wxWidgets/src/makeprog.va

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#
# File: makeprog.va
# Author: David Webster
# Created: 1999
# Updated:
# Copyright: (c) David Webster
#
# Makefile environment for building samples. Include this from
# your own makefile.
# Use FINAL=1 argument to nmake to build final version with no debugging
# info
#
# Define inference rules for compiling C++ files.
#
{$(THISDIR)}.cpp{$(OPATH)}.obj:
@echo $<
icc @<<
$(CPPFLAGS) /Fo$@ /Tp $<
$(THISDIR)\$(@B).cpp
<<
all: $(PROGTARGET)
wx:
cd $(WXDIR)\src\os2
nmake -f makefile.va FINAL=$(FINAL)
cd $(THISDIR)
wxclean:
cd $(WXDIR)\src\os2
nmake -f makefile.va clean
cd $(THISDIR)
$(PROGRAM).obj:: $(OPATH)\$(PROGRAM).obj
$(OPATH)\$(PROGRAM).obj: $(THISDIR)\$(PROGRAM).cpp
$(PROGRAM).res:: $(PROGRES)
$(PROGRES):
$(RC) -I $(WXDIR)\include\wx\os2 -D __VISAGECPP__ -r $(PROGRC) $(PROGRES)
$(PROGRAM).exe:: $(PROGTARGET)
$(PROGTARGET): $(OBJECTS) $(PROGRES) $(DUMMYOBJ) $(WXLIB)
@echo " Link::Linker "
$(LINK) @<<
/B" $(LINKFLAGS)" /Fe$@
$(LINKLIBS)
$(OBJECTS)
$(LIBS)
<<
$(RC) $(PROGRES) $(PROGTARGET)
clean:
-erase $(OBJECTS)
-erase $(OPATH)\*.exe
-erase $(OPATH)\*.obj
-erase $(OPATH)\*.res
-erase $(OPATH)\*.map