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/////////////////////////////////////////////////////////////////////////////
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// Name: metafile.h
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// Purpose: interface of wxMetafileDC
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxMetafileDC
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This is a type of device context that allows a metafile object to be
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created (Windows only), and has most of the characteristics of a normal
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@b wxDC.
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The wxMetafileDC::Close member must be called after drawing into the
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device context, to return a metafile. The only purpose for this at
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present is to allow the metafile to be copied to the clipboard
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(see wxMetafile).
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Adding metafile capability to an application should be easy if you
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already write to a wxDC; simply pass the wxMetafileDC to your drawing
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function instead. You may wish to conditionally compile this code so it
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is not compiled under X (although no harm will result if you leave it in).
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Note that a metafile saved to disk is in standard Windows metafile format,
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and cannot be imported into most applications. To make it importable,
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call the function ::wxMakeMetafilePlaceable after closing your disk-based
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metafile device context.
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@library{wxcore}
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@category{dc}
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@see wxMetafile, wxDC
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*/
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class wxMetafileDC : public wxDC
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{
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public:
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/**
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Constructor.
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If no filename is passed, the metafile is created in memory.
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*/
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wxMetafileDC(const wxString& filename = wxEmptyString);
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/**
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Destructor.
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*/
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~wxMetafileDC();
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/**
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This must be called after the device context is finished with.
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A metafile is returned, and ownership of it passes to the calling
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application (so it should be destroyed explicitly).
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*/
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wxMetafile* Close();
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};
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/**
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@class wxMetafile
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A @b wxMetafile represents the MS Windows metafile object, so metafile
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operations have no effect in X. In wxWidgets, only sufficient functionality
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has been provided for copying a graphic to the clipboard; this may be extended
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in a future version.
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Presently, the only way of creating a metafile is to use a wxMetafileDC.
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@onlyfor{wxmsw}
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@library{wxcore}
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@category{gdi}
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@see wxMetafileDC
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*/
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class wxMetafile : public wxObject
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{
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public:
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/**
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Constructor.
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If a filename is given, the Windows disk metafile is read in.
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Check whether this was performed successfully by using the IsOk() member.
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*/
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wxMetafile(const wxString& filename = wxEmptyString);
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/**
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Destructor.
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See @ref overview_refcount_destruct for more info.
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*/
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~wxMetafile();
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/**
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Returns @true if the metafile is valid.
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*/
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bool IsOk();
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/**
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Plays the metafile into the given device context, returning
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@true if successful.
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*/
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bool Play(wxDC* dc);
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/**
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Passes the metafile data to the clipboard. The metafile can no longer be
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used for anything, but the wxMetafile object must still be destroyed by
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the application.
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Below is a example of metafile, metafile device context and clipboard use
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from the @c hello.cpp example. Note the way the metafile dimensions
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are passed to the clipboard, making use of the device context's ability
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to keep track of the maximum extent of drawing commands.
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@code
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wxMetafileDC dc;
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if (dc.IsOk())
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{
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Draw(dc, false);
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wxMetafile *mf = dc.Close();
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if (mf)
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{
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bool success = mf->SetClipboard((int)(dc.MaxX() + 10), (int)(dc.MaxY() + 10));
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delete mf;
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}
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}
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@endcode
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*/
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bool SetClipboard(int width = 0, int height = 0);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_gdi */
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//@{
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/**
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Given a filename for an existing, valid metafile (as constructed using
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wxMetafileDC) makes it into a placeable metafile by prepending a header
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containing the given bounding box. The bounding box may be obtained from a
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device context after drawing into it, using the functions wxDC::MinX(),
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wxDC::MinY(), wxDC::MaxX() and wxDC::MaxY().
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In addition to adding the placeable metafile header, this function adds the
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equivalent of the following code to the start of the metafile data:
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@code
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SetMapMode(dc, MM_ANISOTROPIC);
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SetWindowOrg(dc, minX, minY);
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SetWindowExt(dc, maxX - minX, maxY - minY);
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@endcode
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This simulates the wxMM_TEXT mapping mode, which wxWidgets assumes.
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Placeable metafiles may be imported by many Windows applications, and can
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be used in RTF (Rich Text Format) files.
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@a scale allows the specification of scale for the metafile.
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This function is only available under Windows.
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@header{wx/metafile.h}
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*/
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bool wxMakeMetafilePlaceable(const wxString& filename,
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int minX, int minY,
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int maxX, int maxY,
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float scale = 1.0);
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//@}
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