wxWidgets/wxPython/demo/wxTreeCtrl.py

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from wxPython.wx import *
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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import string
#---------------------------------------------------------------------------
class MyTreeCtrl(wxTreeCtrl):
def __init__(self, parent, id, pos, size, style):
wxTreeCtrl.__init__(self, parent, id, pos, size, style)
def OnCompareItems(self, item1, item2):
t1 = self.GetItemText(item1)
t2 = self.GetItemText(item2)
if t1 < t2: return -1
if t1 == t2: return 0
return 1
#---------------------------------------------------------------------------
class TestTreeCtrlPanel(wxPanel):
def __init__(self, parent, log):
# Use the WANTS_CHARS style so the panel doesn't eat the Return key.
wxPanel.__init__(self, parent, -1, style=wxWANTS_CHARS)
EVT_SIZE(self, self.OnSize)
self.log = log
tID = NewId()
self.tree = MyTreeCtrl(self, tID, wxDefaultPosition, wxDefaultSize,
wxTR_HAS_BUTTONS | wxTR_EDIT_LABELS)# | wxTR_MULTIPLE)
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#import images
#il = wxImageList(16, 16)
#idx1 = il.Add(images.getSmilesBitmap())
#idx2 = il.Add(images.getOpenBitmap())
#idx3 = il.Add(images.getNewBitmap())
#idx4 = il.Add(images.getCopyBitmap())
#idx5 = il.Add(images.getPasteBitmap())
#self.tree.SetImageList(il)
#self.il = il
# NOTE: For some reason tree items have to have a data object in
# order to be sorted. Since our compare just uses the labels
# we don't need any real data, so we'll just use None.
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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self.root = self.tree.AddRoot("The Root Item")
self.tree.SetPyData(self.root, None)
#self.tree.SetItemImage(self.root, idx1)
for x in range(15):
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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child = self.tree.AppendItem(self.root, "Item %d" % x)
self.tree.SetPyData(child, None)
#self.tree.SetItemImage(child, idx2)
#self.tree.SetItemSelectedImage(child, idx3)
for y in range(5):
last = self.tree.AppendItem(child, "item %d-%s" % (x, chr(ord("a")+y)))
self.tree.SetPyData(last, None)
#self.tree.SetItemImage(last, idx4)
#self.tree.SetItemSelectedImage(last, idx5)
for z in range(5):
item = self.tree.AppendItem(last, "item %d-%s-%d" % (x, chr(ord("a")+y), z))
self.tree.SetPyData(item, None)
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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self.tree.Expand(self.root)
EVT_TREE_ITEM_EXPANDED (self, tID, self.OnItemExpanded)
EVT_TREE_ITEM_COLLAPSED (self, tID, self.OnItemCollapsed)
EVT_TREE_SEL_CHANGED (self, tID, self.OnSelChanged)
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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EVT_TREE_BEGIN_LABEL_EDIT(self, tID, self.OnBeginEdit)
EVT_TREE_END_LABEL_EDIT (self, tID, self.OnEndEdit)
EVT_TREE_ITEM_ACTIVATED (self, tID, self.OnActivate)
EVT_LEFT_DCLICK(self.tree, self.OnLeftDClick)
EVT_RIGHT_DOWN(self.tree, self.OnRightClick)
EVT_RIGHT_UP(self.tree, self.OnRightUp)
def OnRightClick(self, event):
pt = event.GetPosition();
item, flags = self.tree.HitTest(pt)
self.log.WriteText("OnRightClick: %s, %s\n" % (self.tree.GetItemText(item),
type(item)))
self.tree.SelectItem(item)
def OnRightUp(self, event):
pt = event.GetPosition();
item, flags = self.tree.HitTest(pt)
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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self.log.WriteText("OnRightUp: %s (manually starting label edit)\n"
% self.tree.GetItemText(item))
self.tree.EditLabel(item)
def OnBeginEdit(self, event):
self.log.WriteText("OnBeginEdit\n")
# show how to prevent edit...
if self.tree.GetItemText(event.GetItem()) == "The Root Item":
wxBell()
self.log.WriteText("You can't edit this one...\n")
event.Veto()
def OnEndEdit(self, event):
self.log.WriteText("OnEndEdit\n")
# show how to reject edit, we'll not allow any digits
for x in event.GetLabel():
if x in string.digits:
self.log.WriteText("You can't enter digits...\n")
event.Veto()
return
def OnLeftDClick(self, event):
pt = event.GetPosition();
item, flags = self.tree.HitTest(pt)
self.log.WriteText("OnLeftDClick: %s\n" % self.tree.GetItemText(item))
parent = self.tree.GetItemParent(item)
self.tree.SortChildren(parent)
event.Skip()
def OnSize(self, event):
w,h = self.GetClientSizeTuple()
self.tree.SetDimensions(0, 0, w, h)
def OnItemExpanded(self, event):
item = event.GetItem()
self.log.WriteText("OnItemExpanded: %s\n" % self.tree.GetItemText(item))
def OnItemCollapsed(self, event):
item = event.GetItem()
self.log.WriteText("OnItemCollapsed: %s\n" % self.tree.GetItemText(item))
def OnSelChanged(self, event):
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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self.item = event.GetItem()
self.log.WriteText("OnSelChanged: %s\n" % self.tree.GetItemText(self.item))
if wxPlatform == '__WXMSW__':
self.log.WriteText("BoundingRect: %s\n" %
self.tree.GetBoundingRect(self.item, true))
#items = self.tree.GetSelections()
#print map(self.tree.GetItemText, items)
event.Skip()
def OnActivate(self, evt):
self.log.WriteText("OnActivate: %s\n" % self.tree.GetItemText(self.item))
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestTreeCtrlPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A tree control presents information as a hierarchy, with items that may be expanded to show further items. Items in a tree control are referenced by wxTreeItemId handles.
wxTreeCtrl()
-------------------------
Default constructor.
wxTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTR_HAS_BUTTONS, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listCtrl")
Constructor, creating and showing a tree control.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
style = Window style. See wxTreeCtrl.
validator = Window validator.
name = Window name.
"""