2002-09-06 18:38:25 -04:00
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\section{\class{wxConnection}}\label{wxddeconnection}
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A wxConnection object represents the connection between a client
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and a server. It is created by making a connection using a\rtfsp
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\helpref{wxClient}{wxddeclient} object, or by the acceptance of a
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connection by a\rtfsp \helpref{wxServer}{wxddeserver} object. The
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bulk of a DDE-like (Dynamic Data Exchange) conversation is
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controlled by calling members in a {\bf wxConnection} object or
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by overriding its members. The actual DDE-based implementation
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using wxDDEConnection is available on Windows only, but a
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platform-independent, socket-based version of this API is
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available using wxTCPConnection, which has the same API.
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An application should normally derive a new connection class from
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wxConnection, in order to override the communication event
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handlers to do something interesting.
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\wxheading{Derived from}
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wxConnectionBase\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/ipc.h>
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\wxheading{Types}
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\index{wxIPCFormat}wxIPCFormat is defined as follows:
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\begin{verbatim}
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enum wxIPCFormat
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{
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wxIPC_INVALID = 0,
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wxIPC_TEXT = 1, /* CF_TEXT */
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wxIPC_BITMAP = 2, /* CF_BITMAP */
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wxIPC_METAFILE = 3, /* CF_METAFILEPICT */
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wxIPC_SYLK = 4,
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wxIPC_DIF = 5,
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wxIPC_TIFF = 6,
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wxIPC_OEMTEXT = 7, /* CF_OEMTEXT */
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wxIPC_DIB = 8, /* CF_DIB */
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wxIPC_PALETTE = 9,
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wxIPC_PENDATA = 10,
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wxIPC_RIFF = 11,
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wxIPC_WAVE = 12,
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wxIPC_UNICODETEXT = 13,
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wxIPC_ENHMETAFILE = 14,
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wxIPC_FILENAME = 15, /* CF_HDROP */
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wxIPC_LOCALE = 16,
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wxIPC_PRIVATE = 20
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};
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\end{verbatim}
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\wxheading{See also}
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\helpref{wxClient}{wxddeclient}, \helpref{wxServer}{wxddeserver},
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\helpref{Interprocess communications overview}{ipcoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxConnection::wxConnection}
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\func{}{wxConnection}{\void}
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\func{}{wxConnection}{\param{char* }{buffer}, \param{int}{ size}}
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Constructs a connection object. If no user-defined connection
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object is to be derived from wxConnection, then the constructor
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should not be called directly, since the default connection
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object will be provided on requesting (or accepting) a
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connection. However, if the user defines his or her own derived
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connection object, the\helpref{wxServer::OnAcceptConnection}{wxddeserveronacceptconnection}\rtfsp
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and/or \helpref{wxClient::OnMakeConnection}{wxddeclientonmakeconnection}
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members should be replaced by functions which construct the new
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connection object.
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If the arguments of the wxConnection constructor are void then
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the wxConnection object manages its own connection buffer,
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allocating memory as needed. A programmer-supplied buffer cannot
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be increased if necessary, and the program will assert if it is
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not large enough. The programmer-supplied buffer is included
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mainly for backwards compatibility.
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\membersection{wxConnection::Advise}\label{wxddeconnectionadvise}
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\func{bool}{Advise}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the server application to advise the client of a change
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in the data associated with the given item. Causes the client
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connection's \helpref{wxConnection::OnAdvise}{wxddeconnectiononadvise} member
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to be called. Returns true if successful.
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\membersection{wxConnection::Execute}\label{wxddeconnectionexecute}
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\func{bool}{Execute}{\param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the client application to execute a command on the
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server. Can also be used to transfer arbitrary data to the server
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(similar to \helpref{wxConnection::Poke}{wxddeconnectionpoke} in
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that respect). Causes the server connection's \helpref{wxConnection::OnExecute}{wxddeconnectiononexecute}
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member to be called. Returns true if successful.
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\membersection{wxConnection::Disconnect}
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\func{bool}{Disconnect}{\void}
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Called by the client or server application to disconnect from the
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other program; it causes the \helpref{wxConnection::OnDisconnect}{wxddeconnectionondisconnect}
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message to be sent to the corresponding connection object in the
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other program. Returns true if successful or already disconnected.
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The application that calls {\bf Disconnect} must explicitly delete
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its side of the connection.
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\membersection{wxConnection::OnAdvise}\label{wxddeconnectiononadvise}
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\func{virtual bool}{OnAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the client application when the server notifies
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it of a change in the data associated with the given item, using
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\helpref{Advise}{wxddeconnectionadvise}.
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\membersection{wxConnection::OnDisconnect}\label{wxddeconnectionondisconnect}
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\func{virtual bool}{OnDisconnect}{\void}
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Message sent to the client or server application when the other
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application notifies it to end the connection. The default
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behaviour is to delete the connection object and return true, so
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applications should generally override {\bf OnDisconnect}
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(finally calling the inherited method as well) so that they know
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the connection object is no longer available.
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\membersection{wxConnection::OnExecute}\label{wxddeconnectiononexecute}
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\func{virtual bool}{OnExecute}{\param{const wxString\& }{topic}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client notifies
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it to execute the given data, using \helpref{Execute}{wxddeconnectionexecute}.
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Note that there is no item associated with this message.
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\membersection{wxConnection::OnPoke}\label{wxddeconnectiononpoke}
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\func{virtual bool}{OnPoke}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client notifies it to
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accept the given data.
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\membersection{wxConnection::OnRequest}\label{wxddeconnectiononrequest}
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\func{virtual char*}{OnRequest}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{int *}{size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client calls
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\helpref{wxConnection::Request}{wxddeconnectionrequest}. The
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server's \helpref{OnRequest}{wxddeconnectiononrequest} method
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should respond by returning a character string, or NULL to
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indicate no data, and setting *size. The character string must of
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course persist after the call returns.
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\membersection{wxConnection::OnStartAdvise}\label{wxddeconnectiononstartadvise}
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\func{virtual bool}{OnStartAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}}
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Message sent to the server application by the client, when the client
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wishes to start an `advise loop' for the given topic and item. The
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server can refuse to participate by returning false.
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\membersection{wxConnection::OnStopAdvise}\label{wxddeconnectiononstopadvise}
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\func{virtual bool}{OnStopAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}}
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Message sent to the server application by the client, when the client
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wishes to stop an `advise loop' for the given topic and item. The
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server can refuse to stop the advise loop by returning false, although
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this doesn't have much meaning in practice.
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\membersection{wxConnection::Poke}\label{wxddeconnectionpoke}
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\func{bool}{Poke}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the client application to poke data into the server.
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Can be used to transfer arbitrary data to the server. Causes the
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server connection's \helpref{wxConnection::OnPoke}{wxddeconnectiononpoke} member to
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be called. If size is -1 the size is computed from the string
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length of data.
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Returns true if successful.
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\membersection{wxConnection::Request}\label{wxddeconnectionrequest}
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\func{char*}{Request}{\param{const wxString\& }{item}, \param{int *}{size}, \param{wxIPCFormat}{ format = wxIPC\_TEXT}}
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Called by the client application to request data from the server.
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Causes the server connection's \helpref{wxConnection::OnRequest}{wxddeconnectiononrequest}
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member to be called. Size may be NULL or a pointer to a variable
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to receive the size of the requested item.
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Returns a character string (actually a pointer to the
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connection's buffer) if successful, NULL otherwise. This buffer
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does not need to be deleted.
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\membersection{wxConnection::StartAdvise}\label{wxddeconnectionstartadvise}
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\func{bool}{StartAdvise}{\param{const wxString\& }{item}}
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Called by the client application to ask if an advise loop can be
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started with the server. Causes the server connection's
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\helpref{wxConnection::OnStartAdvise}{wxddeconnectiononstartadvise}\rtfsp
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member to be called. Returns true if the server okays it, false
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otherwise.
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\membersection{wxConnection::StopAdvise}\label{wxddeconnectionstopadvise}
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\func{bool}{StopAdvise}{\param{const wxString\& }{item}}
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Called by the client application to ask if an advise loop can be
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stopped. Causes the server connection's \helpref{wxConnection::OnStopAdvise}{wxddeconnectiononstopadvise}
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member to be called. Returns true if the server okays it, false
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otherwise.
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