuple()
|
|
|
|
self.PickActor(x, y)
|
|
|
|
else:
|
|
|
|
event.Skip()
|
|
|
|
|
|
|
|
|
|
|
|
# Start of internal functions
|
|
|
|
def GetZoomFactor(self):
|
|
|
|
return self._CurrentZoom
|
|
|
|
|
|
|
|
|
|
|
|
def SetZoomFactor(self, zf):
|
|
|
|
self._CurrentZoom = zf
|
|
|
|
|
|
|
|
|
|
|
|
def GetPicker(self):
|
|
|
|
return self._Picker
|
|
|
|
|
|
|
|
|
|
|
|
def Render(self):
|
|
|
|
if (self._CurrentLight):
|
|
|
|
light = self._CurrentLight
|
|
|
|
light.SetPosition(self._CurrentCamera.GetPosition())
|
|
|
|
light.SetFocalPoint(self._CurrentCamera.GetFocalPoint())
|
|
|
|
|
|
|
|
wxVTKRenderWindowBase.Render(self)
|
|
|
|
|
|
|
|
|
|
|
|
def UpdateRenderer(self, x, y):
|
|
|
|
"""
|
|
|
|
UpdateRenderer will identify the renderer under the mouse and set
|
|
|
|
up _CurrentRenderer, _CurrentCamera, and _CurrentLight.
|
|
|
|
"""
|
|
|
|
sz = self.GetSize()
|
|
|
|
windowX = sz.width
|
|
|
|
windowY = sz.height
|
|
|
|
|
|
|
|
renderers = self._RenderWindow.GetRenderers()
|
|
|
|
numRenderers = renderers.GetNumberOfItems()
|
|
|
|
|
|
|
|
self._CurrentRenderer = None
|
|
|
|
renderers.InitTraversal()
|
|
|
|
for i in range(0,numRenderers):
|
|
|
|
renderer = renderers.GetNextItem()
|
|
|
|
vx,vy = (0,0)
|
|
|
|
if (windowX > 1):
|
|
|
|
vx = float (x)/(windowX-1)
|
|
|
|
if (windowY > 1):
|
|
|
|
vy = (windowY-float(y)-1)/(windowY-1)
|
|
|
|
(vpxmin,vpymin,vpxmax,vpymax) = renderer.GetViewport()
|
|
|
|
|
|
|
|
if (vx >= vpxmin and vx <= vpxmax and
|
|
|
|
vy >= vpymin and vy <= vpymax):
|
|
|
|
self._CurrentRenderer = renderer
|
|
|
|
self._ViewportCenterX = float(windowX)*(vpxmax-vpxmin)/2.0\
|
|
|
|
+vpxmin
|
|
|
|
self._ViewportCenterY = float(windowY)*(vpymax-vpymin)/2.0\
|
|
|
|
+vpymin
|
|
|
|
self._CurrentCamera = self._CurrentRenderer.GetActiveCamera()
|
|
|
|
lights = self._CurrentRenderer.GetLights()
|
|
|
|
lights.InitTraversal()
|
|
|
|
self._CurrentLight = lights.GetNextItem()
|
|
|
|
break
|
|
|
|
|
|
|
|
self._LastX = x
|
|
|
|
self._LastY = y
|
|
|
|
|
|
|
|
|
|
|
|
def GetCurrentRenderer(self):
|
|
|
|
return self._CurrentRenderer
|
|
|
|
|
|
|
|
|
|
|
|
def StartMotion(self, event):
|
|
|
|
x, y = event.GetPositionTuple()
|
|
|
|
self.UpdateRenderer(x,y)
|
|
|
|
self.CaptureMouse()
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def EndMotion(self, event=None):
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if self._CurrentRenderer:
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self.Render()
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self.ReleaseMouse()
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def Rotate(self,x,y):
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if self._CurrentRenderer:
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self._CurrentCamera.Azimuth(self._LastX - x)
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self._CurrentCamera.Elevation(y - self._LastY)
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self._CurrentCamera.OrthogonalizeViewUp()
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self._LastX = x
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self._LastY = y
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self._CurrentRenderer.ResetCameraClippingRange()
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self.Render()
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def PanAbsolute(self, x_vec, y_vec):
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if self._CurrentRenderer:
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renderer = self._CurrentRenderer
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camera = self._CurrentCamera
|
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(pPoint0,pPoint1,pPoint2) = camera.GetPosition()
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(fPoint0,fPoint1,fPoint2) = camera.GetFocalPoint()
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if (camera.GetParallelProjection()):
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renderer.SetWorldPoint(fPoint0,fPoint1,fPoint2,1.0)
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renderer.WorldToDisplay()
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fx,fy,fz = renderer.GetDisplayPoint()
|
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renderer.SetDisplayPoint(fx+x_vec,
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|
fy+y_vec,
|
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|
fz)
|
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|
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renderer.DisplayToWorld()
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fx,fy,fz,fw = renderer.GetWorldPoint()
|
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camera.SetFocalPoint(fx,fy,fz)
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renderer.SetWorldPoint(pPoint0,pPoint1,pPoint2,1.0)
|
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|
|
renderer.WorldToDisplay()
|
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|
|
fx,fy,fz = renderer.GetDisplayPoint()
|
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|
|
renderer.SetDisplayPoint(fx+x_vec,
|
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|
|
fy+y_vec,
|
|
|
|
fz)
|
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|
|
renderer.DisplayToWorld()
|
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|
|
fx,fy,fz,fw = renderer.GetWorldPoint()
|
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|
|
camera.SetPosition(fx,fy,fz)
|
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|
|
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|
else:
|
|
|
|
(fPoint0,fPoint1,fPoint2) = camera.GetFocalPoint()
|
|
|
|
# Specify a point location in world coordinates
|
|
|
|
renderer.SetWorldPoint(fPoint0,fPoint1,fPoint2,1.0)
|
|
|
|
renderer.WorldToDisplay()
|
|
|
|
# Convert world point coordinates to display coordinates
|
|
|
|
dPoint = renderer.GetDisplayPoint()
|
|
|
|
focalDepth = dPoint[2]
|
|
|
|
|
|
|
|
aPoint0 = self._ViewportCenterX + x_vec
|
|
|
|
aPoint1 = self._ViewportCenterY + y_vec
|
|
|
|
|
|
|
|
renderer.SetDisplayPoint(aPoint0,aPoint1,focalDepth)
|
|
|
|
renderer.DisplayToWorld()
|
|
|
|
|
|
|
|
(rPoint0,rPoint1,rPoint2,rPoint3) = renderer.GetWorldPoint()
|
|
|
|
if (rPoint3 != 0.0):
|
|
|
|
rPoint0 = rPoint0/rPoint3
|
|
|
|
rPoint1 = rPoint1/rPoint3
|
|
|
|
rPoint2 = rPoint2/rPoint3
|
|
|
|
|
|
|
|
camera.SetFocalPoint((fPoint0 - rPoint0) + fPoint0,
|
|
|
|
(fPoint1 - rPoint1) + fPoint1,
|
|
|
|
(fPoint2 - rPoint2) + fPoint2)
|
|
|
|
|
|
|
|
camera.SetPosition((fPoint0 - rPoint0) + pPoint0,
|
|
|
|
(fPoint1 - rPoint1) + pPoint1,
|
|
|
|
(fPoint2 - rPoint2) + pPoint2)
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def Pan(self, x, y):
|
|
|
|
self.PanAbsolute(x - self._LastX, - y + self._LastY)
|
|
|
|
self._LastX = x
|
|
|
|
self._LastY = y
|
|
|
|
|
|
|
|
|
|
|
|
def Zoom(self,x,y):
|
|
|
|
if self._CurrentRenderer:
|
|
|
|
|
|
|
|
renderer = self._CurrentRenderer
|
|
|
|
camera = self._CurrentCamera
|
|
|
|
|
|
|
|
zoomFactor = math.pow(1.02,(0.5*(self._LastY - y)))
|
|
|
|
self._CurrentZoom = self._CurrentZoom * zoomFactor
|
|
|
|
|
|
|
|
if camera.GetParallelProjection():
|
|
|
|
parallelScale = camera.GetParallelScale()/zoomFactor
|
|
|
|
camera.SetParallelScale(parallelScale)
|
|
|
|
else:
|
|
|
|
camera.Dolly(zoomFactor)
|
|
|
|
renderer.ResetCameraClippingRange()
|
|
|
|
|
|
|
|
self._LastX = x
|
|
|
|
self._LastY = y
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def Reset(self):
|
|
|
|
if self._CurrentRenderer:
|
|
|
|
self._CurrentRenderer.ResetCamera()
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def Wireframe(self):
|
|
|
|
actors = self._CurrentRenderer.GetActors()
|
|
|
|
numActors = actors.GetNumberOfItems()
|
|
|
|
actors.InitTraversal()
|
|
|
|
for i in range(0,numActors):
|
|
|
|
actor = actors.GetNextItem()
|
|
|
|
actor.GetProperty().SetRepresentationToWireframe()
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def Surface(self):
|
|
|
|
actors = self._CurrentRenderer.GetActors()
|
|
|
|
numActors = actors.GetNumberOfItems()
|
|
|
|
actors.InitTraversal()
|
|
|
|
for i in range(0,numActors):
|
|
|
|
actor = actors.GetNextItem()
|
|
|
|
actor.GetProperty().SetRepresentationToSurface()
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
|
|
|
|
|
|
|
|
def PickActor(self,x,y):
|
|
|
|
if self._CurrentRenderer:
|
|
|
|
renderer = self._CurrentRenderer
|
|
|
|
picker = self._Picker
|
|
|
|
|
|
|
|
windowY = self.GetSize().height
|
|
|
|
picker.Pick(x,(windowY - y - 1),0.0,renderer)
|
|
|
|
assembly = picker.GetAssembly()
|
|
|
|
|
|
|
|
if (self._PickedAssembly != None and
|
|
|
|
self._PrePickedProperty != None):
|
|
|
|
self._PickedAssembly.SetProperty(self._PrePickedProperty)
|
|
|
|
# release hold of the property
|
|
|
|
self._PrePickedProperty.UnRegister(self._PrePickedProperty)
|
|
|
|
self._PrePickedProperty = None
|
|
|
|
|
|
|
|
if (assembly != None):
|
|
|
|
self._PickedAssembly = assembly
|
|
|
|
self._PrePickedProperty = self._PickedAssembly.GetProperty()
|
|
|
|
# hold onto the property
|
|
|
|
self._PrePickedProperty.Register(self._PrePickedProperty)
|
|
|
|
self._PickedAssembly.SetProperty(self._PickedProperty)
|
|
|
|
|
|
|
|
self.Render()
|
|
|
|
'''
|