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/////////////////////////////////////////////////////////////////////////////
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// Name: richtextctrl.h
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// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@ page overview_richtextctrl wxRichTextCtrl Overview
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@ li @ ref overview_richtextctrl_classes
@ li @ ref overview_richtextctrl_intro
@ li @ ref overview_richtextctrl_example
@ li @ ref overview_richtextctrl_starting
@ li @ ref overview_richtextctrl_styles
@ li @ ref overview_richtextctrl_dialogs
@ li @ ref overview_richtextctrl_impl
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@ li @ ref overview_richtextctrl_nested_object
@ li @ ref overview_richtextctrl_context_menus
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@ li @ ref overview_richtextctrl_roadmap
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< hr >
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@ section overview_richtextctrl_classes Related Classes
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< b > Major classes : < / b >
wxRichTextCtrl , wxRichTextBuffer , wxRichTextEvent
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< b > Helper classes : < / b >
wxTextAttr , wxRichTextRange
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< b > File handler classes : < / b >
wxRichTextFileHandler , wxRichTextHTMLHandler , wxRichTextXMLHandler
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< b > Style classes : < / b >
wxRichTextCharacterStyleDefinition , wxRichTextParagraphStyleDefinition ,
wxRichTextListStyleDefinition , wxRichTextStyleSheet
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< b > Additional controls : < / b >
wxRichTextStyleComboCtrl , wxRichTextStyleListBox , wxRichTextStyleListCtrl
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< b > Printing classes : < / b >
wxRichTextPrinting , wxRichTextPrintout , wxRichTextHeaderFooterData
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< b > Dialog classes : < / b >
wxRichTextStyleOrganiserDialog , wxRichTextFormattingDialog ,
wxSymbolPickerDialog
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@ section overview_richtextctrl_intro Introduction
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wxRichTextCtrl provides a generic implementation of a rich text editor that can
handle different character styles , paragraph formatting , and images . It ' s aimed
at editing ' natural ' language text - if you need an editor that supports code
editing , wxStyledTextCtrl is a better choice .
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Despite its name , it cannot currently read or write RTF ( rich text format )
files . Instead , it uses its own XML format , and can also read and write plain
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text . In future we expect to provide RTF or OpenDocument file capabilities . Custom file formats
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can be supported by creating additional file handlers and registering them with
the control .
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wxRichTextCtrl is largely compatible with the wxTextCtrl API , but extends it
where necessary . The control can be used where the native rich text
capabilities of wxTextCtrl are not adequate ( this is particularly true on
Windows ) and where more direct access to the content representation is
required . It is difficult and inefficient to read the style information in a
wxTextCtrl , whereas this information is readily available in wxRichTextCtrl .
Since it ' s written in pure wxWidgets , any customizations you make to
wxRichTextCtrl will be reflected on all platforms .
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wxRichTextCtrl supports basic printing via the easy - to - use wxRichTextPrinting
class . Creating applications with simple word processing features is simplified
with the inclusion of wxRichTextFormattingDialog , a tabbed dialog allowing
interactive tailoring of paragraph and character styling . Also provided is the
multi - purpose dialog wxRichTextStyleOrganiserDialog that can be used for
managing style definitions , browsing styles and applying them , or selecting
list styles with a renumber option .
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There are a few disadvantages to using wxRichTextCtrl . It is not native , so
does not behave exactly as a native wxTextCtrl , although common editing
conventions are followed . Users may miss the built - in spelling correction on
Mac OS X , or any special character input that may be provided by the native
control . It would also be a poor choice if intended users rely on screen
readers that would be not work well with non - native text input implementation .
You might mitigate this by providing the choice between wxTextCtrl and
wxRichTextCtrl , with fewer features in the former case .
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A good way to understand wxRichTextCtrl ' s capabilities is to compile and run
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the sample , @ c samples / richtext , and browse the code .
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@ section overview_richtextctrl_example Code Example
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The following code is an example taken from the sample , and adds text and
styles to a rich text control programmatically .
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@ code
wxRichTextCtrl * richTextCtrl = new wxRichTextCtrl (
splitter , wxID_ANY , wxEmptyString , wxDefaultPosition ,
wxSize ( 200 , 200 ) , wxVSCROLL | wxHSCROLL | wxBORDER_NONE | wxWANTS_CHARS ) ;
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wxFont textFont = wxFont ( 12 , wxROMAN , wxNORMAL , wxNORMAL ) ;
wxFont boldFont = wxFont ( 12 , wxROMAN , wxNORMAL , wxBOLD ) ;
wxFont italicFont = wxFont ( 12 , wxROMAN , wxITALIC , wxNORMAL ) ;
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wxFont font ( 12 , wxROMAN , wxNORMAL , wxNORMAL ) ;
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m_richTextCtrl - > SetFont ( font ) ;
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wxRichTextCtrl & r = richTextCtrl ;
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r . BeginSuppressUndo ( ) ;
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r . BeginParagraphSpacing ( 0 , 20 ) ;
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r . BeginAlignment ( wxTEXT_ALIGNMENT_CENTRE ) ;
r . BeginBold ( ) ;
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r . BeginFontSize ( 14 ) ;
r . WriteText ( wxT ( " Welcome to wxRichTextCtrl, a wxWidgets control for editing and presenting styled text and images " ) ) ;
r . EndFontSize ( ) ;
r . Newline ( ) ;
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r . BeginItalic ( ) ;
r . WriteText ( wxT ( " by Julian Smart " ) ) ;
r . EndItalic ( ) ;
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r . EndBold ( ) ;
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r . Newline ( ) ;
r . WriteImage ( wxBitmap ( zebra_xpm ) ) ;
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r . EndAlignment ( ) ;
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r . Newline ( ) ;
r . Newline ( ) ;
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r . WriteText ( wxT ( " What can you do with this thing? " ) ) ;
r . WriteImage ( wxBitmap ( smiley_xpm ) ) ;
r . WriteText ( wxT ( " Well, you can change text " ) ) ;
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r . BeginTextColour ( wxColour ( 255 , 0 , 0 ) ) ;
r . WriteText ( wxT ( " colour, like this red bit. " ) ) ;
r . EndTextColour ( ) ;
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r . BeginTextColour ( wxColour ( 0 , 0 , 255 ) ) ;
r . WriteText ( wxT ( " And this blue bit. " ) ) ;
r . EndTextColour ( ) ;
r . WriteText ( wxT ( " Naturally you can make things " ) ) ;
r . BeginBold ( ) ;
r . WriteText ( wxT ( " bold " ) ) ;
r . EndBold ( ) ;
r . BeginItalic ( ) ;
r . WriteText ( wxT ( " or italic " ) ) ;
r . EndItalic ( ) ;
r . BeginUnderline ( ) ;
r . WriteText ( wxT ( " or underlined. " ) ) ;
r . EndUnderline ( ) ;
r . BeginFontSize ( 14 ) ;
r . WriteText ( wxT ( " Different font sizes on the same line is allowed, too. " ) ) ;
r . EndFontSize ( ) ;
r . WriteText ( wxT ( " Next we'll show an indented paragraph. " ) ) ;
r . BeginLeftIndent ( 60 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " Indented paragraph. " ) ) ;
r . EndLeftIndent ( ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " Next, we'll show a first-line indent, achieved using BeginLeftIndent(100, -40). " ) ) ;
r . BeginLeftIndent ( 100 , - 40 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " It was in January, the most down-trodden month of an Edinburgh winter. " ) ) ;
r . EndLeftIndent ( ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " Numbered bullets are possible, again using subindents: " ) ) ;
r . BeginNumberedBullet ( 1 , 100 , 60 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " This is my first item. Note that wxRichTextCtrl doesn't automatically do numbering, but this will be added later. " ) ) ;
r . EndNumberedBullet ( ) ;
r . BeginNumberedBullet ( 2 , 100 , 60 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " This is my second item. " ) ) ;
r . EndNumberedBullet ( ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " The following paragraph is right-indented: " ) ) ;
r . BeginRightIndent ( 200 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " It was in January, the most down-trodden month of an Edinburgh winter. An attractive woman came into the cafe, which is nothing remarkable. " ) ) ;
r . EndRightIndent ( ) ;
r . Newline ( ) ;
wxArrayInt tabs ;
tabs . Add ( 400 ) ;
tabs . Add ( 600 ) ;
tabs . Add ( 800 ) ;
tabs . Add ( 1000 ) ;
wxTextAttr attr ;
attr . SetFlags ( wxTEXT_ATTR_TABS ) ;
attr . SetTabs ( tabs ) ;
r . SetDefaultStyle ( attr ) ;
r . WriteText ( wxT ( " This line contains tabs: \t First tab \t Second tab \t Third tab " ) ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " Other notable features of wxRichTextCtrl include: " ) ) ;
r . BeginSymbolBullet ( wxT ( ' * ' ) , 100 , 60 ) ;
r . Newline ( ) ;
r . WriteText ( wxT ( " Compatibility with wxTextCtrl API " ) ) ;
r . EndSymbolBullet ( ) ;
r . WriteText ( wxT ( " Note: this sample content was generated programmatically from within the MyFrame constructor in the demo. The images were loaded from inline XPMs. Enjoy wxRichTextCtrl! " ) ) ;
r . EndSuppressUndo ( ) ;
@ endcode
@ section overview_richtextctrl_starting Starting to Use wxRichTextCtrl
You need to include @ c @ < wx / richtext / richtextctrl . h @ > in your source , and link
with the appropriate wxWidgets library with @ c richtext suffix . Put the rich
text library first in your link line to avoid unresolved symbols .
Then you can create a wxRichTextCtrl , with the wxWANT_CHARS style if you want
tabs to be processed by the control rather than being used for navigation
between controls .
@ section overview_richtextctrl_styles Text Styles
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Styling attributes are represented by wxTextAttr , or for more control over
attributes such as margins and size , the derived class wxRichTextAttr .
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When setting a style , the flags of the attribute object determine which
attributes are applied . When querying a style , the passed flags are ignored
except ( optionally ) to determine whether attributes should be retrieved from
character content or from the paragraph object .
wxRichTextCtrl takes a layered approach to styles , so that different parts of
the content may be responsible for contributing different attributes to the
final style you see on the screen .
There are four main notions of style within a control :
@ li < b > Basic style < / b > : The fundamental style of a control , onto which any
other styles are layered . It provides default attributes , and changing the
basic style may immediately change the look of the content depending on
what other styles the content uses . Calling wxRichTextCtrl : : SetFont changes
the font for the basic style . The basic style is set with
wxRichTextCtrl : : SetBasicStyle .
@ li < b > Paragraph style < / b > : Each paragraph has attributes that are set
independently from other paragraphs and independently from the content
within the paragraph . Normally , these attributes are paragraph - related ,
such as alignment and indentation , but it is possible to set character
attributes too . The paragraph style can be set independently of its content
by passing wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY to
wxRichTextCtrl : : SetStyleEx .
@ li < b > Character style < / b > : Characters within each paragraph can have
attributes . A single character , or a run of characters , can have a
particular set of attributes . The character style can be with
wxRichTextCtrl : : SetStyle or wxRichTextCtrl : : SetStyleEx .
@ li < b > Default style < / b > : This is the ' current ' style that determines the style
of content that is subsequently typed , pasted or programmatically inserted .
The default style is set with wxRichTextCtrl : : SetDefaultStyle .
What you see on the screen is the dynamically @ e combined style , found by
merging the first three of the above style types ( the fourth is only a guide
for future content insertion and therefore does not affect the currently
displayed content ) .
To make all this more concrete , here are examples of where you might set these
different styles :
@ li You might set the < em > basic style < / em > to have a Times Roman font in 12
point , left - aligned , with two millimetres of spacing after each paragraph .
@ li You might set the < em > paragraph style < / em > ( for one particular paragraph )
to be centred .
@ li You might set the < em > character style < / em > of one particular word to bold .
@ li You might set the < em > default style < / em > to be underlined , for subsequent
inserted text .
Naturally you can do any of these things either using your own UI , or
programmatically .
The basic wxTextCtrl doesn ' t make the same distinctions as wxRichTextCtrl
regarding attribute storage . So we need finer control when setting and
retrieving attributes . wxRichTextCtrl : : SetStyleEx takes a @ e flags parameter :
@ li wxRICHTEXT_SETSTYLE_OPTIMIZE specifies that the style should be changed
only if the combined attributes are different from the attributes for the
current object . This is important when applying styling that has been
edited by the user , because he has just edited the @ e combined ( visible )
style , and wxRichTextCtrl wants to leave unchanged attributes associated
with their original objects instead of applying them to both paragraph and
content objects .
@ li wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY specifies that only paragraph objects
within the given range should take on the attributes .
@ li wxRICHTEXT_SETSTYLE_CHARACTERS_ONLY specifies that only content objects
( text or images ) within the given range should take on the attributes .
@ li wxRICHTEXT_SETSTYLE_WITH_UNDO specifies that the operation should be
undoable .
It ' s great to be able to change arbitrary attributes in a wxRichTextCtrl , but
it can be unwieldy for the user or programmer to set attributes separately .
Word processors have collections of styles that you can tailor or use as - is ,
and this means that you can set a heading with one click instead of marking
text in bold , specifying a large font size , and applying a certain paragraph
spacing and alignment for every such heading . Similarly , wxWidgets provides a
class called wxRichTextStyleSheet which manages style definitions
( wxRichTextParagraphStyleDefinition , wxRichTextListStyleDefinition and
wxRichTextCharacterStyleDefinition ) . Once you have added definitions to a style
sheet and associated it with a wxRichTextCtrl , you can apply a named definition
to a range of text . The classes wxRichTextStyleComboCtrl and
wxRichTextStyleListBox can be used to present the user with a list of styles in
a sheet , and apply them to the selected text .
You can reapply a style sheet to the contents of the control , by calling
wxRichTextCtrl : : ApplyStyleSheet . This is useful if the style definitions have
changed , and you want the content to reflect this . It relies on the fact that
when you apply a named style , the style definition name is recorded in the
content . So ApplyStyleSheet works by finding the paragraph attributes with
style names and re - applying the definition ' s attributes to the paragraph .
Currently , this works with paragraph and list style definitions only .
@ section overview_richtextctrl_dialogs Included Dialogs
wxRichTextCtrl comes with standard dialogs to make it easier to implement text
editing functionality .
wxRichTextFormattingDialog can be used for character or paragraph formatting ,
or a combination of both . It ' s a wxPropertySheetDialog with the following
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available tabs : Font , Indents @ & Spacing , Tabs , Bullets , Style , Borders ,
Margins , Background , Size , and List Style .
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You can select which pages will be shown by supplying flags to the dialog
constructor . In a character formatting dialog , typically only the Font page
will be shown . In a paragraph formatting dialog , you ' ll show the Indents @ &
Spacing , Tabs and Bullets pages . The Style tab is useful when editing a style
definition .
You can customize this dialog by providing your own
wxRichTextFormattingDialogFactory object , which tells the formatting dialog how
many pages are supported , what their identifiers are , and how to creates the
pages .
wxRichTextStyleOrganiserDialog is a multi - purpose dialog that can be used for
managing style definitions , browsing styles and applying them , or selecting
list styles with a renumber option . See the sample for usage - it is used for
the " Manage Styles " and " Bullets and Numbering " menu commands .
wxSymbolPickerDialog lets the user insert a symbol from a specified font . It
has no wxRichTextCtrl dependencies besides being included in the rich text
library .
@ section overview_richtextctrl_impl How wxRichTextCtrl is Implemented
Data representation is handled by wxRichTextBuffer , and a wxRichTextCtrl always
has one such buffer .
The content is represented by a hierarchy of objects , all derived from
wxRichTextObject . An object might be an image , a fragment of text , a paragraph ,
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or a further composite object . Objects store a wxRichTextAttr containing style information ; a
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paragraph object can contain both paragraph and character information , but
content objects such as text can only store character information . The final
style displayed in the control or in a printout is a combination of base style ,
paragraph style and content ( character ) style .
The top of the hierarchy is the buffer , a kind of wxRichTextParagraphLayoutBox ,
containing further wxRichTextParagraph objects , each of which can include text ,
images and potentially other types of object .
Each object maintains a range ( start and end position ) measured from the start
of the main parent object .
When Layout is called on an object , it is given a size which the object must
limit itself to , or one or more flexible directions ( vertical or horizontal ) .
So , for example , a centred paragraph is given the page width to play with
( minus any margins ) , but can extend indefinitely in the vertical direction .
The implementation of Layout caches the calculated size and position .
When the buffer is modified , a range is invalidated ( marked as requiring
layout ) , so that only the minimum amount of layout is performed .
A paragraph of pure text with the same style contains just one further object ,
a wxRichTextPlainText object . When styling is applied to part of this object ,
the object is decomposed into separate objects , one object for each different
character style . So each object within a paragraph always has just one
wxTextAttr object to denote its character style . Of course , this can lead to
fragmentation after a lot of edit operations , potentially leading to several
objects with the same style where just one would do . So a Defragment function
is called when updating the control ' s display , to ensure that the minimum
number of objects is used .
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@ section overview_richtextctrl_nested_object Nested Objects
wxRichTextCtrl supports nested objects such as text boxes and tables . To achieve
compatibility with the existing API , there is the concept of @ e object @ e focus .
When the user clicks on a nested text box , the object focus is set to that
container object so all keyboard input and API functions apply to that
container . The application can change the focus using wxRichTextCtrl : : SetObjectFocus .
Call this function with a @ null parameter to set the focus back to the top - level
object .
An event will be sent to the control when the focus changes .
When the user clicks on the control , wxRichTextCtrl determines which container to set
as the current object focus by calling the found container ' s overrided wxRichTextObject : : AcceptsFocus
function . For example , although a table is a container , it must not itself be
the object focus because there is no text editing at the table level . Instead , a cell
within the table must accept the focus .
Since with nested objects it is not possible to represent a section with merely
a start position and an end position , the class wxRichTextSelection is provided
which stores multiple ranges ( for non - contiguous selections such as table cells ) and
a pointer to the container object in question . You can pass wxRichTextSelection
to wxRichTextCtrl : : SetSelection or get an instance of it from wxRichTextCtrl : : GetSelection .
When selecting multiple objects , such as cell tables , the wxRichTextCtrl dragging handler code calls the
function wxRichTextObject : : HandlesChildSelections to determine whether the children
can be individual selections . Currently only table cells can be multiply - selected
in this way .
@ section overview_richtextctrl_context_menus Context menus and property dialogs
There are three ways you can make use of context menus : you can let wxRichTextCtrl handle everything and provide a basic menu ;
you can set your own context menu using wxRichTextCtrl : : SetContextMenu but let wxRichTextCtrl handle showing it and adding property items ;
or you can override the default context menu behaviour by adding a context menu event handler
to your class in the normal way .
If you right - click over a text box in cell in a table , you may want to edit the properties of
one of these objects - but which properties will you be editing ?
Well , the default behaviour allows up to three property - editing menu items simultaneously - for the object clicked on ,
the container of that object , and the container ' s parent ( depending on whether any of these
objects return @ true from their wxRichTextObject : : CanEditProperties functions ) .
If you supply a context menu , add a property command item using the wxID_RICHTEXT_PROPERTIES1 identifier ,
so that wxRichTextCtrl can find the position to add command items . The object should
tell the control what label to use by returning a string from wxRichTextObject : : GetPropertiesMenuLabel .
Since there may be several property - editing commands showing , it is recommended that you don ' t
include the word Properties - just the name of the object , such as Text Box or Table .
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@ section overview_richtextctrl_roadmap Development Roadmap
@ subsection overview_richtextctrl_roadmap_bugs Bugs
This is an incomplete list of bugs .
@ li Moving the caret up at the beginning of a line sometimes incorrectly
positions the caret .
@ li As the selection is expanded , the text jumps slightly due to kerning
differences between drawing a single text string versus drawing several
fragments separately . This could be improved by using
wxDC : : GetPartialTextExtents to calculate exactly where the separate
fragments should be drawn . Note that this problem also applies to
separation of text fragments due to difference in their attributes .
@ subsection overview_richtextctrl_roadmap_features Features
This is a list of some of the features that have yet to be implemented . Help
with them will be appreciated .
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@ li support for composite objects in some functions where it ' s not yet implemented , for example ApplyStyleSheet
@ li Table API enhancements and dialogs ; improved table layout especially row spans and fitting
@ li Conversion from HTML , and a rewrite of the HTML output handler that includes CSS ,
tables , text boxes , and floating images , in addition to a simplified - HTML mode for wxHTML compatibility
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@ li Open Office input and output
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@ li RTF input and output
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@ li A ruler control
@ li Standard editing toolbars
@ li Bitmap bullets
@ li Justified text , in print / preview at least
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@ li scaling : either everything scaled , or rendering using a custom reference point size and an optional dimension scale
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There are also things that could be done to take advantage of the underlying
text capabilities of the platform ; higher - level text formatting APIs are
available on some platforms , such as Mac OS X , and some of translation from
high level to low level wxDC API is unnecessary . However this would require
additions to the wxWidgets API .
*/
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