wxWidgets/include/wx/gtk/dcmemory.h

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/////////////////////////////////////////////////////////////////////////////
// Name: dcmemory.h
// Purpose:
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKDCMEMORYH__
#define __GTKDCMEMORYH__
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/dcclient.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
class wxMemoryDC : public wxWindowDC
{
public:
wxMemoryDC();
wxMemoryDC( wxDC *dc ); // Create compatible DC
~wxMemoryDC();
virtual void SelectObject( const wxBitmap& bitmap );
void DoGetSize( int *width, int *height ) const;
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
// and everything else as drawing 1.
virtual void SetPen( const wxPen &pen );
virtual void SetBrush( const wxBrush &brush );
virtual void SetBackground( const wxBrush &brush );
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
// implementation
wxBitmap m_selected;
private:
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
#endif
// __GTKDCMEMORYH__