2004-03-23 12:35:05 -05:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: dialog.h
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// Purpose: wxDialog class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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2004-05-23 16:53:33 -04:00
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// Licence: wxWindows licence
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2004-03-23 12:35:05 -05:00
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DIALOG_H_
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#define _WX_DIALOG_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "dialog.h"
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#endif
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#include "wx/panel.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
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WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
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class WXDLLEXPORT wxMacToolTip ;
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// Dialog boxes
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class WXDLLEXPORT wxDialog : public wxDialogBase
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{
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DECLARE_DYNAMIC_CLASS(wxDialog)
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public:
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wxDialog() { Init(); }
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// Constructor with a modal flag, but no window id - the old convention
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wxDialog(wxWindow *parent,
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const wxString& title, bool modal,
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int x = -1, int y= -1, int width = 500, int height = 500,
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long style = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr)
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{
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Init();
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m_isModalStyle = modal;
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Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
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style, name);
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}
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// Constructor with no modal flag - the new convention.
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wxDialog(wxWindow *parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr)
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{
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Init();
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Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr);
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~wxDialog();
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// virtual bool Destroy();
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bool Show(bool show = true);
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void SetModal(bool flag);
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virtual bool IsModal() const;
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// For now, same as Show(TRUE) but returns return code
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virtual int ShowModal();
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// may be called to terminate the dialog with the given return code
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virtual void EndModal(int retCode);
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// returns TRUE if we're in a modal loop
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bool IsModalShowing() const;
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// implementation
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// --------------
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// event handlers
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void OnCharHook(wxKeyEvent& event);
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void OnCloseWindow(wxCloseEvent& event);
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// Standard buttons
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void OnOK(wxCommandEvent& event);
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void OnApply(wxCommandEvent& event);
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void OnCancel(wxCommandEvent& event);
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// Responds to colour changes
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// show modal dialog and enter modal loop
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void DoShowModal();
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private:
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void Init();
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bool m_isModalStyle;
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_DIALOG_H_
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