wxWidgets/include/wx/generic/icon.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/icon.h
// Purpose: wxIcon implementation for ports where it's same as wxBitmap
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_ICON_H_
#define _WX_GENERIC_ICON_H_
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// wxIcon
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
{
public:
wxIcon();
wxIcon(const char* const* bits);
#ifdef wxNEEDS_CHARPP
wxIcon(char **bits);
#endif
// For compatibility with wxMSW where desired size is sometimes required to
// distinguish between multiple icons in a resource.
wxIcon( const wxString& filename,
wxBitmapType type = wxICON_DEFAULT_TYPE,
int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
wxBitmap(filename, type)
{
}
wxIcon(const wxIconLocation& loc)
: wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
{
}
bool LoadFile(const wxString& name, wxBitmapType flags,
int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
{ return wxBitmap::LoadFile(name, flags); }
// unhide the base class version
virtual bool LoadFile(const wxString& name,
wxBitmapType flags = wxICON_DEFAULT_TYPE)
{ return wxBitmap::LoadFile(name, flags); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};
#endif // _WX_GENERIC_ICON_H_