2004-01-07 19:30:39 -05:00
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Installing wxPython 2.5 from Source
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===================================
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This document will describe the few differences and additions to the
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2004-04-01 13:03:45 -05:00
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content in the BUILD_ document for installing wxPython built from
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source. Please follow the intstructions both in this file and in
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BUILD_ to perform this task. Where there is overlap the items
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described here will take precedence for doing installations.
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.. _BUILD: BUILD.html
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2004-01-07 19:30:39 -05:00
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Installing on Unix-like Systems (not OS X)
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------------------------------------------
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1. When building wxWidgets you need to decide if you want it to be a
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private copy only accessed by wxPython, or if you would like it to
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be installed in a stanard location such as /usr. Or perhaps you
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already have a version of wxWidgets installed on your system (such
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as from an RPM) and you want wxPython to use that version too. If
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so then you'll want to ensure that the flags and options used to
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build the installed version are compatible with wxPython.
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2004-03-02 18:49:39 -05:00
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2. If you do decide to build and install your own wxWidgets then there
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are a few tweaks to the configure flags described in BUILD.txt that
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you will probably want to make. Instead of --enable-debug use
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this configure flag::
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--enable-optimize \
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Normally I also use the following flag in order to have wxWidgets
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runtime assertions turned into Python exceptions where possible.
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It does add extra code to the build but probably not enough to
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worry about it. However if you want to get as lean a build as
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possible you can leave it out, but if your code does something bad
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then instead of exceptions you'll likely get a crash::
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--enable-debug_flag \
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If you are building a private copy of wxWidgets (IOW, not installed
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in a standard library location) then it can be kind of a hassle to
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always have to set the LD_LIBRARY_PATH variable so wxPython can
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find the wxWidgets shared libraries. You can hard code the library
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path into the binaries by using the rpath option when configuring
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wxWidgets. For example::
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--enable-rpath=/opt/wx/2.5/lib \
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SOLARIS NOTE: The --enable-rpath option may cause problems when
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using wxGTK on Solaris when compiling wxPython as described below.
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The woraround is to not use --enable-rpath flag for configure, but
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in that case all wxPython applications *must* have the
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LD_LIBRARY_PATH set to include $WXPREF/lib, or you can use the
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'crle' program to modify the runtime linking environment. If this
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is the only installation of wxGTK on the system then you can use a
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system library path for prefix and not have to worry about it at
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all.
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3. Build and install wxGTK as described in BUILD.txt.
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4. In addition to building wxPython as described in BUILD.txt, you can
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install it to Python's site-packages dir, as well as some scripts
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into the same bin dir used by Python by using this command, plus
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whatever WXPORT, UNICODE, etc. settings you used for the initial
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build step::
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2004-09-01 19:52:33 -04:00
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python2.3 setup.py install
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If you would like to install to some place besides the prefix where
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Python is installed, (such as to your home directory) then you can
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add "--root=<path>" after the "install" command. This will use
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<path> as the prefix and will install scripts to a bin subdir and
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the wxPython packages to a lib subdir. To use wxPython like this
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you'll need to ensure that the directory containing wxPython is
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contained in the PYTHONPATH environment variable.
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Installing on OS X
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------------------
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Installing wxPython on OS X is nearly the same as the Unix
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instructions above, except for a few small, but important details:
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1. The --enable-rpath configure option is not needed since the path to
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the wxWidgets dylibs will automatically be encoded into the
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extension modules when they are built. If you end up moving the
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wxWidgets dynlibs to some other location (such as inside the .app
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bundle of your applicaiton for distribution to other users,) then
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you will need to set DYLD_LIBRARY_PATH to this location so the
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dylibs can be found at runtime.
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2. Depending on the version of OS X Python may be installed in
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different locations. On 10.2 (Jaguar) you need to download and
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install MacPython-OSX-2.3 from http://www.python.org/ and the
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Python Framework will then be installed in /Library/Frameworks. On
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10.3 (Panther) Apple supplies the Python Framework as part of the
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OS install, but it will be located in /System/Library/Frameworks
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instead. However, on Panther the site-packages dir is sym-linked
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to /Library/Python/2.3 so the wxPython packages will end up there,
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although they will still be visible from site-packages. If you are
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building distributions of wxPython to be installed on other
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machines be careful to install to /Library/Python/2.3. To
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complicate things further, the Jaguar version, or a custom build
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you do yourself will end up in /Library/Frameworks even on
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Panther...
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3. You need to use pythonw at the command line or PythonLauncher app
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to run wxPython apps, otherwise the app will not be able to fully
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use the GUI display.
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Installing on Windows
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---------------------
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2004-03-02 18:49:39 -05:00
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1. Build wxWidgets and wxPython as described in BUILD.txt. If you
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would rather have a version without the code that turns runtime
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assertions into Python exceptions, then use "release" instead of
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"hybrid" when building wxWidgets and add "FINAL=1" to the setup.py
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command line.
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2004-04-14 01:56:40 -04:00
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2. Install wxPython like this. Remember to add any additional flags
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you added for the build such as UNICODE or USE_SWIG::
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python setup.py install
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3. Copy the wxWidgets DLLs to the wx package directory so they can be
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found at runtime by the extension modules without requiring that
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they be installed on the PATH::
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copy %WXWIN%\lib\vc_dll\wx*h_*.dll c:\Python23\Lib\site-packages\wx
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