wxWidgets/include/wx/dcmirror.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/dcmirror.h
// Purpose: wxMirrorDC class
// Author: Vadim Zeitlin
// Modified by:
// Created: 21.07.2003
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCMIRROR_H_
#define _WX_DCMIRROR_H_
#include "wx/dc.h"
// ----------------------------------------------------------------------------
// wxMirrorDC allows to write the same code for horz/vertical layout
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMirrorDC : public wxDC
{
public:
// constructs a mirror DC associated with the given real DC
//
// if mirror parameter is true, all vertical and horizontal coordinates are
// exchanged, otherwise this class behaves in exactly the same way as a
// plain DC
//
// the cast to wxMirrorDC is a dirty hack done to allow us to call the
// protected methods of wxDCBase directly in our code below, without it it
// would be impossible (this is correct from C++ point of view but doesn't
// make any sense in this particular situation)
wxMirrorDC(wxDC& dc, bool mirror) : m_dc((wxMirrorDC&)dc)
{ m_mirror = mirror; }
// wxDCBase operations
virtual void Clear() { m_dc.Clear(); }
virtual void SetFont(const wxFont& font) { m_dc.SetFont(font); }
virtual void SetPen(const wxPen& pen) { m_dc.SetPen(pen); }
virtual void SetBrush(const wxBrush& brush) { m_dc.SetBrush(brush); }
virtual void SetBackground(const wxBrush& brush)
{ m_dc.SetBackground(brush); }
virtual void SetBackgroundMode(int mode) { m_dc.SetBackgroundMode(mode); }
#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& palette)
{ m_dc.SetPalette(palette); }
#endif // wxUSE_PALETTE
virtual void DestroyClippingRegion() { m_dc.DestroyClippingRegion(); }
virtual wxCoord GetCharHeight() const { return m_dc.GetCharHeight(); }
virtual wxCoord GetCharWidth() const { return m_dc.GetCharWidth(); }
virtual bool CanDrawBitmap() const { return m_dc.CanDrawBitmap(); }
virtual bool CanGetTextExtent() const { return m_dc.CanGetTextExtent(); }
virtual int GetDepth() const { return m_dc.GetDepth(); }
virtual wxSize GetPPI() const { return m_dc.GetPPI(); }
virtual bool Ok() const { return m_dc.Ok(); }
virtual void SetMapMode(int mode) { m_dc.SetMapMode(mode); }
virtual void SetUserScale(double x, double y)
{ m_dc.SetUserScale(GetX(x, y), GetY(x, y)); }
virtual void SetLogicalOrigin(wxCoord x, wxCoord y)
{ m_dc.SetLogicalOrigin(GetX(x, y), GetY(x, y)); }
virtual void SetDeviceOrigin(wxCoord x, wxCoord y)
{ m_dc.SetDeviceOrigin(GetX(x, y), GetY(x, y)); }
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp)
{ m_dc.SetAxisOrientation(GetX(xLeftRight, yBottomUp),
GetY(xLeftRight, yBottomUp)); }
virtual void SetLogicalFunction(int function)
{ m_dc.SetLogicalFunction(function); }
// helper functions which may be useful for the users of this class
wxSize Reflect(const wxSize& sizeOrig)
{
return m_mirror ? wxSize(sizeOrig.y, sizeOrig.x) : sizeOrig;
}
protected:
// returns x and y if not mirroring or y and x if mirroring
wxCoord GetX(wxCoord x, wxCoord y) const { return m_mirror ? y : x; }
wxCoord GetY(wxCoord x, wxCoord y) const { return m_mirror ? x : y; }
double GetX(double x, double y) const { return m_mirror ? y : x; }
double GetY(double x, double y) const { return m_mirror ? x : y; }
bool GetX(bool x, bool y) const { return m_mirror ? y : x; }
bool GetY(bool x, bool y) const { return m_mirror ? x : y; }
// same thing but for pointers
wxCoord *GetX(wxCoord *x, wxCoord *y) const { return m_mirror ? y : x; }
wxCoord *GetY(wxCoord *x, wxCoord *y) const { return m_mirror ? x : y; }
// exchange x and y unconditionally
static void Swap(wxCoord& x, wxCoord& y)
{
wxCoord t = x;
x = y;
y = t;
}
// exchange x and y components of all points in the array if necessary
void Mirror(int n, wxPoint points[]) const
{
if ( m_mirror )
{
for ( int i = 0; i < n; i++ )
{
Swap(points[i].x, points[i].y);
}
}
}
// wxDCBase functions
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE)
{
return m_dc.DoFloodFill(GetX(x, y), GetY(x, y), col, style);
}
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
{
return m_dc.DoGetPixel(GetX(x, y), GetY(x, y), col);
}
virtual void DoDrawPoint(wxCoord x, wxCoord y)
{
m_dc.DoDrawPoint(GetX(x, y), GetY(x, y));
}
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{
m_dc.DoDrawLine(GetX(x1, y1), GetY(x1, y1), GetX(x2, y2), GetY(x2, y2));
}
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{
wxFAIL_MSG( _T("this is probably wrong") );
m_dc.DoDrawArc(GetX(x1, y1), GetY(x1, y1),
GetX(x2, y2), GetY(x2, y2),
xc, yc);
}
virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
wxCoord w, wxCoord h)
{
m_dc.DoDrawCheckMark(GetX(x, y), GetY(x, y),
GetX(w, h), GetY(w, h));
}
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{
wxFAIL_MSG( _T("this is probably wrong") );
m_dc.DoDrawEllipticArc(GetX(x, y), GetY(x, y),
GetX(w, h), GetY(w, h),
sa, ea);
}
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
m_dc.DoDrawRectangle(GetX(x, y), GetY(x, y), GetX(w, h), GetY(w, h));
}
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord w, wxCoord h,
double radius)
{
m_dc.DoDrawRoundedRectangle(GetX(x, y), GetY(x, y),
GetX(w, h), GetY(w, h),
radius);
}
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
m_dc.DoDrawEllipse(GetX(x, y), GetY(x, y), GetX(w, h), GetY(w, h));
}
virtual void DoCrossHair(wxCoord x, wxCoord y)
{
m_dc.DoCrossHair(GetX(x, y), GetY(x, y));
}
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{
m_dc.DoDrawIcon(icon, GetX(x, y), GetY(x, y));
}
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = FALSE)
{
m_dc.DoDrawBitmap(bmp, GetX(x, y), GetY(x, y), useMask);
}
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y)
{
// this is never mirrored
m_dc.DoDrawText(text, x, y);
}
virtual void DoDrawRotatedText(const wxString& text,
wxCoord x, wxCoord y, double angle)
{
// this is never mirrored
m_dc.DoDrawRotatedText(text, x, y, angle);
}
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord w, wxCoord h,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = FALSE,
wxCoord xsrcMask = -1, wxCoord ysrcMask = -1)
{
return m_dc.DoBlit(GetX(xdest, ydest), GetY(xdest, ydest),
GetX(w, h), GetY(w, h),
source, GetX(xsrc, ysrc), GetY(xsrc, ysrc),
rop, useMask,
GetX(xsrcMask, ysrcMask), GetX(xsrcMask, ysrcMask));
}
virtual void DoGetSize(int *w, int *h) const
{
m_dc.DoGetSize(GetX(w, h), GetY(w, h));
}
virtual void DoGetSizeMM(int *w, int *h) const
{
m_dc.DoGetSizeMM(GetX(w, h), GetY(w, h));
}
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset)
{
Mirror(n, points);
m_dc.DoDrawLines(n, points,
GetX(xoffset, yoffset), GetY(xoffset, yoffset));
Mirror(n, points);
}
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE)
{
Mirror(n, points);
m_dc.DoDrawPolygon(n, points,
GetX(xoffset, yoffset), GetY(xoffset, yoffset),
fillStyle);
Mirror(n, points);
}
virtual void DoSetClippingRegionAsRegion(const wxRegion& WXUNUSED(region))
{
wxFAIL_MSG( _T("not implemented") );
}
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord w, wxCoord h)
{
m_dc.DoSetClippingRegion(GetX(x, y), GetY(x, y), GetX(w, h), GetY(w, h));
}
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
wxFont *theFont = NULL) const
{
// never mirrored
m_dc.DoGetTextExtent(string, x, y, descent, externalLeading, theFont);
}
private:
wxMirrorDC& m_dc;
bool m_mirror;
DECLARE_NO_COPY_CLASS(wxMirrorDC)
};
#endif // _WX_DCMIRROR_H_